136 lines
8.8 KiBLFS
XML
Executable File
136 lines
8.8 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
|
|
<Items>
|
|
<Item name="" identifier="thal_carver" category="Weapon" Tags="smallitem,weapon,mountableweapon" cargocontaineridentifier="metalcrate" scale="0.35" impactsoundtag="impact_metal_light">
|
|
<InventoryIcon texture="%ModDir%/Items/Food/Cooking/cookware.png" name="carver icon" sourcerect="155,0,59,60" origin="0.5,0.5" />
|
|
<Sprite texture="%ModDir%/Items/Food/Cooking/cookware.png" sourcerect="0,0,148,44" depth="0.55" origin="0.5,0.5" />
|
|
<Body width="65" height="15" density="50" />
|
|
<Deconstruct time="10">
|
|
<Item identifier="plastic" />
|
|
</Deconstruct>
|
|
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
|
<RequiredSkill identifier="weapons" level="30" />
|
|
<RequiredItem identifier="plastic" amount="1" />
|
|
<RequiredItem identifier="steel" amount="1" />
|
|
</Fabricate>
|
|
<MeleeWeapon slots="Any,RightHand,LeftHand" aimpos="50,0" handle1="-15,0" holdangle="80" reload="0.75" range="50" combatPriority="25" msg="ItemMsgPickUpSelect">
|
|
<Attack targetimpulse="2" severlimbsprobability="0.9" itemdamage="10">
|
|
<Affliction identifier="lacerations" strength="5" />
|
|
<Affliction identifier="bleeding" strength="2" />
|
|
<Affliction identifier="stun" strength="0.2" />
|
|
<Sound file="Content/Sounds/Damage/LimbSlash1.ogg" selectionmode="random" range="500" />
|
|
<Sound file="Content/Sounds/Damage/LimbSlash2.ogg" range="500" />
|
|
<Sound file="Content/Sounds/Damage/LimbSlash3.ogg" range="500" />
|
|
<Sound file="Content/Sounds/Damage/LimbSlash4.ogg" range="500" />
|
|
<Sound file="Content/Sounds/Damage/LimbSlash5.ogg" range="500" />
|
|
<Sound file="Content/Sounds/Damage/LimbSlash6.ogg" range="500" />
|
|
</Attack>
|
|
<!-- BLOOD SPLATTER DECAL -->
|
|
<StatusEffect type="OnFailure" target="UseTarget" comparison="And">
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="lt 100" />
|
|
<Affliction identifier="thal_gutted" strength="25" />
|
|
<ParticleEmitter particle="organeruption" particleamount="50" scalemin="0.5" scalemax="1" velocitymin="100" velocitymax="500" anglemin="0" anglemax="360" colormultiplier="255,0,0,255" />
|
|
<ParticleEmitter particle="heavygib" drawontop="true" particleamount="10" scalemin="1" scalemax="1" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" />
|
|
<Sound file="%ModDir%/Items/Food/gib1.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib2.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib3.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib4.ogg" selectionmode="random" range="500" />
|
|
<Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="blood" decalsize="3.25" />
|
|
</StatusEffect>
|
|
<StatusEffect type="OnSuccess" target="UseTarget">
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="lt 100" />
|
|
<Affliction identifier="thal_gutted" strength="25" />
|
|
<ParticleEmitter particle="organeruption" particleamount="50" scalemin="0.5" scalemax="1" velocitymin="100" velocitymax="500" anglemin="0" anglemax="360" colormultiplier="255,0,0,255" />
|
|
<ParticleEmitter particle="heavygib" drawontop="true" particleamount="10" scalemin="1" scalemax="1" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" />
|
|
<Sound file="%ModDir%/Items/Food/gib1.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib2.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib3.ogg" selectionmode="random" range="500" />
|
|
<Sound file="%ModDir%/Items/Food/gib4.ogg" selectionmode="random" range="500" />
|
|
<Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="blood" decalsize="3.25" />
|
|
</StatusEffect>
|
|
<!--Crawlers-->
|
|
<StatusEffect type="OnSuccess" target="UseTarget" comparison="And" multiplyafflictionsbymaxvitality="true" spawnItemRandomly="True">
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="lt 100" />
|
|
