222 lines
32 KiBLFS
XML
Executable File
222 lines
32 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
|
||
<!-- by ThousandFields -->
|
||
<infotexts language="English" nowhitespace="false" translatedname="English">
|
||
<Override>
|
||
<!-- Vanilla Visible Afflictions -->
|
||
<afflictiondescription.gunshotwound>The entry site is a small, dark, bruised hole oozing a little blood. The exit wound, however, is a large ragged mess of exposed tissue, and it's pouring blood. An infection will likely occur, and there are probably still bullets inside. This wound does not naturally heal beyond 50%.</afflictiondescription.gunshotwound>
|
||
<afflictiondescription.gunshotwound.low>The bullet missed all the important bits, but the pain is real and so is the risk of infection. There may still be bullets inside.</afflictiondescription.gunshotwound.low>
|
||
<afflictiondescription.blunttrauma>The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken. This wound can't be stitched. This wound does not naturally heal beyond 100%.</afflictiondescription.blunttrauma>
|
||
<afflictiondescription.blunttrauma.low>A light bruise shows where something hit, but it doesn’t look like anything is broken. This wound can't be stitched, however.</afflictiondescription.blunttrauma.low>
|
||
<afflictiondescription.lacerations>The skin is pierced and there are deep, bleeding wounds. This will probably cause an infection. This wound does not naturally heal beyond 50%</afflictiondescription.lacerations>
|
||
<afflictiondescription.lacerations.low>The cuts look worse than they really are, but a possible infection should not be ruled out.</afflictiondescription.lacerations.low>
|
||
<afflictiondescription.bitewounds>There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds. This will probably cause an infection. This wound does not naturally heal beyond 100%.</afflictiondescription.bitewounds>
|
||
<afflictiondescription.bitewounds.low>Something tried to take a big chomp but luckily only caught a nibble. It might cause an infection, though.</afflictiondescription.bitewounds.low>
|
||
<afflictiondescription.explosiondamage>The area is colored purple. The tissue underneath feels different than the surrounding skin. An infection is likely, and so is shrapnel. This wound does not naturally heal beyond 50%.</afflictiondescription.explosiondamage>
|
||
<afflictiondescription.explosiondamage.low>The area of skin appears slightly bruised. There might be an infection or remaining shrapnel.</afflictiondescription.explosiondamage.low>
|
||
<afflictiondescription.bleeding>Blood pours freely from this ragged and particularly nasty open wound. If it gets any worse, it may induce an arterial rupture.</afflictiondescription.bleeding>
|
||
<afflictiondescription.bleeding.low>Blood is slowly dripping out from the wound.</afflictiondescription.bleeding.low>
|
||
<afflictiondescription.bleeding.high>Blood is gushing out at an alarming rate. It might induce an arterial rupture.</afflictiondescription.bleeding.high>
|
||
<afflictiondescription.bleedingnonstop>Blood pours freely from this ragged and particularly nasty open wound. If it gets any worse, it may induce an arterial rupture.</afflictiondescription.bleedingnonstop>
|
||
<afflictiondescription.bleedingnonstop.low>Blood is slowly dripping out from the wound.</afflictiondescription.bleedingnonstop.low>
|
||
<afflictiondescription.bleedingnonstop.high>Blood is gushing out at an alarming rate. It might induce an arterial rupture.</afflictiondescription.bleedingnonstop.high>
|
||
<afflictiondescription.nausea>The skin is clammy and the patient is vomiting periodically. Vomiting will cause alkalosis.</afflictiondescription.nausea>
|
||
<afflictiondescription.nausea.low>Feeling queasy, but nothing a rest wouldn't fix. Vomiting will cause alkalosis.</afflictiondescription.nausea.low>
|
||
<afflictiondescription.nausea.high>You are really sick. Should you worry about it or just rest? Vomiting will cause alkalosis.</afflictiondescription.nausea.high>
|
||
