Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies)
This commit is contained in:
@@ -137,7 +137,7 @@ namespace Subsurface
|
||||
|
||||
if (endMessage != "" || this.endMessage == null) this.endMessage = endMessage;
|
||||
|
||||
Game1.GameSession.EndShift(null, null);
|
||||
Game1.GameSession.EndShift(endMessage);
|
||||
}
|
||||
|
||||
public static void Init()
|
||||
|
||||
Reference in New Issue
Block a user