299 lines
25 KiBLFS
XML
Executable File
299 lines
25 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Afflictions>
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<AfflictionHusk name="" description="" identifier="thal_apostleinfection" type="alieninfection" targets="human" huskedspeciesname="apostle" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Torso" activationthreshold="0" showiconthreshold="0" showinhealthscannerthreshold="0" karmachangeonapplied="5" maxstrength="1" transferbuffs="true" achievementonremoved="healhusk" transitionthreshold="1" iconcolors="60,140,195,255;60,107,195,255;60,0,195,255">
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<Effect minstrength="0" maxstrength="1" maxvitalitydecrease="0" strengthchange="0" minbodytint="195,195,195,150" maxbodytint="195,195,195,200" tag="huskinfected">
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<StatusEffect target="Character" interval="0.2" comparison="and">
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<Conditional speciesname="human" />
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<SpawnCharacter speciesname="Humanapostle" count="1" transfercontrol="False" TransferInventory="True" RemovePreviousCharacter="True" spread="0" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="640,768,128,128" color="60,107,195,255" origin="-4.0531708E-07,0" />
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</AfflictionHusk>
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<AfflictionHusk name="" identifier="thal_maggotinfection" description="" type="huskinfection" targets="human,gummy" huskedspeciesname="hive" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Torso" activationthreshold="0" showiconthreshold="0" maxstrength="1" iconcolors="60,140,195,255;60,107,195,255;60,0,195,255">
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<Effect minstrength="0" maxstrength="1" maxvitalitydecrease="0" strengthchange="0" minbodytint="195,195,195,150" maxbodytint="195,195,195,200" tag="huskinfected">
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<StatusEffect target="Character" interval="0.2" comparison="and">
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<Conditional speciesname="human" />
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<SpawnCharacter speciesname="Humanhive" count="1" transfercontrol="False" TransferInventory="True" RemovePreviousCharacter="True" spread="0" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="769,769,128,128" color="60,107,195,255" origin="0.4224684,0.32779613" />
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</AfflictionHusk>
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<AfflictionHusk name="" identifier="thal_gummyinfection" description="" type="huskinfection" targets="human,gummy" huskedspeciesname="gummy" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Torso" activationthreshold="0" showiconthreshold="0" maxstrength="1" iconcolors="60,140,195,255;60,107,195,255;60,0,195,255">
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<Effect minstrength="0" maxstrength="1" maxvitalitydecrease="0" strengthchange="0" minbodytint="195,195,195,150" maxbodytint="195,195,195,200" tag="huskinfected">
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<StatusEffect target="Character" interval="0.2" comparison="and">
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<Conditional speciesname="human" />
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<SpawnCharacter speciesname="Humangummy" count="1" transfercontrol="False" TransferInventory="True" RemovePreviousCharacter="True" spread="0" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="769,769,128,128" color="60,107,195,255" origin="0.4224684,0.32779613" />
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</AfflictionHusk>
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<Affliction name="" identifier="thal_full" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Torso" showiconthreshold="0" maxstrength="100">
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<Effect minstrength="0" maxstrength="97" strengthchange="-0.1" />
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<Effect minstrength="97" maxstrength="100" strengthchange="-0.04" />
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="0,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_mimeaffliction" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Torso" showiconthreshold="10" maxstrength="5">
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<Effect minstrength="0" maxstrength="6">
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<StatusEffect target="Character" speechImpediment="100.0" tags="mimepowers" />
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<StatusEffect target="Character" duration="0.1" stackable="false" tags="mimepowers" />
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_diarrhea" description="" type="poison" causeofdeathdescription="" selfcauseofdeathdescription="Y" limbspecific="false" indicatorlimb="Torso" showiconthreshold="0" maxstrength="100">
