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BarotraumaModServer/LocalMods/Sunken Tapes/sunken_tapes.xml
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XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<!--Code licensed under GPLv3 and generated with a script available at https://git.kompot.si/jaka/barotrauma-sunken-tapes-->
<Items>
<Item name="Boombox" cargocontaineridentifier="metalcrate" identifier="boombox" category="Equipment" Tags="mediumitem,boombox,sunken-tapes-player" scale="0.5" description="" price="850" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" minavailable="1" />
<Price locationtype="city" multiplier="0.7" minavailable="1" />
<Price locationtype="research" multiplier="1.5" sold="false" />
<Price locationtype="military" multiplier="1.5" sold="false" />
<Price locationtype="mine" multiplier="1.5" sold="false" />
</Price>
<Deconstruct time="20">
<Item identifier="aluminium" />
<Item identifier="copper" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="45" />
<RequiredSkill identifier="electrical" level="55" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<Upgrade gameversion="0.9.2.0" scale="0.5" />
<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="0,0,64,42" origin="0.5,0.5" />
<Sprite texture="%ModDir%/players_sprites.png" sourcerect="0,0,117,76" depth="0.55" origin="0.5,0.5" />
<Body width="117" height="76" />
<LightComponent LightColor="0.0,0.85,0.0,0.7" range="4" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
<TickBox text="Play">
<StatusEffect type="OnUse" targettype="This" IsOn="true">
<Conditional IsOn="false" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
<Conditional IsOn="true" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
<Use />
</StatusEffect>
</TickBox>
</CustomInterface>
<Holdable slots="RightHand,LeftHand" aimable="false" holdpos="5,-65" holdangle="0" aimpos="5,32" handle1="0,32" handle2="0,32" swingamount="25,7" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickupSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="0,0" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="cassette"></Containable>
</ItemContainer>
</Item>
<Item name="Walkman BARO Brown" cargocontaineridentifier="metalcrate" identifier="walkman-brown" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="350" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
<Price baseprice="300" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" minavailable="1" />
<Price locationtype="city" multiplier="0.7" minavailable="1" />
<Price locationtype="research" multiplier="1.1" sold="false" />
<Price locationtype="military" multiplier="1.1" sold="false" />
<Price locationtype="mine" multiplier="1.1" sold="false" />
</Price>
<Deconstruct time="20"></Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="45" />
<RequiredSkill identifier="electrical" level="55" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<Upgrade gameversion="0.9.2.0" scale="0.5" />
<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="64,0,64,40" origin="0.5,0.5" />
<Sprite texture="%ModDir%/players_sprites.png" sourcerect="117,0,51,33" depth="0.55" origin="0.5,0.5" />
<Body width="51" height="33" />
<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
<TickBox text="Play">
<StatusEffect type="OnUse" targettype="This" IsOn="true">
<Conditional IsOn="false" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
<Conditional IsOn="true" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
<Use />
</StatusEffect>
</TickBox>
</CustomInterface>
<Holdable slots="RightHand,LeftHand,Any" holdpos="5,-75" holdangle="0" aimpos="0,-45" handle1="-5,15" handle2="-5,15" swingamount="25,8" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickupSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
<ItemContainer itempos="3,-3" hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="1" iteminterval="0,0" itemrotation="180" canbeselected="false" containedspritedepth="0.6">
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="cassette"></Containable>
</ItemContainer>
</Item>
<Item name="Walkman BARO Silver" cargocontaineridentifier="metalcrate" identifier="walkman-silver" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="false" />
<Price locationtype="city" multiplier="0.7" sold="false" />
<Price locationtype="research" multiplier="1.0" minavailable="1" />
<Price locationtype="military" multiplier="1.1" sold="false" />
<Price locationtype="mine" multiplier="1.1" sold="false" />
</Price>
<Deconstruct time="20"></Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="45" />
<RequiredSkill identifier="electrical" level="55" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<Upgrade gameversion="0.9.2.0" scale="0.5" />
<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="128,0,64,40" origin="0.5,0.5" />
<Sprite texture="%ModDir%/players_sprites.png" sourcerect="168,0,51,33" depth="0.55" origin="0.5,0.5" />
<Body width="51" height="33" />
<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
<TickBox text="Play">
<StatusEffect type="OnUse" targettype="This" IsOn="true">
<Conditional IsOn="false" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
<Conditional IsOn="true" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
<Use />
</StatusEffect>
</TickBox>
</CustomInterface>
<Holdable slots="RightHand,LeftHand,Any" holdpos="5,-75" holdangle="0" aimpos="0,-45" handle1="-5,15" handle2="-5,15" swingamount="25,8" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickupSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
<ItemContainer itempos="3,-3" hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="1" iteminterval="0,0" itemrotation="180" canbeselected="false" containedspritedepth="0.6">
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="cassette"></Containable>
</ItemContainer>
</Item>
<Item name="Walkman BARO Black" cargocontaineridentifier="metalcrate" identifier="walkman-black" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="false" />
<Price locationtype="city" multiplier="0.7" sold="false" />
<Price locationtype="research" multiplier="1.1" sold="false" />
<Price locationtype="military" multiplier="1.1" sold="false" />
<Price locationtype="mine" multiplier="1.0" minavailable="1" />
</Price>
<Deconstruct time="20"></Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="45" />
<RequiredSkill identifier="electrical" level="55" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<Upgrade gameversion="0.9.2.0" scale="0.5" />
<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="192,0,64,40" origin="0.5,0.5" />
<Sprite texture="%ModDir%/players_sprites.png" sourcerect="219,0,51,33" depth="0.55" origin="0.5,0.5" />
<Body width="51" height="33" />
<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
<TickBox text="Play">
<StatusEffect type="OnUse" targettype="This" IsOn="true">
<Conditional IsOn="false" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
<Conditional IsOn="true" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
<Use />
</StatusEffect>
</TickBox>
</CustomInterface>
<Holdable slots="RightHand,LeftHand,Any" holdpos="5,-75" holdangle="0" aimpos="0,-45" handle1="-5,15" handle2="-5,15" swingamount="25,8" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickupSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
<ItemContainer itempos="3,-3" hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="1" iteminterval="0,0" itemrotation="180" canbeselected="false" containedspritedepth="0.6">