<Conditional Speciesgroup="crawler" />
|
|
<SpawnItem identifier="thal_mediumbrain" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_smallbreast" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_smallthigh" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
</StatusEffect>
|
|
<!--humanoids-->
|
|
<StatusEffect type="OnSuccess" target="UseTarget" comparison="And" multiplyafflictionsbymaxvitality="true" spawnItemRandomly="True">
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="lt 100" />
|
|
<Conditional Speciesgroup="Human" />
|
|
<SpawnItem identifier="thal_mediumbrain" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_mediumbreast" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_mediumthigh" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
</StatusEffect>
|
|
<!--husk-->
|
|
<StatusEffect type="OnSuccess" target="UseTarget" comparison="And" multiplyafflictionsbymaxvitality="true" spawnItemRandomly="True">
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="lt 100" />
|
|
<Conditional Speciesgroup="Husk" />
|
|
<SpawnItem identifier="thal_mediumbrain" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_mediumbreast" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_mediumthigh" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
</StatusEffect>
|
|
<!--Gummy-->
|
|
<StatusEffect type="OnSuccess" target="UseTarget" comparison="And" multiplyafflictionsbymaxvitality="true" spawnItemRandomly="True">
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="lt 100" />
|
|
<Conditional Speciesgroup="gummy" />
|
|
<SpawnItem identifier="thal_mediumbrain" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_mediumbreast" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_mediumthigh" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
</StatusEffect>
|
|
<!--mudraptor-->
|
|
<StatusEffect type="OnSuccess" target="UseTarget" comparison="And" multiplyafflictionsbymaxvitality="true" spawnItemRandomly="True">
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="lt 100" />
|
|
<Conditional Speciesgroup="mudraptor" />
|
|
<SpawnItem identifier="thal_mediumbrain" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_smallbreast" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<SpawnItem identifier="thal_largethigh" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
</StatusEffect>
|
|
<!-- CORPSE REMOVAL -->
|
|
<StatusEffect type="OnFailure" target="UseTarget" comparison="And">
|
|
<Conditional Speciesgroup="!eq crawler" />
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="eq 100" />
|
|
<DropContainedItems />
|
|
<RemoveCharacter />
|
|
</StatusEffect>
|
|
<StatusEffect type="OnSuccess" target="UseTarget" comparison="And">
|
|
<Conditional Speciesgroup="!eq crawler" />
|
|
<Conditional isdead="true" />
|
|
<Conditional thal_gutted="eq 100" />
|
|
<DropContainedItems />
|
|
<RemoveCharacter />
|
|
</StatusEffect>
|
|
<!-- CORPSE REMOVAL crawler-->
|
|
<StatusEffect type="OnFailure" target="UseTarget" comparison="And">
|
|
<Conditional Speciesgroup="crawler" />
|
|
<Conditional isdead="true" />
|
|
<SpawnItem identifier="crawlermask" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<Conditional thal_gutted="eq 100" />
|
|
<DropContainedItems />
|
|
<RemoveCharacter />
|
|
</StatusEffect>
|
|
<StatusEffect type="OnSuccess" target="UseTarget" comparison="And">
|
|
<Conditional Speciesgroup="crawler" />
|
|
<Conditional isdead="true" />
|
|
<SpawnItem identifier="crawlermask" spawnposition="SameInventory" SpawnIfInventoryFull="true" />
|
|
<Conditional thal_gutted="eq 100" />
|
|
<DropContainedItems />
|
|
<RemoveCharacter />
|
|
</StatusEffect>
|
|
</MeleeWeapon>
|
|
<aitarget sightrange="500" soundrange="250" fadeouttime="1" />
|
|
<Quality>
|
|
<QualityStat stattype="StrikingPowerMultiplier" value="0.1" />
|
|
</Quality>
|
|
<Upgrade gameversion="0.10.0.0" scale="0.5" />
|
|
</Item>
|
|
</Items> |