Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies)
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@@ -327,7 +327,7 @@ namespace Subsurface.Networking
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Game1.NetLobbyScreen.Select();
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if (Game1.GameSession!=null) Game1.GameSession.EndShift(null, null);
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if (Game1.GameSession!=null) Game1.GameSession.EndShift("");
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DebugConsole.ThrowError(endMessage);
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