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="cassette"></Containable>
</ItemContainer>
</Item>
<Item name="Walkman BARO Blue" cargocontaineridentifier="metalcrate" identifier="walkman-blue" category="Equipment" Tags="smallitem,walkman,sunken-tapes-player" scale="0.5" description="" price="450" impactsoundtag="impact_metal_light" isshootable="true" HideConditionBar="true">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" spawnprobability="0.1" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="false" />
<Price locationtype="city" multiplier="0.7" sold="false" />
<Price locationtype="research" multiplier="1.1" sold="false" />
<Price locationtype="military" multiplier="1.0" minavailable="1" />
<Price locationtype="mine" multiplier="1.1" sold="false" />
</Price>
<Deconstruct time="20"></Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="45" />
<RequiredSkill identifier="electrical" level="55" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<Upgrade gameversion="0.9.2.0" scale="0.5" />
<InventoryIcon texture="%ModDir%/players_icons.png" sourcerect="256,0,64,40" origin="0.5,0.5" />
<Sprite texture="%ModDir%/players_sprites.png" sourcerect="270,0,51,33" depth="0.55" origin="0.5,0.5" />
<Body width="51" height="33" />
<LightComponent LightColor="0.0,0.0,0.0,0.0" range="1" powerconsumption="0" blinkfrequency="0" IsOn="false" canbeselected="false"></LightComponent>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to control">
<GuiFrame relativesize="0.10,0.07" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
<TickBox text="Play">
<StatusEffect type="OnUse" targettype="This" IsOn="true">
<Conditional IsOn="false" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false">
<Conditional IsOn="true" />
<sound file="%ModDir%/sound_effects/boombox_play_cassette.ogg" type="OnUse" range="300" volume="1.0" />
<Use />
</StatusEffect>
</TickBox>
</CustomInterface>
<Holdable slots="RightHand,LeftHand,Any" holdpos="5,-75" holdangle="0" aimpos="0,-45" handle1="-5,15" handle2="-5,15" swingamount="25,8" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickupSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
<ItemContainer itempos="3,-3" hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="1" iteminterval="0,0" itemrotation="180" canbeselected="false" containedspritedepth="0.6">
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="cassette"></Containable>
</ItemContainer>
</Item>
<!-- Cassette Tapes -->
<Item name="Tape: Blank Tape" identifier="cassette-blank" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="100" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="10.699302083333333">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-blank" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,0,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,0,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_blank" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-blank" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-blank" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: DMX - X Gon Give It To Ya" identifier="cassette-dmx" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="107.90688541666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-dmx" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,0,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,0,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_dmx" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-dmx" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-dmx" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: DMX Carnage Cut" identifier="cassette-dmxcut" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="650" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="94.40713541666666">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-dmxcut" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,0,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,0,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_dmxcut" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-dmxcut" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-dmxcut" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Vampire Dance Club" identifier="cassette-blade" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="306.24592708333336">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-blade" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="192,0,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="99,0,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_blade" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-blade" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-blade" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Atari Teenage Riot - SPEED" identifier="cassette-atarispeed" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="650" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="85.08747916666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-atarispeed" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="256,0,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="132,0,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_atarispeed" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-atarispeed" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-atarispeed" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Dragostea Din Tei" identifier="cassette-ddt" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="400" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="87.8939375">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-ddt" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="320,0,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="165,0,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_ddt" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-ddt" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-ddt" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Kenny Larkin - Java" identifier="cassette-java" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="550" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="166.32455208333334">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-java" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,41,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,21,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_java" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-java" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-java" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Menace Ruine - Dark Mother" identifier="cassette-dm" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="1000" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="84.5">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-dm" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,41,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,21,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_dm" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-dm" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-dm" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Sewer Goddess - Chained To The Edge Of Existence" identifier="cassette-swgd" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="1000" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="136.0">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-swgd" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,41,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,21,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_swgd" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-swgd" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-swgd" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Urfaust - Die Kalte Teufelsfaust" identifier="cassette-urfaust" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="1000" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="196.160125">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-urfaust" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="192,41,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="99,21,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_urfaust" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-urfaust" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-urfaust" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Rainbow Stalin" identifier="cassette-rainbowstalin" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="600" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="53.89146875">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-rainbowstalin" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="256,41,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="132,21,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_rainbowstalin" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-rainbowstalin" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-rainbowstalin" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Альянс - На заре" identifier="cassette-nazare" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="171.68629166666668">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-nazare" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="320,41,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="165,21,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_nazare" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-nazare" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-nazare" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Termiti - Vjeran pas" identifier="cassette-vjeranpas" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="92.38375">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-vjeranpas" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,82,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,42,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_vjeranpas" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-vjeranpas" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-vjeranpas" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Morbidi I Mnoći - Put" identifier="cassette-put" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="129.00041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-put" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,82,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,42,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_put" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-put" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-put" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Doodle Let Me Go" identifier="cassette-shanty1" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="82.50041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-shanty1" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,82,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,42,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_shanty1" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-shanty1" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-shanty1" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Rolling Down To Old Maui" identifier="cassette-shanty2" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="100.00041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-shanty2" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="192,82,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="99,42,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_shanty2" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-shanty2" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-shanty2" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Roll the Old Chariot" identifier="cassette-shanty3" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="76.50041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-shanty3" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="256,82,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="132,42,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_shanty3" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-shanty3" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-shanty3" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Weigh, Hey and up She Rises" identifier="cassette-shanty4" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="81.08375">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-shanty4" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="320,82,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="165,42,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_shanty4" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-shanty4" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-shanty4" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Roll Northumbria" identifier="cassette-shanty5" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="114.87041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-shanty5" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,123,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,63,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_shanty5" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-shanty5" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-shanty5" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: 15 Men and a Bottle of Rum" identifier="cassette-rum" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="117.10198958333334">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-rum" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,123,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,63,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_rum" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-rum" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-rum" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Biosphere - Daphnis 26" identifier="cassette-biosphere" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="550" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="78.2475">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-biosphere" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,123,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,63,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_biosphere" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-biosphere" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-biosphere" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Bedouin - Set The Control For The Heart Of The Sun" identifier="cassette-bedouin" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="550" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="227.803125">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-bedouin" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="192,123,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="99,63,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_bedouin" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-bedouin" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-bedouin" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Dead Meadow - Me and