Files
BarotraumaModServer/LocalMods/Thalassophobia Restored/Jobs.xml
T

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XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Jobs>
<Job identifier="thal_clown" minnumber="0" maxnumber="1" minkarma="40" initialcount="0" uicolor="0.80,0.20,0.80" vitalitymodifier="-40">
<Jobicon>
<sprite texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="640,256,128,128" origin="0.5,0.5" />
</Jobicon>
<Skills>
<Skill identifier="weapons" level="20,30" />
<Skill identifier="mechanical" level="20,30" />
<Skill identifier="electrical" level="20,30" />
<Skill identifier="medical" level="20,30" />
<Skill identifier="helm" level="17.5,20" />
<Skill identifier="initiative" level="0,100" />
</Skills>
<ItemSet>
<Item identifier="idcard" equip="true" showpreview="false" />
<Item identifier="thal_clownpack" equip="true">
<Item identifier="thal_bananapeel" />
<Item identifier="thal_partyblower" />
</Item>
<Item identifier="clownmask" equip="true" />
<Item identifier="clowncostume" equip="true" outfit="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="bikehorn" />
<Item identifier="thal_clownkit" />
<Item identifier="thal_miniwardrobe" />
<PreviewSprites dims="120,109">
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="2,38,120,109" offset="0,0" />
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="121,0,76,80" offset="-20,15" />
</PreviewSprites>
</ItemSet>
<ItemSet>
<Item identifier="idcard" equip="true" showpreview="false" />
<Item identifier="thal_mimeberet" equip="true" />
<Item identifier="thal_mimecostume" equip="true" outfit="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="thal_mimecase" equip="true" />
<Item identifier="thal_mimeinflictor" showpreview="false" />
<PreviewSprites dims="120,109">
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_2.png" sourcerect="2,38,120,109" offset="0,0" />
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_2.png" sourcerect="121,0,76,80" offset="-20,15" />
</PreviewSprites>
</ItemSet>
<PortraitClothing>
<sprite name="Portrait Clothing Captain" texture="Content/Items/Jobgear/PortraitClothing.png" sheetindex="2,0" />
</PortraitClothing>
<AutonomousObjectives>
<Order identifier="extinguishfires" prioritymodifier="1" />
<Order identifier="steer" option="maintainposition" prioritymodifier="0.5" />
</AutonomousObjectives>
<AppropriateOrders>
<Order identifier="cleanupitems" />
</AppropriateOrders>
</Job>
<Job identifier="thal_cultist" minnumber="0" maxnumber="1" minkarma="40" initialcount="0" uicolor="0.186,0.85,0.211" vitalitymodifier="-30">
<Jobicon>
<sprite texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="128,256,128,128" origin="0.5,0.5" />
</Jobicon>
<Skills>
<Skill identifier="weapons" level="20,30" />
<Skill identifier="mechanical" level="20,30" />
<Skill identifier="electrical" level="20,30" />
<Skill identifier="medical" level="20,30" />
<Skill identifier="helm" level="17.5,20" />
<Skill identifier="initiative" level="0,100" />
</Skills>
<ItemSet>
<Item identifier="idcard" equip="true" showpreview="false" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="thal_cultistmask" equip="true" />
<Item identifier="thal_cultistcostume" equip="true" outfit="true" />
<Item identifier="thal_cultistkit">
<Item identifier="thal_cultistknife" />
<Item identifier="ethanol" />
</Item>
<Item identifier="thal_cultistbook" />
<PreviewSprites dims="120,109">
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_2.png" sourcerect="2,38,120,109" offset="0,0" />
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_2.png" sourcerect="121,0,76,80" offset="-20,15" />
</PreviewSprites>
</ItemSet>
<PortraitClothing>
<sprite name="Portrait Clothing Cultist" texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="340,54,62,48" />
</PortraitClothing>
<AutonomousObjectives>
<Order identifier="extinguishfires" prioritymodifier="1" />
<Order identifier="steer" option="maintainposition" prioritymodifier="0.5" />
</AutonomousObjectives>
<AppropriateOrders>
<Order identifier="cleanupitems" />
</AppropriateOrders>
</Job>
<Job identifier="thal_scientist" minnumber="0" maxnumber="4" minkarma="40" initialcount="0" uicolor="0.50,1.00,0.80" vitalitymodifier="-20">
<Jobicon>
<sprite name="sci icon" texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="768,256,128,128" origin="0.5,0.5" />
</Jobicon>
<Skills>
<Skill identifier="medical" level="40,50" primary="true" />
<Skill identifier="weapons" level="15,25" />
<Skill identifier="mechanical" level="15,25" />
<Skill identifier="electrical" level="15,25" />
<Skill identifier="helm" level="5,10" />
</Skills>
<!-- botanist -->
<ItemSet>
<Item identifier="idcard" equip="true" showpreview="false" />
<Item identifier="thal_botanistsuit" equip="true" outfit="true" />
<Item identifier="thal_botanistmask" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="toolbelt">
<Item identifier="thal_recipefumigator" showpreview="false" />
