36 lines
3.1 KiBLFS
XML
Executable File
36 lines
3.1 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<Item name="Coilgun turret mount" description="" identifier="coilgun turret a" Tags="turret" category="Machine" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="750" linkable="true" allowedlinks="coilgunequipment">
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<Sprite texture="%ModDir%/Items/Weapons/turrets_a.png" depth="0.011" sourcerect="0,102,468,343" canflipy="false" />
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<StaticBody width="300" radius="" />
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<Turret canbeselected="false" characterusable="false" linkable="true" barrelpos="248,42" rotationlimits="180,360" powerconsumption="1000.0" showchargeindicator="true" showprojectileindicator="true" recoildistance="50" reload="0.25" springstiffnesslowskill="2" springstiffnesshighskill="50" springdampinglowskill="0.5" springdampinghighskill="10" rotationspeedlowskill="1" rotationspeedhighskill="8">
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<sound file="Content/Items/Weapons/Coilgun1.ogg" range="10000" type="OnUse" />
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<sound file="Content/Items/Weapons/Coilgun2.ogg" range="10000" type="OnUse" />
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<sound file="Content/Items/Weapons/Coilgun3.ogg" range="10000" type="OnUse" />
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<RailSprite texture="%ModDir%/Items/Weapons/turrets_a.png" depth="0.013" sourcerect="923,0,102,577" origin="0.64, 0.962" />
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<BarrelSprite texture="%ModDir%/Items/Weapons/turrets_a.png" depth="0.012" sourcerect="923,0,102,577" origin="0.64, 0.962" />
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<Crosshair texture="Content/Items/Weapons/Crosshairs.png" sourcerect="256,0,256,256" />
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<CrosshairPointer texture="Content/Items/Weapons/Crosshairs.png" sourcerect="0,0,256,256" />
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<MoveSound file="Content/Items/Weapons/RailgunLoop.ogg" />
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<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
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<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
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<RequiredSkill identifier="weapons" level="50" />
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<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true">
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<LightTexture texture="Content/Lights/lightcone.png" origin="-0.03, 0.503" size="1.0,1.0" />
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</LightComponent>
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<ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" />
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<StatusEffect type="OnUse" target="This">
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<Explosion range="1000.0" structuredamage="0" force="0.01" camerashake="5.0" flames="false" smoke="false" sparks="false" underwaterbubble="false" />
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</StatusEffect>
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</Turret>
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<aitarget maxsightrange="3000" maxsoundrange="8000" fadeouttime="5" />
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
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<RequiredItem items="screwdriver" type="Equipped" />
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<input name="power_in" displayname="connection.powerin" />
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<input name="position_in" displayname="connection.turretaimingin" />
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<input name="trigger_in" displayname="connection.turrettriggerin" />
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<input name="toggle_light" displayname="connection.togglelight" />
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</ConnectionPanel>
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</Item>
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</Items> |