Files
BarotraumaModServer/LocalMods/Immersive Ignitables (Fun ver)/Content/Items/Misc/plants.xml
T

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XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="Травка" identifier="weed_bud" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="904,646,56,61" origin="0.5,0.5" />
<Body radius="30" density="9" waterdragcoefficient="20" />
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="weed_vineseed" mincondition="0.5" />
</Deconstruct>
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
<Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter1" decalsize="1.0" />
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="0.0" setvalue="true" delay="0.5" />
<StatusEffect type="OnBroken" target="This" Condition="-100.0">
<ParticleEmitter particle="whitegoosplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="1.5" scalemax="2" />
<ParticleEmitter particle="fruitchunks" anglemin="0" anglemax="360" particleamount="10" velocitymin="200" velocitymax="300" scalemin="0.4" scalemax="0.8" />
<Remove />
</StatusEffect>
</Throwable>
<PreferredContainer primary="plantcontainer" />
<PreferredContainer secondary="medfabcab,storagecab" />
</Item>
<Item name="Семячко травки" identifier="weed_vineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="48,122,245,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,636,30,31" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
</Deconstruct>
<Growable growthspeed="0.065" pickingtime="3" maximumvines="48" maxhealth="500" hardiness="0.071" floodtolerance="0.5" seedrate="0" productrate="0.0056" flowerquantity="16" baseflowerscale="0.25" leaftint="226,95,85,255" vinescale="0.25" vinetint="226,95,85,255" flowertint="48,122,245,255">
<ProducedItem identifier="weed_bud" probability="1.0" />
<VineSprites vineatlas="Content/Items/Gardening/branches.png" decayatlas="Content/Items/Gardening/branches_overlay.png">
<LeafSprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="0,256,256,256" />
<LeafSprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="256,256,256,256" />
<FlowerSprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="384,896,128,128" />
<FlowerSprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="512,896,128,128" />
<FlowerSprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="640,896,128,128" />
<VineSprite type="Stem" sourcerect="640,384,128,128" />
<VineSprite type="CrossJunction" sourcerect="512,384,128,128" />
<VineSprite type="HorizontalLine" sourcerect="512,256,128,128" />
<VineSprite type="VerticalLine" sourcerect="640,256,128,128" />
<VineSprite type="TurnTopRight" sourcerect="0,256,128,128" />
<VineSprite type="TurnTopLeft" sourcerect="384,256,128,128" />
<VineSprite type="TurnBottomLeft" sourcerect="256,256,128,128" />
<VineSprite type="TurnBottomRight" sourcerect="128,256,128,128" />
<VineSprite type="TSectionTop" sourcerect="128,384,128,128" />
<VineSprite type="TSectionLeft" sourcerect="256,384,128,128" />
<VineSprite type="TSectionBottom" sourcerect="384,384,128,128" />
<VineSprite type="TSectionRight" sourcerect="0,384,128,128" />
<VineSprite type="StumpTop" sourcerect="768,256,128,128" />
<VineSprite type="StumpLeft" sourcerect="896,256,128,128" />
<VineSprite type="StumpBottom" sourcerect="768,384,128,128" />
<VineSprite type="StumpRight" sourcerect="896,384,128,128" />
</VineSprites>
</Growable>
<Body radius="15" density="10.1" />
<Holdable canBeCombined="false" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Upgrade gameversion="0.15.22.0">
<Growable growthspeed="0.065" hardiness="0.071" floodtolerance="0.5" productrate="0.0056" />
</Upgrade>
</Item>
</Items>