Files
BarotraumaModServer/LocalMods/Barotraumatic/Characters/Variants/Husk_RandomLight/Animations/Husk_RandomLightWalk.xml

2 lines
1.2 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<HuskWalk footrotatestrength="20" legcorrectiontorque="13.74999" thighcorrectiontorque="5" crouchingtorsopos="0.65" crouchingtorsoangle="-10" crouchingfootmoveoffset="0,0" crouchingheadpos="0.65" crouchingheadangle="-10" MainBodyClimbingMovementMultiplier="0.5" HandClimbingMovementMultiplier="1" FootClimbingMovementMultiplier="1" GetUpForce="0.35" HeadLeanAmount="0.5949341" TorsoLeanAmount="0.04616904" FootMoveStrength="7" FootLiftHorizontalFactor="0" StepSizeWhenStanding="0.1,0" FootAngle="10" FootMoveOffset="0.1,0" LegBendTorque="5" HandMoveAmount="-0.29265633,0.22124486" HandMoveOffset="0,0" HandClampY="-1" ArmMoveStrength="1" HandMoveStrength="0.7" FixedHeadAngle="True" StepSize="0.50223136,0.5760643" HeadPosition="2.7717805" TorsoPosition="2.1516306" StepLiftHeadMultiplier="1" StepLiftAmount="4" StepLiftOffset="-0.20000008" StepLiftFrequency="2" BackwardsMovementMultiplier="0.9" ClimbSpeed="0.5" SlideSpeed="2" ClimbBodyMoveForce="10.5" ClimbHandMoveForce="5.2" ClimbFootMoveForce="11" ClimbStepHeight="30" AnimationType="Walk" MovementSpeed="0.46473944" CycleSpeed="5" HeadAngle="-40" TorsoAngle="-63" HeadTorque="30" TorsoTorque="30" FootTorque="30" ArmIKStrength="1" HandIKStrength="1" />