686 lines
162 KiBLFS
XML
Executable File
686 lines
162 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Ragdoll type="watcher" impacttolerance="75" canentersubmarine="False" canwalk="False" texture="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/watcherre.png" spritesheetorientation="0" limbscale="0.73460007" jointscale="0.73460007" texturescale="1" colliderheightfromfloor="45" draggable="True" mainlimb="Torso">
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<collider radius="230" name="Main Collider" height="500" width="0" />
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<!-- head -->
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<limb id="0" type="Torso" width="1000" height="811.75" steerforce="1" flip="True" name="Limb 0" spriteorientation="NaN" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" radius="0" density="10" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<sprite sourcerect="702,0,1246,955" depth="0.02" origin="0.5,0.6" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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</limb>
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<limb id="1" radius="172.125" height="334.90002" flip="True" name="Limb 1" type="Head" spriteorientation="NaN" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" width="0" density="5" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<sprite sourcerect="244,1425,358,638" depth="0" origin="0.4678771,0.4302509" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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<lightsource range="280" color="204,204,255,255" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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<sprite texture="Content/Characters/Watcher/watcher.png" sourcerect="391,282,121,230" depth="0.025" origin="0.5,0.5" />
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</lightsource>
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<attack structuresoundtype="StructureBlunt" context="Any" targettype="Any" targetlimbtype="None" hitdetectiontype="Distance" afterattack="FallBack" afterattackdelay="0" reverse="False" retreat="False" range="300" damagerange="300" duration="0.25" cooldown="5" secondarycooldown="3" cooldownrandomfactor="0" structuredamage="15" itemdamage="0" stun="0" onlyhumans="False" applyforceonlimbs="" force="10" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" torque="0" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforce="0" targetforceworld="0,0" severlimbsprobability="0" priority="0" fullspeedafterattack="False" levelwalldamage="15" ranged="False" avoidfriendlyfire="False" requiredangle="20" penetration="0" submarineimpactmultiplier="1" blink="False">
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<StatusEffect target="This" type="OnUse">
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<Explosion underwaterbubble="false" sparks="true" shockwave="false" smoke="false" flames="false" force="0" stun="0" camerashake="100" empstrength="2" range="1500.0" />
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<sound range="5000" dontmuffle="True" volume="1" file="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/observeremp.ogg" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="100" anglemax="360" anglemin="0" particle="ElectricShock" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="100" anglemax="360" anglemin="0" particle="spark" />
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<sound file="Content/Items/Weapons/WEAPONS_electricalDischarge1.ogg" range="6000" selectionmode="random" />
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<sound file="Content/Items/Weapons/WEAPONS_electricalDischarge2.ogg" range="6000" />
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<SpawnItem identifier="observerpulse" spawnposition="This" count="1" spread="0" />
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</StatusEffect>
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<StatusEffect target="NearbyCharacters" type="OnUse" comparison="and" range="3000" outdoorsonly="true">
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<Conditional isdead="false" />
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<Conditional speciesname="!eq Teleglitch" />
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<Conditional speciesname="!eq Observer" />
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<Conditional speciesname="!eq Abysswatcher" />
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<Explosion underwaterbubble="true" sparks="true" shockwave="false" smoke="false" flames="false" force="0" stun="3" camerashake="500" empstrength="0" range="3000">
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="5" anglemax="360" anglemin="0" particle="ElectricShock" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="5" anglemax="360" anglemin="0" particle="spark" />
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<Affliction identifier="burn" strength="3" />
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</Explosion>
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</StatusEffect>
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</attack>
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</limb>
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<limb id="2" width="360.4" height="589.05" name="Limb 2" type="Head" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="5" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<sprite texture="" sourcerect="732,1405,424,693" origin="0.5,0.5" depth="0" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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<lightsource color="205,205,255,255" range="280" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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<lighttexture texture="Content/Lights/light.png" origin="0.5,0.5" size="1,1" />
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</lightsource>