the Devil Blues" identifier="cassette-deadmeadow" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="550" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="114.13563541666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-deadmeadow" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="256,123,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="132,63,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_deadmeadow" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-deadmeadow" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-deadmeadow" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Hardbass" identifier="cassette-hardbass" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="650" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="96.89482291666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-hardbass" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="320,123,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="165,63,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_hardbass" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-hardbass" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-hardbass" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Come out and Fight" identifier="cassette-ira" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="77.50041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-ira" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,164,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,84,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_ira" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-ira" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-ira" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Aphex Twin - Tha" identifier="cassette-tha" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="550" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="124.40041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-tha" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,164,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,84,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_tha" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-tha" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-tha" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Led Zeppelin - Immigrant Song" identifier="cassette-immigrantsong" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="1000" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="73.37708333333333">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-immigrantsong" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,164,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,84,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_immigrantsong" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-immigrantsong" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-immigrantsong" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: The Hunt for Red October" identifier="cassette-redoctober" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="111.53434375">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-redoctober" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="192,164,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="99,84,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_redoctober" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-redoctober" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-redoctober" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Шугейз-принцесса" identifier="cassette-shoegazeprincessa" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="88.89264583333333">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-shoegazeprincessa" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="256,164,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="132,84,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_shoegazeprincessa" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-shoegazeprincessa" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-shoegazeprincessa" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: УБИЙЦЫ - Россия" identifier="cassette-rusija" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="450" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="48.26642708333333">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-rusija" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="320,164,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="165,84,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_rusija" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-rusija" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-rusija" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Inka - Schritte (08080 remix)" identifier="cassette-schritte_08080" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="1000" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="95.93446875">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-schritte_08080" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,205,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,105,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_schritte_08080" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-schritte_08080" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-schritte_08080" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Inka - Schritte" identifier="cassette-schritte" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="95.06044791666666">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-schritte" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,205,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,105,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_schritte" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-schritte" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-schritte" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Neznani Rock Fotri" identifier="cassette-wacky_tape" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="200" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="44.02503401360544">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-wacky_tape" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,205,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,105,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_wacky_tape" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-wacky_tape" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-wacky_tape" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: 08080 - Minor Threat" identifier="cassette-08080_minor_threat" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="800" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="104.5">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-08080_minor_threat" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="192,205,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="99,105,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_08080_minor_threat" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-08080_minor_threat" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-08080_minor_threat" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: 08080 - Canyon's