v0.10.5.1

This commit is contained in:
Juan Pablo Arce
2020-09-22 11:31:56 -03:00
parent 44032d0ae0
commit 0002ad2c50
343 changed files with 12276 additions and 5023 deletions
@@ -55,6 +55,7 @@ namespace Barotrauma
public List<ContainedItemSprite> ContainedSprites = new List<ContainedItemSprite>();
public Dictionary<int, List<DecorativeSprite>> DecorativeSpriteGroups = new Dictionary<int, List<DecorativeSprite>>();
public Sprite InventoryIcon;
public Sprite MinimapIcon;
//only used to display correct color in the sub editor, item instances have their own property that can be edited on a per-item basis
[Serialize("1.0,1.0,1.0,1.0", false)]
@@ -90,6 +91,7 @@ namespace Barotrauma
};
item.SetTransform(ConvertUnits.ToSimUnits(Submarine.MainSub == null ? item.Position : item.Position - Submarine.MainSub.Position), 0.0f);
item.FindHull();
item.Submarine = Submarine.MainSub;
if (PlayerInput.IsShiftDown())
{