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<Effect minstrength="10" maxstrength="40" strengthchange="-0.5">
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<StatusEffect target="Character" SpeedMultiplier="0.9" setvalue="true" stackable="false" tags="shidding" duration="0.1">
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<Affliction identifier="organdamage" amount="0.05" />
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</StatusEffect>
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<StatusEffect target="Character" delay="35" stackable="false" checkconditionalalways="true">
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<Conditional HasStatusTag="shidding" />
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<Explosion range="200.0" structuredamage="0" itemdamage="0" flash="false" stun="0.2" force="6" severlimbsprobability="0.5" screenshake="0" flames="false" smoke="false" sparks="false" decal="shit" decalsize="0.4" />
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<SpawnItem identifier="thal_emshitter" spawnposition="This" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="40" maxstrength="100" strengthchange="-0.5">
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<StatusEffect target="Character" SpeedMultiplier="0.9" setvalue="true" stackable="false" tags="shidding2" duration="0.1">
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<Affliction identifier="organdamage" amount="0.1" />
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</StatusEffect>
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<StatusEffect target="Character" delay="20" stackable="false" checkconditionalalways="true">
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<Conditional HasStatusTag="shidding2" />
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<Explosion range="200.0" structuredamage="0" itemdamage="0" flash="false" stun="0.2" force="6" severlimbsprobability="0.5" screenshake="0" flames="false" smoke="false" sparks="false" decal="shit" decalsize="0.5" />
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<SpawnItem identifier="thal_emshitter" spawnposition="This" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="256,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_nutrition" description="" type="resistance" isbuff="true" causeofdeathdescription="Ate themselves to death." selfcauseofdeathdescription="You have eaten yourself to death." limbspecific="false" indicatorlimb="Torso" showiconthreshold="0" maxstrength="100">
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<Effect minstrength="0" maxstrength="30" strengthchange="-0.1" minbuffmultiplier="1.2" maxbuffmultiplier="1.3">
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<StatusEffect target="Character" SpeedMultiplier="1.1" setvalue="true">
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<ReduceAffliction identifier="bleeding" amount="0.05" />
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<ReduceAffliction identifier="burn" amount="0.05" />
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<ReduceAffliction identifier="bloodloss" amount="0.1" />
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<ReduceAffliction identifier="damage" strength="0.05" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="30" maxstrength="60" strengthchange="-0.1" minbuffmultiplier="1.3" maxbuffmultiplier="1.4">
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<StatusEffect target="Character" SpeedMultiplier="1.15" setvalue="true">
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<ReduceAffliction identifier="bleeding" amount="0.1" />
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<ReduceAffliction identifier="burn" amount="0.1" />
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<ReduceAffliction identifier="bloodloss" amount="0.2" />
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<ReduceAffliction identifier="damage" strength="0.05" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="60" maxstrength="90" strengthchange="-0.1" minbuffmultiplier="1.4" maxbuffmultiplier="1.4">
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<StatusEffect target="Character" SpeedMultiplier="1.15" setvalue="true">
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<ReduceAffliction identifier="bleeding" amount="0.15" />
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<ReduceAffliction identifier="burn" amount="0.15" />
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<ReduceAffliction identifier="bloodloss" amount="0.2" />
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<ReduceAffliction identifier="damage" strength="0.1" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="90" maxstrength="100" strengthchange="-0.1" minbuffmultiplier="1.4" maxbuffmultiplier="1.6">
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<StatusEffect target="Character" SpeedMultiplier="1.2" setvalue="true">
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<ReduceAffliction identifier="bleeding" amount="0.2" />
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<ReduceAffliction identifier="burn" amount="0.2" />