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<attack structuresoundtype="StructureBlunt" context="Any" targettype="Any" targetlimbtype="None" hitdetectiontype="Distance" afterattack="FallBack" afterattackdelay="0" reverse="False" retreat="False" range="300" damagerange="300" duration="0.25" cooldown="5" secondarycooldown="3" cooldownrandomfactor="0" structuredamage="15" itemdamage="0" stun="0" onlyhumans="False" applyforceonlimbs="" force="10" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" torque="0" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforce="0" targetforceworld="0,0" severlimbsprobability="0" priority="0" fullspeedafterattack="False" levelwalldamage="15" ranged="False" avoidfriendlyfire="False" requiredangle="20" penetration="0" submarineimpactmultiplier="1" blink="False">
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<StatusEffect target="This" type="OnUse">
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<Explosion underwaterbubble="false" sparks="true" shockwave="false" smoke="false" flames="false" force="0" stun="0" camerashake="100" empstrength="2" range="1500.0" />
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<sound range="5000" dontmuffle="True" volume="1" file="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/observeremp.ogg" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="100" anglemax="360" anglemin="0" particle="ElectricShock" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="100" anglemax="360" anglemin="0" particle="spark" />
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<sound file="Content/Items/Weapons/WEAPONS_electricalDischarge1.ogg" range="6000" selectionmode="random" />
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<sound file="Content/Items/Weapons/WEAPONS_electricalDischarge2.ogg" range="6000" />
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<SpawnItem identifier="observerpulse" spawnposition="This" count="1" spread="0" />
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</StatusEffect>
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<StatusEffect target="NearbyCharacters" type="OnUse" comparison="and" range="1500">
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<Conditional isdead="false" />
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<Conditional target="InWater" />
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<Conditional speciesname="!eq Teleglitch" />
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<Conditional speciesname="!eq Observer" />
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<Conditional speciesname="!eq Abysswatcher" />
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<Explosion underwaterbubble="true" sparks="true" shockwave="false" smoke="false" flames="false" force="2.0" stun="3" camerashake="0" empstrength="0" range="1000">
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="5" anglemax="360" anglemin="0" particle="ElectricShock" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="5" anglemax="360" anglemin="0" particle="spark" />
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<Affliction identifier="burn" strength="3" />
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</Explosion>
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</StatusEffect>
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</attack>
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</limb>
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<limb id="3" width="410.55002" height="321.30002" name="Limb 3" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="10" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<sprite texture="" sourcerect="1794,872,483,378" origin="0.5,0.5" depth="0.2" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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</limb>
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<limb id="4" width="491.30002" height="294.10004" name="Limb 4" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="10" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="1616,1562,578,346" origin="0.5,0.5" depth="0.1" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="3" onlyinwater="False" />
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</deformablesprite>
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</limb>
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<limb id="5" radius="0" width="457.30005" height="288.15" name="Limb 5" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="10" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<sprite texture="" sourcerect="2347,926,538,339" origin="0.5,0.5" depth="0.2" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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</limb>
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<limb id="6" width="597.55" height="283.9" name="Limb 6" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="10" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="2342,1584,657,312" origin="0.5350076,0.5352564" depth="0.15" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="3" onlyinwater="False" />
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</deformablesprite>
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</limb>
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<limb id="7" width="499.79996" height="351.9" name="Limb 7" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="4" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="1619,1913,588,414" origin="0.5,0.5" depth="0.1" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="3" onlyinwater="False" />
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</deformablesprite>
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<lightsource color="0,255,255,255" range="280" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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<lighttexture texture="Content/Lights/pointlight_bright.png" origin="0.5,0.5" size="1.5,1.5" />
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</lightsource>
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</limb>
