v0.10.5.1
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@@ -261,7 +261,7 @@ namespace Barotrauma
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if (targetPos == Vector2.Zero)
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{
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Vector2 moveInput = Vector2.Zero;
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if (allowMove)
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if (allowMove && !Freeze)
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{
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if (GUI.KeyboardDispatcher.Subscriber == null)
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{
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