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<ReduceAffliction identifier="bloodloss" amount="0.2" />
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<ReduceAffliction identifier="damage" strength="0.15" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="128,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_foodpoisoning" description="" type="poison" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Torso" showiconthreshold="10" maxstrength="100">
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<Effect minstrength="5" maxstrength="30" minscreendistort="0.0" maxscreendistort="0.5" strengthchange="-0.1">
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<StatusEffect target="Character" SpeedMultiplier="0.8" setvalue="true">
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<ReduceAffliction identifier="thal_nutrition" amount="0.1" />
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<Affliction identifier="thal_diarrhea" amount="0.05" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="30" maxstrength="100" minscreendistort="0.5" maxscreendistort="0.9" strengthchange="-0.1">
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<StatusEffect target="Character" SpeedMultiplier="0.6" setvalue="true">
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<ReduceAffliction identifier="thal_nutrition" amount="0.1" />
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<Affliction identifier="thal_diarrhea" amount="0.1" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="0,512,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_glowing" description="" type="glowing" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="true" maxstrength="100" damageoverlayalpha="1">
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<Effect minstrength="30" maxstrength="69" minscreendistort="0.0" maxscreendistort="0.5" minradialdistort="0.0" maxradialdistort="0.5">
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<StatusEffect target="NearbyCharacters" range="300" SpeedMultiplier="0.9" setvalue="true">
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<Affliction identifier="burn" strength="0.03" />
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</StatusEffect>
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<StatusEffect target="Character" setvalue="true">
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<ReduceAffliction identifier="burn" strength="10" />
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<sound file="%ModDir%/Items/Jobgear/RadiationGear/geigerLight.ogg" range="500.0" loop="true" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="70" maxstrength="100" resistancefor="burn" minresistance="1" maxresistance="1" minscreendistort="0.5" maxscreendistort="0.9" minradialdistort="0.5" maxradialdistort="0.9">
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<StatusEffect target="NearbyCharacters" range="400" SpeedMultiplier="0.9" setvalue="true">
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<Affliction identifier="burn" strength="0.1" />
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</StatusEffect>
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<StatusEffect target="Character" setvalue="true">
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<ReduceAffliction identifier="burn" strength="10" />
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<sound file="%ModDir%/Items/Jobgear/RadiationGear/geigerHeavy.ogg" type="Always" range="500.0" volume="1" loop="true" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,896,128,128" color="0,255,178,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_frozen" description="" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" maxstrength="100" karmachangeonapplied="-0.3" damageoverlayalpha="1" iconcolors="0,220,240,255;0,100,130,200">
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<Effect minstrength="0" maxstrength="15" minvitalitydecrease="0" maxvitalitydecrease="10" strengthchange="-1">
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<StatusEffect setvalue="true" target="Character" SpeedMultiplier="0.8" />
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</Effect>
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<Effect minstrength="15" maxstrength="40" minvitalitydecrease="10" maxvitalitydecrease="30" strengthchange="-1">
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<StatusEffect setvalue="true" target="Character" SpeedMultiplier="0.5" />
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</Effect>
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<Effect minstrength="40" maxstrength="50" minvitalitydecrease="30" maxvitalitydecrease="40" strengthchange="-1">
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<StatusEffect setvalue="true" target="Character" SpeedMultiplier="0.2" />
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</Effect>
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<Effect minstrength="50" maxstrength="100" minvitalitydecrease="40" maxvitalitydecrease="90" strengthchange="-1">
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<StatusEffect setvalue="true" target="Character" SpeedMultiplier="0.2" />
