Files
BarotraumaModServer/LocalMods/Neurotrauma/Xml/Items/Surgery/Implants.xml
T
2026-06-09 00:42:10 +03:00

62 lines
3.6 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Override>
<Items>
<Item name="" identifier="osteosynthesisimplants" category="Medical" cargocontaineridentifier="mediccrate" Tags="smallitem,medical,surgery,surgerytool" description="" useinhealthinterface="True" scale="0.4">
<PreferredContainer primary="medcab" />
<PreferredContainer secondary="locker" />
<PreferredContainer primary="wreckmedcab,abandonedmedcab" minamount="0" maxamount="2" spawnprobability="0.05" />
<Price baseprice="350" soldbydefault="false">
<Price storeidentifier="merchantmedical" sold="true" multiplier="0.9" minavailable="1" />
</Price>
<Fabricate suitablefabricators="medicalfabricator">
<RequiredSkill identifier="medical" level="35" />
<RequiredSkill identifier="mechanical" level="20" />
<RequiredItem identifier="titaniumaluminiumalloy" />
<RequiredItem identifier="liquidoxygenite" />
<RequiredItem identifier="calcium" />
</Fabricate>
<Deconstruct time="10" />
<Sprite texture="%ModDir%/Images/InGameItemIconAtlas.png" sourcerect="87,403,84,67" origin="0.5,0.5" depth="0.6" />
<Body width="65" height="15" density="50" />
<MeleeWeapon canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="5,0" handle1="-5,0" holdangle="10" reload="1.0">
<StatusEffect type="OnUse" target="Limb, this" comparison="and">
<Conditional drilledbones="gte 99" />
<Conditional analgesia="gte 1" />
<Sound file="%ModDir%/Sound/drill.ogg" range="500" />
</StatusEffect>
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</MeleeWeapon>
<SkillRequirementHint identifier="medical" level="45" />
</Item>
<Item name="" identifier="spinalimplant" description="" category="Medical" scale="0.3" useinhealthinterface="True" cargocontaineridentifier="mediccrate" Tags="smallitem,medical,surgery,surgerytool">
<PreferredContainer primary="medcab" />
<PreferredContainer secondary="locker" />
<PreferredContainer primary="wreckmedcab,abandonedmedcab" minamount="0" maxamount="2" spawnprobability="0.05" />
<Price baseprice="350" soldbydefault="false">
<Price storeidentifier="merchantmedical" sold="true" multiplier="0.9" minavailable="1" />
</Price>
<Fabricate suitablefabricators="medicalfabricator">
<RequiredSkill identifier="medical" level="70" />
<RequiredSkill identifier="mechanical" level="20" />
<RequiredItem identifier="titaniumaluminiumalloy" />
<RequiredItem identifier="liquidoxygenite" />
<RequiredItem identifier="calcium" />
</Fabricate>
<Deconstruct time="10" />
<Sprite texture="%ModDir%/Images/InGameItemIconAtlas.png" sourcerect="344,403,84,67" origin="0.5,0.5" depth="0.6" />
<Body width="60" height="90" density="20" />
<MeleeWeapon canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="5,5" handle1="0,0" holdangle="220" reload="1.0" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnUse" target="Limb, This" disabledeltatime="true" comparison="And">
<Conditional retractedskin="gt 50" />
<Sound file="%ModDir%/Sound/drill.ogg" range="500" />
</StatusEffect>
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</MeleeWeapon>
<SkillRequirementHint identifier="medical" level="45" />
</Item>
</Items>
</Override>