25 lines
3.3 KiBLFS
XML
Executable File
25 lines
3.3 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
|
|
<huskappendage>
|
|
<limb id="13" name="mag1" type="None" height="70" width="90" notes="" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="5" radius="0" density="0.1" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="0.7" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
|
|
<sprite texture="%ModDir%/Items/Jobgear/Scientist/GeneLimbs/maggot.png" sourcerect="27,0,112,118" ignoretint="true" origin="0.37,0.45" depth="0" color="255,255,255,255" deadcolor="255,255,255,0" deadcolortime="0" />
|
|
<attack context="Any" cooldown="5" afterattack="Pursue" range="900" ranged="true" damagerange="900" duration="4" structuredamage="0.1" itemdamage="0.1" structuresoundtype="StructureSlash" targetforce="0" severlimbsprobability="0" torque="0" force="46" applyforceonlimbs="1, 0" targettype="Any" hitdetectiontype="Distance" stun="0" onlyhumans="False" applyforcesonlyonce="True" targetimpulse="1" targetimpulseworld="0,0" targetforceworld="0,-5" stickchance="0" priority="1" secondarycooldown="0" cooldownrandomfactor="0.5" reverse="False" targetlimbtype="None" afterattackdelay="0" retreat="False" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" levelwalldamage="30">
|
|
<Affliction identifier="bitewounds" strength="12" probability="1" />
|
|
<!-- launching -->
|
|
<StatusEffect type="OnUse" disabledeltatime="true" target="This" targetlimb="Head">
|
|
<Affliction identifier="bleeding" strength="2" probability="1" />
|
|
<Affliction identifier="stun" strength="3" probability="1" />
|
|
<ParticleEmitter particle="organeruption" particleamount="50" scalemin="0.5" scalemax="0.5" velocitymin="100" velocitymax="500" anglemin="0" anglemax="360" colormultiplier="255,0,0,255" />
|
|
<ParticleEmitter particle="heavygib" drawontop="true" particleamount="20" scalemin="0.5" scalemax="0.5" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" />
|
|
<Sound file="%ModDir%/Items/Food/gib1.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib2.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib3.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib4.ogg" selectionmode="random" range="500" />
|
|
</StatusEffect>
|
|
<StatusEffect type="OnUse" target="NearbyCharacters" range="50" duration="1.0">
|
|
<Affliction identifier="stun" strength="3" probability="1" />
|
|
</StatusEffect>
|
|
</attack>
|
|
</limb>
|
|
<!-- Head to husk appendage -->
|
|
<joint name="Head to Huskappendage" limb1="1" limb2="13" limb1anchor="2.8,-5" limb2anchor="-1.5,0" upperlimit="0" lowerlimit="-10" weldjoint="True" canbesevered="False" limitenabled="True" />
|
|
</huskappendage> |