Files
BarotraumaModServer/LocalMods/Thalassophobia Restored/Items/Jobgear/Scientist/GeneLimbs/Threshertorso.xml
T

21 lines
1.9 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<huskappendage>
<limb id="13" width="1" height="1" name="ChestArmor" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="0" steerforce="0" radius="0" density="0.1" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="0.5" attackforcemultiplier="1" minseverancedamage="0.8" healthindex="1" friction="0.3" restitution="0.05" severedfadeouttime="0" applytailangle="False" applysinemovement="True">
<sprite texture="%ModDir%/Items/Jobgear/Scientist/GeneLimbs/Tigerthresher.png" ignoretint="true" sourcerect="419,16,158,267" origin="0.6,0.5" depth="0.9" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
<!-- NO UPGRADE (SLOW) -->
<StatusEffect target="Character" type="Always" checkconditionalawlays="true" SpeedMultiplier="0.85" setvalue="true">
<Conditional thal_disorderthresher="lt 0.5" />
</StatusEffect>
<StatusEffect target="Character" type="Always" disabledeltatime="true" setvalue="true" PressureProtection="20000.0">
<Conditional thal_disorderthresher="gt 0" />
<!-- UPGRADE (DEEPER PROTECTION) -->
</StatusEffect>
<StatusEffect target="Character" type="Always" disabledeltatime="true" setvalue="true" Comparison="And" PressureProtection="4000.0">
<Conditional thal_disorderthresher="lt 0.5" />
<!-- NO UPGRADE (SHALLOW PROTECTION) -->
<Conditional PressureProtection="lte 4000" />
</StatusEffect>
</limb>
<!-- Head to husk appendage -->
<joint name="Torso to Mudraptor Armor Append" limb1="0" limb2="13" limb1anchor="-6,-4" limb2anchor="1,-1" upperlimit="90" weldjoint="true" lowerlimit="-90" canbesevered="False" limitenabled="True" />
</huskappendage>