v0.10.5.1

This commit is contained in:
Juan Pablo Arce
2020-09-22 11:31:56 -03:00
parent 44032d0ae0
commit 0002ad2c50
343 changed files with 12276 additions and 5023 deletions
@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
@@ -15,7 +16,17 @@ namespace Barotrauma
[Serialize(1, true)]
public int Amount { get; set; }
public RemoveItemAction(ScriptedEvent parentEvent, XElement element) : base(parentEvent, element) { }
public RemoveItemAction(ScriptedEvent parentEvent, XElement element) : base(parentEvent, element)
{
if (string.IsNullOrWhiteSpace(ItemIdentifier))
{
ItemIdentifier = element.GetAttributeString("itemidentifiers", "");
}
if (string.IsNullOrWhiteSpace(ItemIdentifier))
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\" - RemoveItemAction without an item identifier.");
}
}
private bool isFinished = false;
@@ -32,25 +43,33 @@ namespace Barotrauma
{
if (isFinished) { return; }
var targets = ParentEvent.GetTargets(TargetTag)
.Where(t => t is Character chr && chr.Inventory != null)
.Select(t => t as Character).ToList();
if (targets.Count <= 0) { return; }
int count = Amount;
while (count > 0 && targets.Count > 0)
var targets = ParentEvent.GetTargets(TargetTag);
bool hasValidTargets = false;
foreach (Entity target in targets)
{
var items = targets[0].Inventory.Items;
for (int i = 0; i < items.Length; i++)
if (target is Character character && character.Inventory != null)
{
if (items[i] != null && items[i].Prefab.Identifier.Equals(ItemIdentifier, StringComparison.InvariantCultureIgnoreCase))
{
Entity.Spawner.AddToRemoveQueue(items[i]);
count--;
if (count <= 0) { break; }
}
hasValidTargets = true;
break;
}
}
if (!hasValidTargets) { return; }
List<Item> usedItems = new List<Item>();
foreach (Entity target in targets)
{
Inventory inventory = (target as Character)?.Inventory;
if (inventory == null) { continue; }
while (usedItems.Count < Amount)
{
var item = inventory.FindItem(it =>
it != null &&
!usedItems.Contains(it) &&
it.Prefab.Identifier.Equals(ItemIdentifier, StringComparison.InvariantCultureIgnoreCase), recursive: true);
if (item == null) { break; }
Entity.Spawner.AddToRemoveQueue(item);
usedItems.Add(item);
}
targets.RemoveAt(0);
}
isFinished = true;
}