Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies)

This commit is contained in:
Regalis
2015-06-29 02:00:27 +03:00
parent 9237a9efe2
commit 004608acd8
43 changed files with 1199 additions and 527 deletions
@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="utf-8" ?>
<Items>
<Item
name="Engine"
linkable="true"
pickdistance="150">
<Sprite texture ="engine.png" depth="0.8"/>
<Engine minvoltage="0.5" powerperforce="10.0" maxforce="50" canbeselected = "true"/>
<ConnectionPanel canbeselected = "true">
<requireditem name="Screwdriver" type="Equipped"/>
<input name="power_in"/>
<input name="set_force"/>
</ConnectionPanel>
</Item>
<Item
name="Navigation Terminal"
linkable="true"
pickdistance="150">
<Sprite texture ="fabricator.png" depth="0.8"/>
<Steering minvoltage="0.5" canbeselected = "true"/>
<ConnectionPanel canbeselected = "true">
<requireditem name="Screwdriver" type="Equipped"/>
<input name="velocity_in"/>
<output name="velocity_x_out"/>
<output name="velocity_y_out"/>
</ConnectionPanel>
</Item>
</Items>