<afflictiondescription.adrenalinerush>The rush of adrenaline is making the patient less easily stunned.</afflictiondescription.adrenalinerush>
|
||
<afflictiondescription.adrenalinerush.self>The rush of adrenaline is making you less easily stunned.</afflictiondescription.adrenalinerush.self>
|
||
<afflictionname.miracleworker>Miracle In Progress</afflictionname.miracleworker>
|
||
<afflictiondescription.miracleworker>Your lifeforces are fading, yet one Doctor shines bright like a beacon. While they're nearby, you won't give in, not even to neurotrauma.</afflictiondescription.miracleworker>
|
||
<!-- NT Visible Afflictions -->
|
||
<!-- NT Trauma -->
|
||
<afflictionname.ra_fracture>Fractured right humerus</afflictionname.ra_fracture>
|
||
<afflictiondescription.ra_fracture>The right arm is broken, likely due to physical trauma. Using a weapon will immediately make the arm ‖color:gui.red‖unusable‖end‖. ‖color:gui.blue‖Bandaging‖end‖ it will ease the pain and prevent the arm from being unusable over time until a ‖color:gui.blue‖gypsum‖end‖ cast is put on, or it is surgically repaired.</afflictiondescription.ra_fracture>
|
||
<afflictionname.la_fracture>Fractured left humerus</afflictionname.la_fracture>
|
||
<afflictiondescription.la_fracture>The left arm is broken, likely due to physical trauma. Using a weapon will immediately make the arm ‖color:gui.red‖unusable‖end‖. ‖color:gui.blue‖Bandaging‖end‖ it will ease the pain and prevent the arm from being unusable over time until a ‖color:gui.blue‖gypsum‖end‖ cast is put on, or it is surgically repaired.</afflictiondescription.la_fracture>
|
||
<afflictionname.rl_fracture>Fractured right femur</afflictionname.rl_fracture>
|
||
<afflictiondescription.rl_fracture>The right leg is broken, likely due to physical trauma. It will be painful and movement will be difficult until a gypsum cast is put on, or it is surgically repaired.</afflictiondescription.rl_fracture>
|
||
<afflictionname.ll_fracture>Fractured left femur</afflictionname.ll_fracture>
|
||
<afflictiondescription.ll_fracture>The left leg is broken, likely due to physical trauma. It will be painful and movement will be difficult until a gypsum cast is put on, or it is surgically repaired.</afflictiondescription.ll_fracture>
|
||
<afflictionname.t_fracture>Fractured ribs</afflictionname.t_fracture>
|
||
<afflictiondescription.t_fracture>One or more ribs have been broken, likely due to physical trauma. Unless ‖color:gui.blue‖bandaged‖end‖, structural instability may cause ‖color:gui.red‖pneumothorax‖end‖. It must be repaired in an ‖color:gui.blue‖osteosynthesis‖end‖ surgery.</afflictiondescription.t_fracture>
|
||
<afflictionname.h_fracture>Fractured skull</afflictionname.h_fracture>
|
||
<afflictiondescription.h_fracture>The skull has been broken, likely due to physical trauma. Compromised structural integrity will prevent neurotrauma from naturally decreasing. It must be repaired in an ‖color:gui.blue‖osteosynthesis‖end‖ surgery.</afflictiondescription.h_fracture>
|
||
<afflictionname.n_fracture>Fractured neck</afflictionname.n_fracture>
|
||
<afflictiondescription.n_fracture>The neck has been broken due to trauma. ‖color:gui.blue‖Bandaging‖end‖ it will prevent a spinal cord injury from occurring. It must be repaired in an osteosynthesis surgery.</afflictiondescription.n_fracture>
|
||
<afflictionname.tra_amputation>Traumatic amputation</afflictionname.tra_amputation>
|
||
<afflictiondescription.tra_amputation>Most of the right arm was torn off by physical trauma, causing an artery to rupture. This limb must be replaced after sawing bones.</afflictiondescription.tra_amputation>
|
||
<afflictionname.tla_amputation>Traumatic amputation</afflictionname.tla_amputation>
|
||
<afflictiondescription.tla_amputation>Most of the left arm was torn off by physical trauma, causing an artery to rupture. This limb must be replaced after sawing bones.</afflictiondescription.tla_amputation>
|
||
<afflictionname.trl_amputation>Traumatic amputation</afflictionname.trl_amputation>
|
||
