v0.10.5.1
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+3
-1
@@ -293,7 +293,9 @@ namespace Barotrauma.Tutorials
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// Room 4
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do { yield return null; } while (!officer_somethingBigSensor.MotionDetected);
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TriggerTutorialSegment(3); // Arm railgun
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GameMain.GameSession?.CrewManager.AddSinglePlayerChatMessage(radioSpeakerName, TextManager.Get("Officer.Radio.SomethingBig"), ChatMessageType.Radio, null);
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yield return new WaitForSeconds(2f, false);
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TriggerTutorialSegment(3); // Arm coilgun
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do
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{
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SetHighlight(officer_coilgunLoader.Item, officer_coilgunLoader.Inventory.Items[0] == null || officer_coilgunLoader.Inventory.Items[0].Condition == 0);
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