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<limb id="8" width="550.80005" height="359.55002" name="Limb 8" type="None" spriteorientation="NaN" flip="False" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="4" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="1579,2327,648,423" origin="0.5,0.5" depth="0.1" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="3" onlyinwater="False" />
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</deformablesprite>
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<lightsource color="0,255,255,255" range="240" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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<lighttexture texture="Content/Lights/pointlight_bright.png" origin="0.5,0.5" size="1.5,1.5" />
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</lightsource>
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<attack structuresoundtype="StructureBlunt" context="Any" targettype="Any" targetlimbtype="None" hitdetectiontype="Distance" afterattack="FallBack" afterattackdelay="0" reverse="False" retreat="False" range="240" damagerange="240" duration="0.25" cooldown="5" secondarycooldown="2" cooldownrandomfactor="0" structuredamage="15" itemdamage="0" stun="0" onlyhumans="False" applyforceonlimbs="" force="10" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" torque="0" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforce="0" targetforceworld="0,0" severlimbsprobability="0" priority="0" fullspeedafterattack="False" levelwalldamage="15" ranged="False" avoidfriendlyfire="False" requiredangle="20" penetration="0" submarineimpactmultiplier="1" blink="False">
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<StatusEffect target="This" type="OnUse">
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<Explosion underwaterbubble="false" sparks="true" shockwave="false" smoke="false" flames="false" force="2.0" stun="0" camerashake="0" empstrength="2" range="1500.0" />
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<sound range="5000" dontmuffle="True" volume="1" file="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/observeremp.ogg" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="55" anglemax="360" anglemin="0" particle="ElectricShock" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="54" anglemax="360" anglemin="0" particle="spark" />
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</StatusEffect>
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</attack>
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</limb>
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<limb id="9" width="559.3" height="351.9" name="Limb 9" type="Tail" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="4" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="1584,2735,658,414" origin="0.5,0.5" depth="0.15" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="3" onlyinwater="False" />
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</deformablesprite>
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<lightsource color="0,255,255,255" range="280" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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<lighttexture texture="Content/Lights/pointlight_bright.png" origin="0.5,0.24" size="1.5,1.5" />
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</lightsource>
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<attack structuresoundtype="StructureBlunt" context="Any" targettype="Any" targetlimbtype="None" hitdetectiontype="Distance" afterattack="FallBack" afterattackdelay="0" reverse="False" retreat="False" range="260" damagerange="260" duration="0.25" cooldown="5" secondarycooldown="4" cooldownrandomfactor="0" structuredamage="15" itemdamage="0" stun="0" onlyhumans="False" applyforceonlimbs="" force="10" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" torque="0" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforce="0" targetforceworld="0,0" severlimbsprobability="0" priority="0" fullspeedafterattack="False" levelwalldamage="15" ranged="False" avoidfriendlyfire="False" requiredangle="20" penetration="0" submarineimpactmultiplier="1" blink="False">
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<StatusEffect target="This" type="OnUse">
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|
<Explosion underwaterbubble="false" sparks="true" shockwave="false" smoke="false" flames="false" force="2.0" stun="0" camerashake="0" empstrength="2" range="1500.0" />
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<sound range="5000" dontmuffle="True" volume="1" file="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/observeremp.ogg" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="55" anglemax="360" anglemin="0" particle="ElectricShock" />
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<ParticleEmitter velocitymax="500" velocitymin="100" particleamount="54" anglemax="360" anglemin="0" particle="spark" />
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</StatusEffect>
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</attack>
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</limb>
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<limb id="10" width="643.44995" height="338.30002" name="Limb 10" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="4" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="1534,3149,757,398" origin="0.5,0.5" depth="0.15" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="3" onlyinwater="False" />
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</deformablesprite>
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<lightsource color="5,255,255,255" range="340" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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</limb>
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</deformablesprite>
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</deformablesprite>
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</limb>
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</limb>
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</limb>