<afflictiondescription.trl_amputation>Most of the right leg was torn off by physical trauma, causing an artery to rupture. This limb must be replaced after sawing bones.</afflictiondescription.trl_amputation>
|
||
<afflictionname.tll_amputation>Traumatic amputation</afflictionname.tll_amputation>
|
||
<afflictiondescription.tll_amputation>Most of the left leg was torn off by physical trauma, causing an artery to rupture. This limb must be replaced after sawing bones.</afflictiondescription.tll_amputation>
|
||
<afflictionname.th_amputation>Traumatic amputation</afflictionname.th_amputation>
|
||
<afflictiondescription.th_amputation>The head has been torn off by an explosion, causing immediate death.</afflictiondescription.th_amputation>
|
||
<afflictionname.t_paralysis>Spinal cord injury</afflictionname.t_paralysis>
|
||
<afflictiondescription.t_paralysis>The spine has been injured due to exposure from a ‖color:gui.red‖neck fracture‖end‖, causing ‖color:gui.red‖full-body paralysis‖end‖ and ‖color:gui.green‖analgesia‖end‖. Does not cause unconsciousness. It must be surgically repaired using spinal cord implants.</afflictiondescription.t_paralysis>
|
||
<afflictionname.dislocation1>Dislocation</afflictionname.dislocation1>
|
||
<afflictiondescription.dislocation1>A bone in the right leg has been displaced by physical trauma, causing pain and making movement difficult. A bandage will restore use of this limb, and a wrench may be used to relocate the bone.</afflictiondescription.dislocation1>
|
||
<afflictionname.dislocation2>Dislocation</afflictionname.dislocation2>
|
||
<afflictiondescription.dislocation2>A bone in the left leg has been displaced by physical trauma, causing pain and making movement difficult. A bandage will restore use of this limb, and a wrench may be used to relocate the bone.</afflictiondescription.dislocation2>
|
||
<afflictionname.dislocation3>Dislocation</afflictionname.dislocation3>
|
||
<afflictiondescription.dislocation3>A bone in the right arm has been displaced by physical trauma, causing pain. If a weapon is used without ‖color:gui.blue‖bandaging‖end‖ the dislocation, the hand will be ‖color:gui.red‖unusable‖end‖ until the dislocation is fixed. A ‖color:gui.blue‖wrench‖end‖ may be used to relocate the bone.</afflictiondescription.dislocation3>
|
||
<afflictionname.dislocation4>Dislocation</afflictionname.dislocation4>
|
||
<afflictiondescription.dislocation4>A bone in the left arm has been displaced by physical trauma, causing pain. If a weapon is used without ‖color:gui.blue‖bandaging‖end‖ the dislocation, the hand will be ‖color:gui.red‖unusable‖end‖ until the dislocation is fixed. A ‖color:gui.blue‖wrench‖end‖ may be used to relocate the bone.</afflictiondescription.dislocation4>
|
||
<afflictionname.ll_arterialcut>Femoral artery bleeding</afflictionname.ll_arterialcut>
|
||
<afflictiondescription.ll_arterialcut>The left femoral artery has been cut by foreign bodies or induced by severe bleeding, and is causing severe bloodloss. It should be suppressed by a tourniquet until surgically fixed.</afflictiondescription.ll_arterialcut>
|
||
<afflictionname.rl_arterialcut>Femoral artery bleeding</afflictionname.rl_arterialcut>
|
||
<afflictiondescription.rl_arterialcut>The right femoral artery has been cut by foreign bodies or induced by severe bleeding, and is causing severe bloodloss. It should be suppressed by a tourniquet until surgically fixed.</afflictiondescription.rl_arterialcut>
|
||
<afflictionname.la_arterialcut>Brachial artery bleeding</afflictionname.la_arterialcut>
|
||
<afflictiondescription.la_arterialcut>The left brachial artery has been cut by foreign bodies or induced by severe bleeding, and is causing severe bloodloss. It should be suppressed by a tourniquet until surgically fixed.</afflictiondescription.la_arterialcut>
|
||
<afflictionname.ra_arterialcut>Brachial artery bleeding</afflictionname.ra_arterialcut>
|
||
<afflictiondescription.ra_arterialcut>The right brachial artery has been cut by foreign bodies or induced by severe bleeding, and is causing severe bloodloss. It should be suppressed by a tourniquet until surgically fixed.</afflictiondescription.ra_arterialcut>
