Files
BarotraumaModServer/LocalMods/Barotraumatic/Characters/Variants/Husk_RandomTiny/Animations/Husk_RandomTinyWalk.xml
T

2 lines
1.3 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<HelmetcrabletWalk getupforce="0.35" footmovestrength="20" footrotatestrength="20" legcorrectiontorque="13.74999" thighcorrectiontorque="5" handmoveamount="0.2455922,0.1463326" handmoveoffset="0,0" handmovestrength="0.7" handclampy="-1" headleanamount="0.2155389" torsoleanamount="0.3359231" footmoveoffset="0,0" crouchingtorsopos="0.65" crouchingtorsoangle="-10" legbendtorque="50" footangle="-90" crouchingfootmoveoffset="0,0" type="Helmetcrablet" MultiplyByDir="True" Flip="True" FlipCooldown="1" FlipDelay="0.5" HeadMoveForce="0" TorsoMoveForce="0" FootMoveForce="8" TailTorque="3" LegTorque="20" ColliderStandAngle="0" FootAngles="2: 0.55850536,3: -0.17453292,6: 0.57595867,7: -0,9: -0,4: 0,5: 0,8: 0,10: 0" TailAngle="0" StepSize="0.19227846,0.033766676" HeadPosition="1.8663055" TorsoPosition="2.8092637" StepLiftHeadMultiplier="0.1" StepLiftAmount="0.3" StepLiftOffset="0.19999999" StepLiftFrequency="0" BackwardsMovementMultiplier="0.5" ClimbSpeed="1" SlideSpeed="2" ClimbBodyMoveForce="10.5" ClimbHandMoveForce="5.2" ClimbFootMoveForce="10" ClimbStepHeight="30" AnimationType="Walk" MovementSpeed="2.300677" CycleSpeed="2.0012228" HeadAngle="18" TorsoAngle="-2" HeadTorque="0" TorsoTorque="134" FootTorque="0" ArmIKStrength="1" HandIKStrength="1" />