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<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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</limb>
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</limb>
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</deformablesprite>
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<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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</deformablesprite>
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<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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</limb>
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<limb id="52" name="Skirt39" type="None" width="853.4" height="408" notes="71bc_Skirt32" flip="True" healthindex="0" attackpriority="1" steerforce="0" stepoffset="0,0" mass="0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" friction="0.3" restitution="0.05" spriteorientation="NaN" mirrorvertically="False" mirrorhorizontally="False" hide="False" radius="0" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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</deformablesprite>
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<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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</limb>
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<limb id="53" name="Skirt110" type="None" width="894.19995" height="510.00003" notes="511bc_Skirt13" flip="True" healthindex="0" attackpriority="1" steerforce="0" stepoffset="0,0" mass="0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" friction="0.3" restitution="0.05" spriteorientation="NaN" mirrorvertically="False" mirrorhorizontally="False" hide="False" radius="0" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row2="1,1 1,1 1,1 1,1 1,1" row3="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="-1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row2="1,1 1,1 1,1 1,1 1,1" row3="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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</deformablesprite>
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<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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</limb>
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<limb id="54" name="Skirt210" type="None" width="890.8" height="496.39996" notes="611bc_Skirt23" flip="True" healthindex="0" attackpriority="1" steerforce="0" stepoffset="0,0" mass="0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" friction="0.3" restitution="0.05" spriteorientation="NaN" mirrorvertically="False" mirrorhorizontally="False" hide="False" radius="0" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="4628,2994,799,1217" origin="0.037547603,0.16598184" depth="0.311" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row2="1,1 1,1 1,1 1,1 1,1" row3="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="-1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row2="1,1 1,1 1,1 1,1 1,1" row3="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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</deformablesprite>
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<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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</limb>
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<limb id="55" name="Skirt310" type="None" width="894.19995" height="499.80002" notes="711bc_Skirt33" flip="True" healthindex="0" attackpriority="1" steerforce="0" stepoffset="0,0" mass="0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" friction="0.3" restitution="0.05" spriteorientation="NaN" mirrorvertically="False" mirrorhorizontally="False" hide="False" radius="0" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear">
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<deformablesprite sourcerect="4628,2999,775,1193" origin="0.03871037,0.31517166" depth="0.311" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
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<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="3" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
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</deformablesprite>
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<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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</limb>
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<limb id="56" width="1000" height="647.99994" name="Limb 56" type="None" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="2.1" ignorecollisions="True" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05">
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<sprite texture="" sourcerect="3979,287,1537,720" origin="0.5,0.5" depth="0.001" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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<lightsource color="255,230,180,30" range="400" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0.3" pulseamount="0.3" blinkfrequency="0">
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<lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
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<deformablesprite texture="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/watcherre.png" sourcerect="3787,4604,1622,763" origin="0.5,0.5" depth="0" alpha="1" />
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</lightsource>
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<limb id="57" width="591" height="648" name="Limb 57" type="None" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="2.1" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05">
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<sprite texture="" sourcerect="3416,807,591,648" origin="0.5,0.5" depth="0.002" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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<lightsource color="255,230,180,30" range="240" castshadows="false" scale="0.9" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0.3" pulseamount="0.3" blinkfrequency="0">