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</Effect>
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<Effect minstrength="100" maxstrength="100" minvitalitydecrease="40" maxvitalitydecrease="90" strengthchange="-1">
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<StatusEffect setvalue="true" target="Character" SpeedMultiplier="0" />
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" name="frozen" sourcerect="256,767,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_silenced" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" maxstrength="100" karmachangeonapplied="-0.5" damageoverlayalpha="1">
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<Effect minstrength="0" maxstrength="100" minvitalitydecrease="0" maxvitalitydecrease="0" strengthchange="-0.7">
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<StatusEffect tags="silenced" target="Character" speechImpediment="100.0" />
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<!-- used when first equipping bomb collar, not intended to be seen in normal gameplay -->
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<Affliction name="" identifier="thal_bombcollar" description="T" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" showiconthreshold="101" maxstrength="100" showicontoothersthreshold="1000" showinhealthscannerthreshold="1000">
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<Effect minstrength="99" maxstrength="100" minvitalitydecrease="3001" maxvitalitydecrease="3001" strengthchange="-0.7" />
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<Effect minstrength="50" maxstrength="99" minvitalitydecrease="0" maxvitalitydecrease="0" strengthchange="0" />
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<Effect minstrength="0" maxstrength="50" minvitalitydecrease="0" maxvitalitydecrease="0" strengthchange="-100" />
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_bombcollartimed" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" showiconthreshold="101" maxstrength="100" showicontoothersthreshold="1000" showinhealthscannerthreshold="1000">
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<Effect minstrength="0" maxstrength="100" minvitalitydecrease="9001" maxvitalitydecrease="9001" strengthchange="0.0" />
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_gutted" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Torso" showiconthreshold="1000" maxstrength="100" showicontoothersthreshold="1000" showinhealthscannerthreshold="1000">
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<Effect minstrength="0" maxstrength="100" minvitalitydecrease="0" maxvitalitydecrease="0" strengthchange="0.0" />
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="afflictionname.thal_gutted" identifier="thal_unguttable" description="afflictiondescription.thal_gutted" type="resistance" causeofdeathdescription="causeofdeathdescription.thal_gutted" selfcauseofdeathdescription="selfcauseofdeathdescription.thal_gutted" limbspecific="false" indicatorlimb="Torso" showiconthreshold="0" maxstrength="1">
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<Effect minstrength="0" maxstrength="100" minvitalitydecrease="0" maxvitalitydecrease="0" strengthchange="0.0">
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<StatusEffect target="Character" type="Always" delay="1" stackable="false">
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<Conditional thal_gutted="gt 1" />
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<ReduceAffliction identifier="thal_gutted" amount="100" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<!-- used for things like bowling sound effects -->
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<Affliction name="" identifier="thal_fallen" description="" type="resistance" causeofdeathdescription="causeofdeathdescription.thal_scan" selfcauseofdeathdescription="self_causeofdeathdescription.thal_scan" limbspecific="false" showiconthreshold="1000" maxstrength="30" showicontoothersthreshold="1000" showinhealthscannerthreshold="1000">
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<Effect minstrength="0" maxstrength="30" strengthchange="-30.0" />
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="896,640,128,128" color="139,60,42,255" origin="0,0" />
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</Affliction>
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<Affliction name="" identifier="thal_mushroomized" description="" type="invertcontrols" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Head" showiconthreshold="0" karmachangeonapplied="-6" maxstrength="100">
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<Effect minstrength="0" maxstrength="99" minchromaticaberration="8.0" maxchromaticaberration="14.0" strengthchange="1">
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<StatusEffect target="Character" delay="1.0">
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<Affliction identifier="invertcontrols" amount="0.025" />
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<Conditional IsLocalPlayer="True" />