Joyride" identifier="cassette-08080_canyons_joyride" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="800" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="125.61111458333333">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-08080_canyons_joyride" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="256,205,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="132,105,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_08080_canyons_joyride" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-08080_canyons_joyride" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-08080_canyons_joyride" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: ∑" identifier="cassette-sigma" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="200" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="137.135">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-sigma" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="320,205,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="165,105,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_sigma" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-sigma" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-sigma" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Boards of Canada - The Devil Is in the Details" identifier="cassette-devilinthedetails" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="350" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="116.69708333333334">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-devilinthedetails" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,246,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,126,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_devilinthedetails" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-devilinthedetails" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-devilinthedetails" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: L.O.T.I.O.N. Multinational Corporation - Alphabrain" identifier="cassette-alphabrain" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="300" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="78.02375">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-alphabrain" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,246,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,126,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_alphabrain" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-alphabrain" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-alphabrain" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Smoke City - Underwater Love" identifier="cassette-underwaterlove" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="250" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="203.00041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-underwaterlove" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,246,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,126,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_underwaterlove" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-underwaterlove" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-underwaterlove" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: The Room" identifier="cassette-theroom" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="250" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="67.30098958333333">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-theroom" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="192,246,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="99,126,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_theroom" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-theroom" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-theroom" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Kiss The Anus Of A Black Cat - The Shadows Are You" identifier="cassette-theshadowsareyou" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="104.50515625">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-theshadowsareyou" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="256,246,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="132,126,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_theshadowsareyou" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-theshadowsareyou" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-theshadowsareyou" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Balans - Sam Naprej" identifier="cassette-balans" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="650" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="101.33708333333334">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-balans" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="320,246,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="165,126,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_balans" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-balans" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-balans" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Dio - Holy Diver" identifier="cassette-diodiver" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="550" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="True" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="133.58439909297053">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-diodiver" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="0,287,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="0,147,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_diodiver" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-diodiver" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-diodiver" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Meshuggah - Rational Gaze" identifier="cassette-rationalgaze" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="550" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="157.50041666666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-rationalgaze" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="64,287,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="33,147,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_rationalgaze" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-rationalgaze" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-rationalgaze" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<Item name="Tape: Death Grips - The Cage" identifier="cassette-dgrips1" category="Equipment" maxstacksize="8" Tags="smallitem,cassette" cargocontaineridentifier="metalcrate" scale="0.5" isshootable="true" impacttolerance="1.4">
<PreferredContainer primary="abandonedcrewcab" spawnprobability="0.05" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="650" soldeverywhere="false">
<Price locationtype="outpost" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="city" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="research" multiplier="1" sold="False" minavailable="1" />
<Price locationtype="military" multiplier="1" sold="True" minavailable="1" />
<Price locationtype="mine" multiplier="1" sold="False" minavailable="1" />
</Price>
<Deconstruct time="10"></Deconstruct>
<Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="105.58488541666667">
<RequiredSkill identifier="mechanical" level="25" />
<RequiredSkill identifier="electrical" level="45" />
<RequiredItem identifier="cassette-dgrips1" mincondition="0.25" usecondition="true" />
<RequiredItem identifier="cassette-blank" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<InventoryIcon texture="%ModDir%/icons.png" sourcerect="128,287,64,41" origin="0.5,0.5" />
<Sprite texture="%ModDir%/sprites.png" sourcerect="66,147,33,21" depth="0.6" origin="0.5,0.5" />
<Body width="33" height="21" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="5,-65" holdangle="0" handle1="0,1" throwforce="4.0" aimpos="35,-10" msg="Aim to throw">