|
||
<afflictionname.h_arterialcut>Carotid artery bleeding</afflictionname.h_arterialcut>
|
||
<afflictiondescription.h_arterialcut>The carotid artery has been cut by foreign bodies or induced by severe bleeding, and is causing severe bloodloss. It is dangerous to stop it using a tourniquet, and must be surgically fixed.</afflictiondescription.h_arterialcut>
|
||
<afflictionname.gangrene>Gangrene</afflictionname.gangrene>
|
||
<afflictiondescription.gangrene>The extremity has shrunk and turned black, due to sepsis or suppressed bloodflow. The limb must be amputated beyond 15%, as it will no longer heal.</afflictiondescription.gangrene>
|
||
<afflictionname.burn_deg1>First-degree burn</afflictionname.burn_deg1>
|
||
<afflictiondescription.burn_deg1>The area is red and painful to the touch, but it will not cause an infection unless it is severe. Bandages or antibiotic gels are sufficient treatment, if necessary.</afflictiondescription.burn_deg1>
|
||
<afflictionname.burn_deg2>Second-degree burn</afflictionname.burn_deg2>
|
||
<afflictiondescription.burn_deg2>There are very painful blisters littering the affected area. There is a high rate of infection, which will lead to self-destructive sepsis. Bandages or antibiotic gels are sufficient treatment.</afflictiondescription.burn_deg2>
|
||
<afflictionname.burn_deg3>Third-degree burn</afflictionname.burn_deg3>
|
||
<afflictiondescription.burn_deg3>It is painless in this leathery, stiff area. ‖color:gui.red‖Infection‖end‖ is almost immediate, and the onset of sepsis is rapid. ‖color:gui.blue‖Antibiotic glue‖end‖ is the most rapid treatment, and ‖color:gui.blue‖plastiseal‖end‖ can be used to treat it with surgery.</afflictiondescription.burn_deg3>
|
||
<!-- NT Symptoms -->
|
||
<afflictionname.tachycardia>Increased heartrate</afflictionname.tachycardia>
|
||
<afflictiondescription.tachycardia>Heartrate is abnormally high. If increasing in strength, potentially-lethal fibrillation is occurring, usually due to hypotension or hypoxemia.</afflictiondescription.tachycardia>
|
||
<afflictionname.fibrillation>Irregular heartbeat</afflictionname.fibrillation>
|
||
<afflictiondescription.fibrillation>Heartbeat has an abnormal pattern. Fibrillation is potentially lethal, usually caused by hypotension or hypoxemia.</afflictiondescription.fibrillation>
|
||
<afflictionname.cardiacarrest>Cardiac arrest</afflictionname.cardiacarrest>
|
||
<afflictiondescription.cardiacarrest>No heartbeat. Prevents ‖color:gui.red‖blood pressure‖end‖ from normalizing, and causes a ‖color:gui.red‖coma‖end‖ if untreated. The ultimate result of ‖color:gui.red‖fibrillation‖end‖, as well being caused by ‖color:gui.red‖hypoxemia‖end‖. The heart must be restarted using a ‖color:gui.blue‖defibrillator‖end‖, ‖color:gui.blue‖adrenaline‖end‖, or ‖color:gui.blue‖AutoPulse‖end‖.</afflictiondescription.cardiacarrest>
|
||
<afflictionname.respiratoryarrest>Respiratory arrest</afflictionname.respiratoryarrest>
|
||
<afflictiondescription.respiratoryarrest>No breathing. A lethal status that will prevent oxygenation of blood. Typically caused by hypoxemia, neurotrauma, or opiate overdose. Artificial ventilation will bypass this affliction and the acidosis caused by it.</afflictiondescription.respiratoryarrest>
|
||
<afflictionname.hyperventilation>Hyperventilation</afflictionname.hyperventilation>
|
||
<afflictiondescription.hyperventilation>Breathing rate is abnormally high. Gradually increases non-lethal alkalosis, and is usually caused by hypotension, hypoxemia, or pneumothorax.</afflictiondescription.hyperventilation>
|
||
<afflictionname.hypoventilation>Hypoventilation</afflictionname.hypoventilation>
|
||
<afflictiondescription.hypoventilation>Breathing rate is abnormally low. Gradually increases potentially-lethal acidosis, which can be prevented by artificial ventilation. It is usually caused by analgesia. Severe acidosis will cause fibrillation.</afflictiondescription.hypoventilation>
|
||
<afflictionname.dyspnea>Shortness of breath</afflictionname.dyspnea>