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<sound file="%ModDir%/Items/Gardening/m3rgyy.ogg" loop="true" dontmuffle="true" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="99" maxstrength="101" strengthchange="-90000">
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<StatusEffect target="Character" stackable="false" delay="2.0">
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<Conditional speciesname="eq human" />
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<SpawnCharacter speciesname="ramblin" />
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<SpawnItem identifier="thal_ramblinburst" />
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<ReduceAffliction identifier="invertcontrols" amount="300" />
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<Explosion range="70" force="3" stun="1" flash="false" shockwave="false" sparks="false" flames="false" smoke="false" camerashake="3" underwaterbubble="true" structuredamage="0" itemdamage="0" flashrange="0" flashduration="0">
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<ParticleEmitter particle="cellgib" particleamount="15" scalemin="1" scalemax="2" velocitymin="100" velocitymax="150" anglemin="0" anglemax="360" />
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<ParticleEmitter particle="termgib" particleamount="1" scalemin="2.5" scalemax="3.5" velocitymin="10" velocitymax="10" />
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<ParticleEmitter particle="leucogib" particleamount="1" scalemin="2.5" scalemax="3.5" velocitymin="10" velocitymax="10" />
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<sound file="Content/Characters/Leucocyte/CARRIER_cellDeath1.ogg" range="1000" volume="1" selectionmode="Random" />
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<sound file="Content/Characters/Leucocyte/CARRIER_cellDeath2.ogg" range="1000" volume="1" selectionmode="Random" />
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</Explosion>
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</StatusEffect>
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<StatusEffect target="Character" stackable="false" duration="2.0">
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<Conditional speciesname="eq human" />
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<sound file="%ModDir%/Map/Thalamus/eye.ogg" loop="true" />
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<ReduceAffliction identifier="invertcontrols" amount="300" />
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</StatusEffect>
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</Effect>
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<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="384,640,128,128" color="170,194,147,255" origin="0,0" />
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</Affliction>
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<Affliction name="afflictionname.thal_mushroomized" identifier="thal_mushroomized_rare" description="afflictiondescription.thal_mushroomized" type="invertcontrols" causeofdeathdescription="causeofdeathdescription.thal_mushroomized" selfcauseofdeathdescription="selfcauseofdeathdescription.thal_mushroomized" limbspecific="false" indicatorlimb="Head" showiconthreshold="0" karmachangeonapplied="-6" maxstrength="100">
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<Effect minstrength="0" maxstrength="99" minchromaticaberration="8.0" maxchromaticaberration="14.0" strengthchange="1">
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<StatusEffect target="Character" delay="1.0">
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<Affliction identifier="invertcontrols" amount="0.025" />
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<Conditional IsLocalPlayer="True" />
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<sound file="%ModDir%/Items/Gardening/m3rgyy.ogg" loop="true" dontmuffle="true" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="99" maxstrength="101" strengthchange="-90000">
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<StatusEffect target="Character" stackable="false" delay="2.0">
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<Conditional speciesname="eq human" />
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<SpawnCharacter speciesname="Ramblin_rare" />
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<SpawnItem identifier="thal_ramblinburst" />
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<ReduceAffliction identifier="invertcontrols" amount="300" />
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<Explosion range="70" force="3" stun="1" flash="false" shockwave="false" sparks="false" flames="false" smoke="false" camerashake="3" underwaterbubble="true" structuredamage="0" itemdamage="0" flashrange="0" flashduration="0">
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<ParticleEmitter particle="cellgib" particleamount="15" scalemin="1" scalemax="2" velocitymin="100" velocitymax="150" anglemin="0" anglemax="360" />