<StatusEffect type="OnImpact" target="This" Condition="-5.0" disabledeltatime="true">
<sound file="%ModDir%/sound_effects/cassette_drop.ogg" range="500" volume="1.0" />
</StatusEffect>
</Throwable>
<CustomInterface canbeselected="true" drawhudwhenequipped="true" allowuioverlap="true" msg="Equip to inspect">
<GuiFrame relativesize="0.26666666666666666,0.3037037037037037" anchor="CenterRight" pivot="CenterRight" style="sunken_tapes_cover_dgrips1" />
</CustomInterface>
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
<StatusEffect type="OnNotContained" targettype="Contained">
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This">
<Conditional hastag="!eq sunken-tapes-player" targetcontainer="true" />
<Use />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="boombox" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-dgrips1" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnContained" targettype="This" comparison="And">
<Conditional hastag="walkman" targetcontainer="true" />
<Conditional IsOn="true" targetcontainer="true" />
<SpawnItem identifiers="song-walkman-dgrips1" spawnposition="ThisInventory" />
</StatusEffect>
<StatusEffect type="OnUse" targettype="Contained">
<Use />
</StatusEffect>
<Containable items="song" />
</ItemContainer>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</Holdable>
</Item>
<!-- SONGS -->
<Item name="Song: Blank Tape" identifier="song-blank" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/blank.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Blank Tape" identifier="song-walkman-blank" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/blank-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
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<Item name="Song: DMX - X Gon Give It To Ya" identifier="song-dmx" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dmx.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="strengthen" strength="1.4267" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): DMX - X Gon Give It To Ya" identifier="song-walkman-dmx" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dmx-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="strengthen" strength="0.7134" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: DMX Carnage Cut" identifier="song-dmxcut" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dmxcut.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="strengthen" strength="3.1185" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): DMX Carnage Cut" identifier="song-walkman-dmxcut" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dmxcut-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="strengthen" strength="1.5592" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Vampire Dance Club" identifier="song-blade" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/blade.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="strengthen" strength="0.8265" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Vampire Dance Club" identifier="song-walkman-blade" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/blade-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="strengthen" strength="0.4133" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Atari Teenage Riot - SPEED" identifier="song-atarispeed" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/atarispeed.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="haste" strength="2.3454" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Atari Teenage Riot - SPEED" identifier="song-walkman-atarispeed" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/atarispeed-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="haste" strength="1.1727" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Dragostea Din Tei" identifier="song-ddt" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/ddt.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Dragostea Din Tei" identifier="song-walkman-ddt" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/ddt-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Kenny Larkin - Java" identifier="song-java" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/java.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Kenny Larkin - Java" identifier="song-walkman-java" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/java-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Menace Ruine - Dark Mother" identifier="song-dm" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dm.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="psychosis" strength="0.3113" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Menace Ruine - Dark Mother" identifier="song-walkman-dm" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dm-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="psychosis" strength="0.1556" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Sewer Goddess - Chained To The Edge Of Existence" identifier="song-swgd" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/swgd.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="psychosis" strength="0.2572" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Sewer Goddess - Chained To The Edge Of Existence" identifier="song-walkman-swgd" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/swgd-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="psychosis" strength="0.1286" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Urfaust - Die Kalte Teufelsfaust" identifier="song-urfaust" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/urfaust.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="psychosis" strength="0.1597" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Urfaust - Die Kalte Teufelsfaust" identifier="song-walkman-urfaust" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/urfaust-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="psychosis" strength="0.0799" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Rainbow Stalin" identifier="song-rainbowstalin" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rainbowstalin.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="strengthen" strength="1.1778" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Rainbow Stalin" identifier="song-walkman-rainbowstalin" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rainbowstalin-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="strengthen" strength="0.5889" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Альянс - На заре" identifier="song-nazare" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/nazare.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Альянс - На заре" identifier="song-walkman-nazare" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/nazare-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Termiti - Vjeran pas" identifier="song-vjeranpas" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/vjeranpas.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Termiti - Vjeran pas" identifier="song-walkman-vjeranpas" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/vjeranpas-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Morbidi I Mnoći - Put" identifier="song-put" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/put.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Morbidi I Mnoći - Put" identifier="song-walkman-put" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/put-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Doodle Let Me Go" identifier="song-shanty1" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shanty1.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Doodle Let Me Go" identifier="song-walkman-shanty1" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