|
||
<afflictiondescription.dyspnea>Breathing is difficult. Usually caused by cardiac tamponade, pneumothorax, or hypoxemia.</afflictiondescription.dyspnea>
|
||
<afflictionname.sym_cough>Cough</afflictionname.sym_cough>
|
||
<afflictiondescription.sym_cough>Periodic coughing. Caused by cardiac tamponade, lung, or heart damage.</afflictiondescription.sym_cough>
|
||
<afflictionname.sym_paleskin>Pale skin</afflictionname.sym_paleskin>
|
||
<afflictiondescription.sym_paleskin>The skin is pale. Caused by hypoxemia or blood loss.</afflictiondescription.sym_paleskin>
|
||
<afflictionname.sym_lightheadedness>Lightheadedness</afflictionname.sym_lightheadedness>
|
||
<afflictiondescription.sym_lightheadedness>Dizzy sensation. Caused by hypotension.</afflictiondescription.sym_lightheadedness>
|
||
<afflictionname.sym_blurredvision>Blurred vision</afflictionname.sym_blurredvision>
|
||
<afflictiondescription.sym_blurredvision>Difficulty in ocular focus. Usually caused by hypotension or a concussion.</afflictiondescription.sym_blurredvision>
|
||
<afflictionname.sym_confusion>Confusion</afflictionname.sym_confusion>
|
||
<afflictiondescription.sym_confusion>Difficulty in forming thoughts. Usually caused by hypoxemia, acidosis, or a concussion.</afflictiondescription.sym_confusion>
|
||
<afflictionname.sym_headache>Headache</afflictionname.sym_headache>
|
||
<afflictiondescription.sym_headache>Pain in the head. Usually caused by hypoxemia, a skull fracture, acidosis, a concussion, or a stroke.</afflictiondescription.sym_headache>
|
||
<afflictionname.sym_legswelling>Leg swelling</afflictionname.sym_legswelling>
|
||
<afflictiondescription.sym_legswelling>A buildup of fluid in the legs. Caused by liver, kidney, or severe heart damage.</afflictiondescription.sym_legswelling>
|
||
<afflictionname.sym_weakness>Weakness</afflictionname.sym_weakness>
|
||
<afflictiondescription.sym_weakness>Reduced muscular ability in the extremities. Caused by cardiac tamponade, bloodloss, or acidosis.</afflictiondescription.sym_weakness>
|
||
<afflictionname.sym_wheezing>Wheezing</afflictionname.sym_wheezing>
|
||
<afflictiondescription.sym_wheezing>Breathing produces high-pitched noises. Caused by hemotransfusion shock.</afflictiondescription.sym_wheezing>
|
||
<afflictionname.sym_vomiting>Vomiting</afflictionname.sym_vomiting>
|
||
<afflictiondescription.sym_vomiting>Periodic vomiting. Usually caused by kidney damage, alcohol, or hemotransfusion shock. Vomiting will cause alkalosis.</afflictiondescription.sym_vomiting>
|
||
<afflictionname.sym_hematemesis>Vomiting blood</afflictionname.sym_hematemesis>
|
||
<afflictiondescription.sym_hematemesis>Periodic vomiting of blood. Usually caused by severe internal bleeding or liver failure.</afflictiondescription.sym_hematemesis>
|
||
<afflictionname.fever>Fever</afflictionname.fever>
|
||
<afflictiondescription.fever>Abnormally high body temperature. Usually caused by sepsis.</afflictiondescription.fever>
|
||
<afflictionname.sym_abdomdiscomfort>Abdominal discomfort</afflictionname.sym_abdomdiscomfort>
|
||
<afflictiondescription.sym_abdomdiscomfort>Discomfort in the abdomen. Caused by liver damage.</afflictiondescription.sym_abdomdiscomfort>
|
||
<afflictionname.sym_bloating>Bloating</afflictionname.sym_bloating>
|
||
<afflictiondescription.sym_bloating>Bloating abdomen. Caused by liver damage.</afflictiondescription.sym_bloating>
|
||
<afflictionname.sym_jaundice>Jaundice</afflictionname.sym_jaundice>
|
||
<afflictiondescription.sym_jaundice>The skin is yellow. Caused by severe liver damage.</afflictiondescription.sym_jaundice>
|
||
<afflictionname.sym_sweating>Sweating</afflictionname.sym_sweating>
|
||
<afflictiondescription.sym_sweating>Abnormally excessive sweating. Caused by a heart attack or drug withdrawal.</afflictiondescription.sym_sweating>
|
||
<afflictionname.sym_palpitations>Palpitations</afflictionname.sym_palpitations>
|
||
<afflictiondescription.sym_palpitations>Sensation of a pounding heartbeat. Caused by alkalosis.</afflictiondescription.sym_palpitations>
