v0.10.5.1

This commit is contained in:
Juan Pablo Arce
2020-09-22 11:31:56 -03:00
parent 44032d0ae0
commit 0002ad2c50
343 changed files with 12276 additions and 5023 deletions
@@ -82,20 +82,18 @@ namespace Barotrauma
switch (voteType)
{
case VoteType.Sub:
string subName = inc.ReadString();
SubmarineInfo sub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == subName);
int equalityCheckVal = inc.ReadInt32();
SubmarineInfo sub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.EqualityCheckVal == equalityCheckVal);
sender.SetVote(voteType, sub);
break;
case VoteType.Mode:
string modeIdentifier = inc.ReadString();
GameModePreset mode = GameModePreset.List.Find(gm => gm.Identifier == modeIdentifier);
if (!mode.Votable) break;
if (!mode.Votable) { break; }
sender.SetVote(voteType, mode);
break;
case VoteType.EndRound:
if (!sender.HasSpawned) return;
if (!sender.HasSpawned) { return; }
sender.SetVote(voteType, inc.ReadBoolean());
GameMain.NetworkMember.EndVoteCount = GameMain.Server.ConnectedClients.Count(c => c.HasSpawned && c.GetVote<bool>(VoteType.EndRound));