v0.10.5.1
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@@ -31,6 +31,8 @@ namespace Barotrauma.Items.Components
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AttachToWall();
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item.CreateServerEvent(this);
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c.Character.Inventory?.CreateNetworkEvent();
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GameServer.Log(GameServer.CharacterLogName(c.Character) + " attached " + item.Name + " to a wall", ServerLog.MessageType.ItemInteraction);
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}
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}
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