|
||
<afflictionname.sym_unconsciousness>Unconsciousness</afflictionname.sym_unconsciousness>
|
||
<afflictiondescription.sym_unconsciousness>They are unconscious. Usually caused by severe physical trauma, hypoxemia, neurotrauma, an aortic rupture, or opiate overdose.</afflictiondescription.sym_unconsciousness>
|
||
<afflictionname.inflammation>Inflammation</afflictionname.inflammation>
|
||
<afflictiondescription.inflammation>Tissue appears swollen. Caused by an infection or foreign bodies.</afflictiondescription.inflammation>
|
||
<afflictionname.spasm>Spasm</afflictionname.spasm>
|
||
<afflictiondescription.spasm>Involuntary muscle contractions caused by a seizure. Usually caused by severe acidosis or alkalosis, a stroke, opiate overdose, or radiation sickness.</afflictiondescription.spasm>
|
||
<afflictionname.seizure>Seizure</afflictionname.seizure>
|
||
<afflictiondescription.seizure>They are having a full-body seizure. Usually caused by severe acidosis or alkalosis, a stroke, opiate overdose, or radiation sickness.</afflictiondescription.seizure>
|
||
<afflictionname.sym_craving>Craving</afflictionname.sym_craving>
|
||
<afflictiondescription.sym_craving>A craving for drugs, caused by withdrawal.</afflictiondescription.sym_craving>
|
||
<afflictionname.onfire>On fire!</afflictionname.onfire>
|
||
<afflictiondescription.onfire>Burn those who dare to care for me...</afflictiondescription.onfire>
|
||
<afflictionname.pain_chest>Chest pain</afflictionname.pain_chest>
|
||
<afflictiondescription.pain_chest>Piercing pain in the chest. Caused by rib fractures or hemotransfusion shock.</afflictiondescription.pain_chest>
|
||
<afflictionname.pain_abdominal>Abdominal pain</afflictionname.pain_abdominal>
|
||
<afflictiondescription.pain_abdominal>Pain in the abdomen. Caused by hemotransfusion shock.</afflictiondescription.pain_abdominal>
|
||
<afflictionname.pain_extremity>Intense pain</afflictionname.pain_extremity>
|
||
<afflictiondescription.pain_extremity>Very strong pain. Usually caused by dislocations or fractures.</afflictiondescription.pain_extremity>
|
||
<afflictionname.sym_nausea>Nausea</afflictionname.sym_nausea>
|
||
<afflictiondescription.sym_nausea>A nauseous sensation. Usually caused by kidney damage, a concussion, drug withdrawal, or hemotransfusion shock. Vomiting will cause alkalosis.</afflictiondescription.sym_nausea>
|
||
<!-- NT Surgery -->
|
||
<!-- Ones that appear on the right side of BHUI have title casing, similar to buffs -->
|
||
<afflictionname.traumaticshock>Traumatic shock</afflictionname.traumaticshock>
|
||
<afflictiondescription.traumaticshock>Usually occurring during unsafe surgery conditions, causing potentially-lethal hypotension. For safe surgery, a patient must be analgesized and near any bed, or be unconscious.</afflictiondescription.traumaticshock>
|
||
<afflictionname.surgeryincision>Surgery Incision</afflictionname.surgeryincision>
|
||
<afflictiondescription.surgeryincision>An incision has been made by a scalpel. It is painful. It also causes bloodloss, which is prevented by a hemostat.</afflictiondescription.surgeryincision>
|
||
<afflictionname.clampedbleeders>Clamped Bleeding</afflictionname.clampedbleeders>
|
||
<afflictiondescription.clampedbleeders>Surgical bleeders have been staunched. This doesn't prevent pain from the incision.</afflictiondescription.clampedbleeders>
|
||
<afflictionname.retractedskin>Retracted Skin</afflictionname.retractedskin>
|
||
<afflictiondescription.retractedskin>The skin is being held open by a set of retractors. It is indescribably uncomfortable, and can only be safely done near a surgery table or hospital bed, when laying down on any bed, or when unconscious.</afflictiondescription.retractedskin>
|
||
<afflictionname.suturedi>Stitched Incision</afflictionname.suturedi>
|
||
<afflictiondescription.suturedi>An incision has been closed via sutures.</afflictiondescription.suturedi>
|
||
<afflictionname.drilledbones>Drilled Bones</afflictionname.drilledbones>
|
||
