v0.10.5.1
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@@ -75,7 +75,7 @@ namespace Barotrauma.Sounds
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soundChannel = null;
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SoundChannel chn = new SoundChannel(this, 1.0f, null, 0.4f, 1.0f, "voip", false);
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SoundChannel chn = new SoundChannel(this, 1.0f, null, 1.0f, 0.4f, 1.0f, "voip", false);
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soundChannel = chn;
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Gain = 1.0f;
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}
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@@ -130,7 +130,7 @@ namespace Barotrauma.Sounds
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throw new InvalidOperationException();
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}
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public override SoundChannel Play(Vector3? position, float gain, bool muffle = false)
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public override SoundChannel Play(Vector3? position, float gain, float freqMult = 1.0f, bool muffle = false)
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{
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throw new InvalidOperationException();
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}
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