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<sound file="%ModDir%/music/shanty1-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Rolling Down To Old Maui" identifier="song-shanty2" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
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</Item>
<Item name="Song (Walkman): Rolling Down To Old Maui" identifier="song-walkman-shanty2" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Roll the Old Chariot" identifier="song-shanty3" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shanty3.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
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</Item>
<Item name="Song (Walkman): Roll the Old Chariot" identifier="song-walkman-shanty3" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<sound file="%ModDir%/music/shanty3-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
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</Item>
<Item name="Song: Weigh, Hey and up She Rises" identifier="song-shanty4" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shanty4.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
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</Item>
<Item name="Song (Walkman): Weigh, Hey and up She Rises" identifier="song-walkman-shanty4" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shanty4-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Roll Northumbria" identifier="song-shanty5" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shanty5.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Roll Northumbria" identifier="song-walkman-shanty5" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shanty5-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: 15 Men and a Bottle of Rum" identifier="song-rum" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rum.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): 15 Men and a Bottle of Rum" identifier="song-walkman-rum" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rum-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Biosphere - Daphnis 26" identifier="song-biosphere" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/biosphere.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Biosphere - Daphnis 26" identifier="song-walkman-biosphere" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/biosphere-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Bedouin - Set The Control For The Heart Of The Sun" identifier="song-bedouin" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/bedouin.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Bedouin - Set The Control For The Heart Of The Sun" identifier="song-walkman-bedouin" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/bedouin-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Dead Meadow - Me and the Devil Blues" identifier="song-deadmeadow" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/deadmeadow.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Dead Meadow - Me and the Devil Blues" identifier="song-walkman-deadmeadow" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/deadmeadow-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Hardbass" identifier="song-hardbass" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/hardbass.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="strengthen" strength="1.0724" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Hardbass" identifier="song-walkman-hardbass" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/hardbass-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="strengthen" strength="0.5362" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Come out and Fight" identifier="song-ira" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/ira.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Come out and Fight" identifier="song-walkman-ira" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/ira-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Aphex Twin - Tha" identifier="song-tha" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/tha.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Aphex Twin - Tha" identifier="song-walkman-tha" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/tha-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Led Zeppelin - Immigrant Song" identifier="song-immigrantsong" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/immigrantsong.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Led Zeppelin - Immigrant Song" identifier="song-walkman-immigrantsong" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/immigrantsong-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: The Hunt for Red October" identifier="song-redoctober" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/redoctober.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): The Hunt for Red October" identifier="song-walkman-redoctober" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/redoctober-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Шугейз-принцесса" identifier="song-shoegazeprincessa" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shoegazeprincessa.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Шугейз-принцесса" identifier="song-walkman-shoegazeprincessa" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/shoegazeprincessa-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: УБИЙЦЫ - Россия" identifier="song-rusija" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rusija.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): УБИЙЦЫ - Россия" identifier="song-walkman-rusija" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rusija-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Inka - Schritte (08080 remix)" identifier="song-schritte_08080" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/schritte_08080.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="psychosis" strength="0.1553" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Inka - Schritte (08080 remix)" identifier="song-walkman-schritte_08080" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/schritte_08080-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="psychosis" strength="0.0776" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Inka - Schritte" identifier="song-schritte" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/schritte.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Inka - Schritte" identifier="song-walkman-schritte" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/schritte-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Neznani Rock Fotri" identifier="song-wacky_tape" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
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<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/wacky_tape.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