<Item identifier="thal_recipeconstructor" showpreview="false" />
<Item identifier="thal_cylinderlaughing" />
<Item identifier="thal_cylinderteargas" />
<Item identifier="thal_cylinderlaughing" />
<Item identifier="thal_sprinkler" />
<Item identifier="thal_hydrophonicsign" />
<Item identifier="thal_guidecylinder" showpreview="false" />
</Item>
<Item identifier="smallplanter" />
<Item identifier="wateringcan" />
<Item identifier="thal_fumigator" />
<Item identifier="seedbag" showpreview="false">
<Item identifier="thal_shroomseed" showpreview="false" />
<Item identifier="thal_zombieseed" showpreview="false" />
<Item identifier="thal_rustseed" showpreview="false" />
</Item>
<Item identifier="thal_assembler" showpreview="false" />
<PreviewSprites dims="120,109">
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="2,38,120,109" offset="0,0" />
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="121,0,76,80" offset="-20,15" />
</PreviewSprites>
</ItemSet>
<!-- itemset 2:geneticist -->
<ItemSet>
<Item identifier="idcard" equip="true" showpreview="false" />
<Item identifier="thal_geneticistsuit" equip="true" outfit="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="healthscanner" equip="true" />
<Item identifier="toolbelt" equip="true">
<Item identifier="thal_recipeconstructor" showpreview="false" />
<Item identifier="thal_recipegeneticinit" showpreview="false" />
<Item identifier="thal_recipegeneticgraft" showpreview="false" />
<Item identifier="thal_assembler" showpreview="false" />
<Item identifier="thal_geneticsign" />
</Item>
<Item identifier="thal_guidegen" showpreview="false" />
<Item identifier="thal_dnascanner" />
<Item identifier="thal_dnabox" showpreview="false">
<Item identifier="thal_dnahuman" />
<Item identifier="thal_dnahatcher" />
<Item identifier="thal_geneticinit" />
<Item identifier="thal_geneticgraft" />
<Item identifier="thal_disordersave" />
</Item>
<Item identifier="thal_carver" />
<PreviewSprites dims="120,109">
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="2,38,120,109" offset="0,0" />
<sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="121,0,76,80" offset="-20,15" />
</PreviewSprites>
</ItemSet>
<PortraitClothing>
<sprite name="Portrait Clothing Captain" texture="Content/Items/Jobgear/PortraitClothing.png" sheetindex="2,0" />
</PortraitClothing>
<AutonomousObjectives>
<Order identifier="extinguishfires" prioritymodifier="1" />
<Order identifier="steer" option="maintainposition" prioritymodifier="0.5" />
</AutonomousObjectives>
<AppropriateOrders>
<Order identifier="cleanupitems" />
</AppropriateOrders>
</Job>
<Job identifier="thal_enforcer" maxnumber="2" minkarma="0" uicolor="0.57,0.48,0.43" vitalitymodifier="10" pricemultiplier="1.15" idlebehavior="Patrol" hiddenjob="true">
<Jobicon>
<sprite texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="256,256,128,128" origin="0.5,0.5" />
</Jobicon>
<JobiconSmall>
<sprite texture="Content/UI/CommandUIAtlas.png" sourcerect="612,640,28,28" origin="0.5,0.5" />
</JobiconSmall>
<Skills>
<Skill identifier="weapons" level="50,60" primary="true" />
<Skill identifier="medical" level="15,35" />
<Skill identifier="mechanical" level="10,25" />
<Skill identifier="electrical" level="10,25" />
<Skill identifier="helm" level="5,10" />
</Skills>
<ItemSet>
<Item identifier="idcard" equip="true" showpreview="false" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="stunbaton">
<Item identifier="batterycell" showpreview="false" />
</Item>
<Item identifier="bodyarmor" equip="true" />
<Item identifier="thal_enforcerhelmet" equip="true" />
<PreviewSprites dims="120,109">
<sprite texture="Content/Items/Jobgear/Security/securityofficer_torso_[GENDER]_2.png" sourcerect="2,38,120,109" offset="0,0" />
<sprite texture="Content/Items/Jobgear/Security/securityofficer_torso_[GENDER]_2.png" sourcerect="121,0,76,80" offset="-20,15" />
</PreviewSprites>
</ItemSet>
<ItemSet>
<Item identifier="idcard" equip="true" showpreview="false" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="thal_enforcerhelmet" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<PreviewSprites dims="120,109">
<sprite texture="Content/Items/Jobgear/Security/securityofficer_torso_[GENDER]_3.png" sourcerect="2,38,120,109" offset="0,0" />
<sprite texture="Content/Items/Jobgear/Security/securityofficer_torso_[GENDER]_3.png" sourcerect="121,0,76,80" offset="-20,15" />
</PreviewSprites>
</ItemSet>
<AutonomousObjectives>
<Order identifier="fightintruders" prioritymodifier="1" />
<Order identifier="rescue" prioritymodifier="1" />
<Order identifier="extinguishfires" prioritymodifier="0.75" />
<Order identifier="operatereactor" option="powerup" prioritymodifier="0.2" />
<Order identifier="fixleaks" prioritymodifier="0.1" />
</AutonomousObjectives>
<AppropriateOrders>
<Order identifier="assaultenemy" />
<Order identifier="fightintruders" />
<Order identifier="prepareforexpedition" />
</AppropriateOrders>
</Job>
</Jobs>