v0.10.5.1
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@@ -60,7 +60,7 @@ namespace Barotrauma.Sounds
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throw new InvalidOperationException();
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}
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public override SoundChannel Play(Vector3? position, float gain, bool muffle = false)
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public override SoundChannel Play(Vector3? position, float gain, float freqMult = 1.0f, bool muffle = false)
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{
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throw new InvalidOperationException();
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}
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@@ -76,7 +76,7 @@ namespace Barotrauma.Sounds
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soundChannel = null;
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}
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}
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chn = new SoundChannel(this, gain, null, 1.0f, 3.0f, "video", false);
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chn = new SoundChannel(this, gain, null, 1.0f, 1.0f, 3.0f, "video", false);
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lock (mutex)
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{
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soundChannel = chn;
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