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<lighttexture texture="Content/Lights/pointlight_falloff.png" origin="1,1" size="1,0.5" />
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<deformablesprite texture="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/watcherre.png" sourcerect="3227,5165,697,787" origin="0.5,0.5" depth="0" alpha="1" />
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</lightsource>
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<limb id="58" width="650" height="799" name="Limb 58" type="None" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="2.5" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05">
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<sprite texture="" sourcerect="3298,-29,650,799" origin="0.51416427,0.4991005" depth="0.002" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
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<lightsource color="255,230,180,30" range="240" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0.3" pulseamount="0.3" blinkfrequency="0">
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<lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
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<deformablesprite texture="%ModDir:Survivor Xanmonsters2 Fixes%/Characters/Observer/watcherre.png" sourcerect="3113,4288,697,787" origin="0.5,0.5" depth="0" alpha="1" />
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</lightsource>
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<joint limb1="0" limb1anchor="-78.50299,451.94086" limb2="1" limb2anchor="73.7121,-195.68561" lowerlimit="-1.0000217" upperlimit="4" name="Joint 0 - 1" canbesevered="True" limitenabled="True" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="2" limb2="0" limb1anchor="-2.551332,-166.84764" limb2anchor="101.83923,400.61874" name="Joint 2 - 0" canbesevered="True" limitenabled="True" upperlimit="9" lowerlimit="-2.000016" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="3" limb2="0" limb1anchor="150.24292,-4.3495097" limb2anchor="-237.8526,269.78546" name="Joint 3 - 0" canbesevered="True" limitenabled="True" upperlimit="1" lowerlimit="1" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="5" limb2="0" limb1anchor="-206.71658,17.100357" limb2anchor="240.93404,314.2632" name="Joint 5 - 0" canbesevered="True" limitenabled="True" upperlimit="1" lowerlimit="1" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="6" limb2="5" limb1anchor="12.863508,166.32117" limb2anchor="24.920118,-4.233658" name="Joint 6 - 5" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="7" limb2="4" limb1anchor="-31.693018,192.3671" limb2anchor="-17.998753,-171.94081" name="Joint 7 - 4" canbesevered="True" limitenabled="True" upperlimit="19" lowerlimit="-21.000017" stiffness="110.2" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="8" limb2="9" limb1anchor="7.261735,-199.69179" limb2anchor="4.70206,206.13895" name="Joint 8 - 9" canbesevered="True" limitenabled="True" upperlimit="2" lowerlimit="2" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="9" limb2="10" limb1anchor="16.53189,-206.37123" limb2anchor="25.111946,176.93028" name="Joint 9 - 10" canbesevered="True" limitenabled="True" upperlimit="6" lowerlimit="6" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="10" limb2="11" limb1anchor="-25.281126,-179.1568" limb2anchor="-19.54214,288.80844" name="Joint 10 - 11" canbesevered="True" limitenabled="True" upperlimit="12" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="6" limb2="12" limb1anchor="-5.0742693,-153.89728" limb2anchor="-8.085268,204.88557" name="Joint 6 - 12" canbesevered="True" limitenabled="True" upperlimit="15" lowerlimit="0" stiffness="10.2" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="14" limb2="13" limb1anchor="-20.822235,238.57141" limb2anchor="-6.2699556,-147.0212" name="Joint 14 - 13" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="14" limb2="15" limb1anchor="-13.952759,-211.16724" limb2anchor="-1.0285128,238.11653" name="Joint 14 - 15" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="15" limb2="16" limb1anchor="-32.412815,-224.19469" limb2anchor="-23.750769,272.73065" name="Joint 15 - 16" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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<joint limb1="8" limb2="7" limb1anchor="-2.5375626,206.07423" limb2anchor="-11.923471,-188.88716" name="Joint 8 - 7" canbesevered="True" limitenabled="True" upperlimit="1" lowerlimit="0" stiffness="10.2" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="17" limb2="0" limb1anchor="3.2695546,222.88483" limb2anchor="-293.9579,-259.82944" name="Joint 17 - 0" canbesevered="True" limitenabled="True" upperlimit="7" lowerlimit="-1.0000217" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="18" limb2="0" limb1anchor="59.431107,75.056435" limb2anchor="96.387,191.28354" name="Joint 18 - 0" canbesevered="True" limitenabled="True" upperlimit="3" lowerlimit="3" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="19" limb2="18" limb1anchor="-9.670767,199.32991" limb2anchor="-19.805859,-99.21819" name="Joint 19 - 18" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="10.2" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="19" limb2="20" limb1anchor="7.7758355,-185.72383" limb2anchor="17.893538,217.06789" name="Joint 19 - 20" canbesevered="True" limitenabled="True" upperlimit="1" lowerlimit="1" stiffness="10.2" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="20" limb2="21" limb1anchor="13.235329,-183.3436" limb2anchor="15.785755,167.1378" name="Joint 20 - 21" canbesevered="True" limitenabled="True" upperlimit="19" lowerlimit="-22.000011" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="22" limb2="23" limb1anchor="14.622921,-183.33511" limb2anchor="4.793541,332.3397" name="Joint 22 - 23" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="13" limb2="12" limb1anchor="-6.701734,175.23827" limb2anchor="-35.18261,-190.75322" name="Joint 13 - 12" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="1110.2" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="24" limb2="0" limb1anchor="-0,172.96" limb2anchor="286.0079,-234.41425" name="Joint 24 - 0" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="22" limb2="21" limb1anchor="-5.677608,191.9109" limb2anchor="6.452735,-203.93388" name="Joint 22 - 21" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="25" limb2="0" limb1anchor="25.794374,-198.8359" limb2anchor="12.023247,336.7112" name="Joint 25 - 0" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="4" limb2="3" limb1anchor="11.87763,171.67787" limb2anchor="-9.316782,-29.484194" name="Joint 4 - 3" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="18" lowerlimit="-22.000011" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