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<ParticleEmitter particle="termgib" particleamount="1" scalemin="2.5" scalemax="3.5" velocitymin="10" velocitymax="10" />
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<ParticleEmitter particle="leucogib" particleamount="1" scalemin="2.5" scalemax="3.5" velocitymin="10" velocitymax="10" />
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<sound file="Content/Characters/Leucocyte/CARRIER_cellDeath1.ogg" range="1000" volume="1" selectionmode="Random" />
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<sound file="Content/Characters/Leucocyte/CARRIER_cellDeath2.ogg" range="1000" volume="1" selectionmode="Random" />
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</Explosion>
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</StatusEffect>
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<StatusEffect target="Character" stackable="false" duration="2.0">
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<Conditional speciesname="eq human" />
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<sound file="%ModDir%/Map/Thalamus/eye.ogg" loop="true" />
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<ReduceAffliction identifier="invertcontrols" amount="300" />
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</StatusEffect>
|
|
</Effect>
|
|
<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="384,640,128,128" color="170,194,147,255" origin="0,0" />
|
|
</Affliction>
|
|
<Affliction name="" identifier="thal_blinded" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Head" showiconthreshold="0" maxstrength="30">
|
|
<!-- "easing" area so that the effect isn't too abrupt to leave/arrive-->
|
|
<Effect minstrength="0" maxstrength="5" strengthchange="-1.0" minradialdistort="0.0" maxradialdistort="10.0" minscreendistort="0.0" maxscreendistort="1.0" minscreenblur="0" maxscreenblur="10.0">
|
|
<StatusEffect target="Character" ObstructVision="true" SpeedMultiplier="0.9" setvalue="true" disabledeltatime="true" />
|
|
</Effect>
|
|
<Effect minstrength="5" maxstrength="30" strengthchange="-1.0" minradialdistort="10.0" maxradialdistort="30.0" minscreendistort="1.0" maxscreendistort="3.0" minscreenblur="10.0" maxscreenblur="50.0">
|
|
<StatusEffect target="Character" ObstructVision="true" SpeedMultiplier="0.8" setvalue="true" disabledeltatime="true" />
|
|
</Effect>
|
|
<icon name="blinded" texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="897,768,128,128" color="139,60,42,255" origin="0,0" />
|
|
</Affliction>
|
|
<Affliction name="" identifier="thal_teargasaffliction" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Head" showiconthreshold="10" maxstrength="10">
|
|
<Effect minstrength="0" maxstrength="1" strengthchange="-2.0" />
|
|
<Effect minstrength="1" maxstrength="30" strengthchange="-2.0">
|
|
<StatusEffect target="Character" targetlimb="Head">
|
|
<Affliction identifier="thal_blinded" strength="3" />
|
|
<Affliction identifier="burn" strength="0.3" />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="512,769,128,128" color="139,60,42,255" origin="0,0" />
|
|
</Affliction>
|
|
<Affliction name="" identifier="thal_shroomcureaffliction" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Head" showiconthreshold="10" maxstrength="10">
|
|
<Effect minstrength="0" maxstrength="1" strengthchange="-3.0" />
|
|
<Effect minstrength="1" maxstrength="30" strengthchange="-3.0">
|
|
<StatusEffect target="Character" targetlimb="Head">
|
|
<ReduceAffliction identifier="thal_mushroomized" amount="30" />
|
|
<ReduceAffliction identifier="huskinfection" amount="2" />
|
|
<ReduceAffliction identifier="invertcontrols" amount="500" />
|
|
</StatusEffect>
|
|
<!-- Kill Ramblin/Struttin -->
|
|
<StatusEffect target="Character" stackable="false">
|
|
<Conditional speciesname="eq ramblin" />
|
|
<Conditional speciesname="eq struttin" />
|
|
<ParticleEmitter particle="whitegoosplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="1.5" scalemax="2" colormultiplier="200,255,100,255" />
|
|
<RemoveCharacter />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="512,769,128,128" color="139,60,42,255" origin="0,0" />
|
|
</Affliction>
|
|
<Affliction name="" identifier="thal_blackholedeath" description="" type="resistance" causeofdeathdescription="" selfcauseofdeathdescription="" limbspecific="false" indicatorlimb="Head" showiconthreshold="20" maxstrength="20">
|
|
<Effect minstrength="0" maxstrength="30" strengthchange="-2.0" minvitalitydecrease="500" maxvitalitydecrease="501">
|
|
<StatusEffect target="Character">
|
|
<RemoveCharacter />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<icon texture="%ModDir%/UI/MainIconsAtlas.png" sourcerect="512,769,128,128" color="139,60,42,255" origin="0,0" />
|
|
</Affliction>
|
|
<Affliction name="" identifier="thal_chance" description="" type="resistance" isbuff="true" limbspecific="false" maxstrength="600">
|
|
<Effect minstrength="0" maxstrength="400" strengthchange="-4" resistancefor="damage" minresistance="0" maxresistance="0.8" />
|
|
<icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,896,128,128" color="10,193,114,255" origin="0,0" />
|
|
</Affliction>
|
|
</Afflictions> |