<afflictiondescription.drilledbones>The bones have been drilled, allowing the installation of osteosynthesis implants. </afflictiondescription.drilledbones>
|
||
<afflictionname.bonecut>Sawed Bones</afflictionname.bonecut>
|
||
<afflictiondescription.bonecut>The bone has been surgically sawed off to remove a limb, or to prepare for the installation of another.</afflictiondescription.bonecut>
|
||
<afflictionname.heartremoved>Heart removed</afflictionname.heartremoved>
|
||
<afflictiondescription.heartremoved>The heart has been surgically removed. A heart is required to pump oxygenated blood. Heart damage is usually caused by hypoxemia, a heart attack, or gunshot wounds.</afflictiondescription.heartremoved>
|
||
<afflictionname.brainremoved>Brain removed</afflictionname.brainremoved>
|
||
<afflictiondescription.brainremoved>The brain has been surgically removed. A brain is required for consciousness. Neurotrauma is usually caused by hypoxemia, a stroke, or the lack of a brain. Additionally, they splatter when hitting the ground.</afflictiondescription.brainremoved>
|
||
<afflictionname.lungremoved>Lungs removed</afflictionname.lungremoved>
|
||
<afflictiondescription.lungremoved>The lungs have been surgically removed. Lungs are required to oxygenate blood. Lung damage is usually caused by hypoxemia, gunshot wounds, or heavy smoking.</afflictiondescription.lungremoved>
|
||
<afflictionname.kidneyremoved>Kidneys removed</afflictionname.kidneyremoved>
|
||
<afflictiondescription.kidneyremoved>The kidneys have been surgically removed. Kidneys are required to regulate acidosis, strong bones, and blood pressure, but a person can live with only one. Kidney damage is usually caused by hypoxemia or gunshot wounds.</afflictiondescription.kidneyremoved>
|
||
<afflictionname.liverremoved>Liver removed</afflictionname.liverremoved>
|
||
<afflictiondescription.liverremoved>The liver has been surgically removed. A liver is required to clot bleeding and regulate blood pressure. Liver damage is usually caused by hypoxemia, gunshot wounds, or heavy drinking.</afflictiondescription.liverremoved>
|
||
<afflictionname.arteriesclamp>Clamped arteries</afflictionname.arteriesclamp>
|
||
<afflictiondescription.arteriesclamp>Bleeding from artery has been stopped, but blood flow to the extremity is severely reduced, causing gangrene if left on for too long.</afflictiondescription.arteriesclamp>
|
||
<afflictionname.balloonedaorta>Ballooned aorta</afflictionname.balloonedaorta>
|
||
<afflictiondescription.balloonedaorta>The aorta has stopped bleeding, but bloodflow to the extremities is gone, causing gangrene if left on for too long.</afflictiondescription.balloonedaorta>
|
||
<afflictionname.sra_amputation>Amputation</afflictionname.sra_amputation>
|
||
<afflictiondescription.sra_amputation>The right arm has been surgically amputated. This procedure does not rupture arteries.</afflictiondescription.sra_amputation>
|
||
<afflictionname.sla_amputation>Amputation</afflictionname.sla_amputation>
|
||
<afflictiondescription.sla_amputation>The left arm has been surgically amputated. This procedure does not rupture arteries.</afflictiondescription.sla_amputation>
|
||
<afflictionname.srl_amputation>Amputation</afflictionname.srl_amputation>
|
||
<afflictiondescription.srl_amputation>The right leg has been surgically amputated. This procedure does not rupture arteries.</afflictiondescription.srl_amputation>
|
||
<afflictionname.sll_amputation>Amputation</afflictionname.sll_amputation>
|
||
<afflictiondescription.sll_amputation>The left leg has been surgically amputated. This procedure does not rupture arteries.</afflictiondescription.sll_amputation>
|
||
<afflictionname.sh_amputation>Amputation</afflictionname.sh_amputation>
|
||
<afflictiondescription.sh_amputation>The head has been surgically amputated. This procedure does not rupture arteries... but causes immediate death.</afflictiondescription.sh_amputation>
|
||
<!-- NT Treatments -->
|
||
<!-- Ones that appear on the right side of BHUI have title casing, similar to buffs -->
|
||
<afflictionname.boneclamp>Splint</afflictionname.boneclamp>