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<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Neznani Rock Fotri" identifier="song-walkman-wacky_tape" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/wacky_tape-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: 08080 - Minor Threat" identifier="song-08080_minor_threat" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/08080_minor_threat.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): 08080 - Minor Threat" identifier="song-walkman-08080_minor_threat" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/08080_minor_threat-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: 08080 - Canyon's Joyride" identifier="song-08080_canyons_joyride" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/08080_canyons_joyride.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): 08080 - Canyon's Joyride" identifier="song-walkman-08080_canyons_joyride" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/08080_canyons_joyride-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: ∑" identifier="song-sigma" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/sigma.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="psychosis" strength="0.1162" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): ∑" identifier="song-walkman-sigma" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/sigma-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="psychosis" strength="0.0581" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Boards of Canada - The Devil Is in the Details" identifier="song-devilinthedetails" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/devilinthedetails.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="psychosis" strength="0.1321" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Boards of Canada - The Devil Is in the Details" identifier="song-walkman-devilinthedetails" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/devilinthedetails-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="psychosis" strength="0.0661" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: L.O.T.I.O.N. Multinational Corporation - Alphabrain" identifier="song-alphabrain" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/alphabrain.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): L.O.T.I.O.N. Multinational Corporation - Alphabrain" identifier="song-walkman-alphabrain" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/alphabrain-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Smoke City - Underwater Love" identifier="song-underwaterlove" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/underwaterlove.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Smoke City - Underwater Love" identifier="song-walkman-underwaterlove" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/underwaterlove-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: The Room" identifier="song-theroom" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/theroom.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): The Room" identifier="song-walkman-theroom" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/theroom-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Kiss The Anus Of A Black Cat - The Shadows Are You" identifier="song-theshadowsareyou" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/theshadowsareyou.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Kiss The Anus Of A Black Cat - The Shadows Are You" identifier="song-walkman-theshadowsareyou" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/theshadowsareyou-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Balans - Sam Naprej" identifier="song-balans" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/balans.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Balans - Sam Naprej" identifier="song-walkman-balans" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/balans-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Dio - Holy Diver" identifier="song-diodiver" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/diodiver.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="strengthen" strength="0.2497" />
<Affliction identifier="psychosis" strength="0.0474" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Dio - Holy Diver" identifier="song-walkman-diodiver" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/diodiver-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="strengthen" strength="0.1249" />
<Affliction identifier="psychosis" strength="0.0237" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Meshuggah - Rational Gaze" identifier="song-rationalgaze" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rationalgaze.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Meshuggah - Rational Gaze" identifier="song-walkman-rationalgaze" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/rationalgaze-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song: Death Grips - The Cage" identifier="song-dgrips1" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dgrips1.ogg" type="OnUse" range="1000" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="1000">
<Affliction identifier="psychosis" strength="0.0860" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<Item name="Song (Walkman): Death Grips - The Cage" identifier="song-walkman-dgrips1" Tags="song" category="Misc">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.8" sourcerect="0,160,4,4" origin="0.5,0.5" />
<Body width="48" height="48" />
<InventoryIcon texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,160,4,4" origin="0.5,0.5" />
<ItemComponent>
<StatusEffect type="Always" target="This">
<sound file="%ModDir%/music/dgrips1-walkman.ogg" type="OnUse" range="200" loop="true" volume="1.0" />
</StatusEffect>
<StatusEffect type="Always" target="NearbyCharacters" range="200">
<Affliction identifier="psychosis" strength="0.0430" />
</StatusEffect>
<StatusEffect type="OnNotContained" targettype="This">
<Remove />
</StatusEffect>
<StatusEffect type="OnUse" targettype="This">
<Remove />
</StatusEffect>
</ItemComponent>
</Item>
<!-- tape box -->
<Item name="Cassette Tape Box" identifier="cassette-tape-box" category="Equipment" tags="smallitem,mobilecontainer,tool" cargocontaineridentifier="" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_metal_heavy">
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.06" />
<PreferredContainer primary="outpostcrewcabinet" minamount="0" maxamount="1" spawnprobability="0.2" />
<Deconstruct time="10">
<Item identifier="steel" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="mechanical" level="20" />
<Item identifier="steel" />
</Fabricate>
<Price baseprice="75">
<Price locationtype="outpost" multiplier="1" minavailable="1" />
<Price locationtype="city" multiplier="0.9" minavailable="1" />
<Price locationtype="research" multiplier="1.25" minavailable="1" />
<Price locationtype="military" multiplier="1.25" minavailable="1" />
<Price locationtype="mine" multiplier="1.25" minavailable="1" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,256,64,64" origin="0.5,0.6" />
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="314,1,94,74" origin="0.5,0.5" />
<Body width="90" height="60" density="20" />
<MeleeWeapon slots="RightHand,LeftHand,Any" controlpose="true" aimpos="45,10" handle1="0,10" handle2="0,10" holdangle="90" reload="1" range="50" combatpriority="6" msg="ItemMsgPickUpSelect">
<Attack structuredamage="10" itemdamage="5" stun="0.6" targetimpulse="2">
<Affliction identifier="blunttrauma" strength="2" />
<Sound file="Content/Items/Weapons/Smack2.ogg" range="800" />
</Attack>
</MeleeWeapon>
<ItemContainer capacity="24" keepopenwhenequipped="true" movableframe="true">
<Containable items="cassette" />
</ItemContainer>
<aitarget sightrange="1000" soundrange="1000" fadeouttime="2" />
<Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item>
</Items>