|
||
<afflictiondescription.boneclamp>Fracture has been splinted.</afflictiondescription.boneclamp>
|
||
<afflictionname.bandaged>Bandaged</afflictionname.bandaged>
|
||
<afflictiondescription.bandaged>Protects from minor ‖color:gui.green‖infection‖end‖, stabilizes ‖color:gui.green‖dislocations‖end‖ and ‖color:gui.green‖fractures‖end‖, and increases the natural speed of wound healing. It restricts movement slightly. Does not improve the healing of open wounds if they are too severe.</afflictiondescription.bandaged>
|
||
<afflictionname.dirtybandage>Dirty bandage</afflictionname.dirtybandage>
|
||
<afflictiondescription.dirtybandage>A ‖color:gui.blue‖bandage‖end‖ that has been overused and should be removed or replaced, as it promotes ‖color:gui.red‖infections‖end‖. It is still capable of stabilizing ‖color:gui.green‖dislocations‖end‖ and arm ‖color:gui.green‖fractures‖end‖.</afflictiondescription.dirtybandage>
|
||
<afflictionname.gypsumcast>Plaster Cast</afflictionname.gypsumcast>
|
||
<afflictiondescription.gypsumcast>Allows ‖color:gui.green‖fractures‖end‖ to heal. Restricts movement noticeably.</afflictiondescription.gypsumcast>
|
||
<afflictionname.ointmented>Ointment</afflictionname.ointmented>
|
||
<afflictiondescription.ointmented>A layer of antibiotic gel protects and cleans the wound from any germs. It is very difficult for an ‖color:gui.green‖infection‖end‖ to develop here.</afflictiondescription.ointmented>
|
||
<afflictionname.needlec>Needle</afflictionname.needlec>
|
||
<afflictiondescription.needlec>A needle with an air valve in the chest is preventing ‖color:gui.green‖pneumothorax‖end‖ from worsening. However, having a needle will guarantee pneumothorax, requiring treatment with a ‖color:gui.blue‖drainage‖end‖.</afflictiondescription.needlec>
|
||
<afflictionname.bonegrowth>Stimulated Bone Growth</afflictionname.bonegrowth>
|
||
<afflictiondescription.bonegrowth>Bone regrowth has been stimulated. To cure ‖color:gui.green‖bone death‖end‖, this affliction needs to be on every bodypart.</afflictiondescription.bonegrowth>
|
||
<afflictionname.analgesia>Analgesia</afflictionname.analgesia>
|
||
<afflictiondescription.analgesia>Painlessness suppresses certain symptoms and makes surgery possible. At high levels, increases damage and stun resistance.</afflictiondescription.analgesia>
|
||
<afflictionname.anesthesia>Anesthesia</afflictionname.anesthesia>
|
||
<afflictiondescription.anesthesia>Controlled ‖color:gui.green‖unconsciousness‖end‖, likely from a drug. It is safe to perform surgery on this person.</afflictiondescription.anesthesia>
|
||
<afflictionname.suturedw>Stitched wound</afflictionname.suturedw>
|
||
<afflictiondescription.suturedw>Wounds have been sutured shut. Sutured wounds will heal much faster than open wounds, and are impervious to infection.</afflictiondescription.suturedw>
|
||
<afflictionname.iced>Chilled</afflictionname.iced>
|
||
<afflictiondescription.iced>A cold gel pack is greatly increasing the natural healing speed of blunt force trauma and treating internal bleeding over time. It restricts movement slightly and worsens infections.</afflictiondescription.iced>
|
||
<!-- NT Meta -->
|
||
<afflictionname.luabotomy>Lualess</afflictionname.luabotomy>
|
||
<afflictiondescription.luabotomy>‖color:gui.red‖Lua isn't running‖end‖. That means neurotrauma and any other mods that use it won't work. Installing Lua is different from other mods! Please read the workshop pages of mods you plan to use. If Lua is installed anyways, check the debug console for errors.</afflictiondescription.luabotomy>
|
||
<afflictionname.modconflict>Mod conflict</afflictionname.modconflict>
|
||
<afflictiondescription.modconflict>‖color:gui.red‖There is a mod conflict‖end‖. A different mod is overriding some of the same items Neurotrauma does. Some things may not function correctly. Please adjust your load order, or if this is intended, disable the mod conflict check in the Neurotrauma config.</afflictiondescription.modconflict>
|
||
</Override>
|
||
</infotexts> |