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<joint name="Joint Skirt11 - Skirt12" limb1="26" limb2="29" limb1anchor="361.97183,-436.76688" limb2anchor="147.17651,191.72757" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt21 - Skirt22" limb1="27" limb2="30" limb1anchor="322.02426,-417.41052" limb2anchor="286.3849,193.90634" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt31 - Skirt32" limb1="28" limb2="31" limb1anchor="195.9953,-288.2662" limb2anchor="-396.9212,237.24133" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-19.000002" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt14 - Skirt15" limb1="35" limb2="38" limb1anchor="-308.06348,-253.42296" limb2anchor="-319.67117,270.28302" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt24 - Skirt25" limb1="36" limb2="39" limb1anchor="-75.513855,-269.421" limb2anchor="-108.91586,238.77809" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt34 - Skirt35" limb1="37" limb2="40" limb1anchor="357.66434,-57.965565" limb2anchor="109.3985,404.19754" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt15 - Skirt16" limb1="38" limb2="41" limb1anchor="-153.94456,-98.58511" limb2anchor="-131.31706,329.60687" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt25 - Skirt26" limb1="39" limb2="42" limb1anchor="-100.71097,-154.82199" limb2anchor="-123.755516,309.7043" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt35 - Skirt36" limb1="40" limb2="43" limb1anchor="-137.53136,-142.32999" limb2anchor="-156.13263,371.09338" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt16 - Skirt17" limb1="41" limb2="44" limb1anchor="71.54451,-243.18982" limb2anchor="76.38439,519.6651" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt26 - Skirt27" limb1="42" limb2="45" limb1anchor="-126.64596,-333.6608" limb2anchor="-87.24637,292.33847" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint name="Joint Skirt36 - Skirt37" limb1="43" limb2="46" limb1anchor="16.374441,-407.30344" limb2anchor="84.71945,392.36435" canbesevered="True" limitenabled="True" upperlimit="30.36527" lowerlimit="-29.60324" stiffness="0" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="37" limb2="0" limb1anchor="174.16948,214.58461" limb2anchor="-214.7672,171.36899" name="Joint 37 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="28" limb2="0" limb1anchor="187.47804,12.453435" limb2anchor="23.86,65.61" name="Joint 28 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
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|
<joint limb1="36" limb2="0" limb1anchor="-83.40653,226.66193" limb2anchor="-255.3963,147.08878" name="Joint 36 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="35" limb2="0" limb1anchor="-89.58858,226.48926" limb2anchor="-249.77519,143.90297" name="Joint 35 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="27" limb2="0" limb1anchor="322.09064,-101.5493" limb2anchor="-0,11.93" name="Joint 27 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="26" limb2="0" limb1anchor="351.579,66.229614" limb2anchor="53.68,-65.61" name="Joint 26 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="31" limb2="34" limb1anchor="-268.9786,-792.98737" limb2anchor="159.73247,209.17154" name="Joint 31 - 34" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="30" limb2="33" limb1anchor="295.1845,-938.04614" limb2anchor="226.64995,-171.05112" name="Joint 30 - 33" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="29" limb2="32" limb1anchor="42.249947,-958.47424" limb2anchor="106.21306,-125.220764" name="Joint 29 - 32" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="55" limb2="50" limb1anchor="235.58116,374.19662" limb2anchor="208.08757,-692.8325" name="Joint 55 - 50" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="52" limb2="53" limb1anchor="329.05835,-619.9971" limb2anchor="303.95123,155.21893" name="Joint 52 - 53" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="54" limb2="51" limb1anchor="321.76355,195.65926" limb2anchor="323.0003,-662.65265" name="Joint 54 - 51" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="50" limb2="47" limb1anchor="289.3479,160.10461" limb2anchor="267.71893,-452.2599" name="Joint 50 - 47" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="51" limb2="48" limb1anchor="292.836,208.82489" limb2anchor="213.29181,-395.82248" name="Joint 51 - 48" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="52" limb2="49" limb1anchor="364.99487,227.01683" limb2anchor="162.35516,-376.47278" name="Joint 52 - 49" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="49" limb2="0" limb1anchor="212.35564,157.1491" limb2anchor="255.3287,211.32779" name="Joint 49 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="48" limb2="47" limb1anchor="-31.660467,-71.01227" limb2anchor="41.68863,-139.38165" name="Joint 48 - 47" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="49" limb2="47" limb1anchor="89.46,-41.75" limb2anchor="256.97296,-105.81369" name="Joint 49 - 47" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="2" limb2="1" limb1anchor="-101.39,208.75" limb2anchor="101.20521,140.57697" name="Joint 2 - 1" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="56" limb2="0" limb1anchor="-94.157425,394.36203" limb2anchor="-31.58884,328.3795" name="Joint 56 - 0" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-1.0000217" lowerlimit="-4.000005" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="57" limb2="56" limb1anchor="-301.17783,157.06358" limb2anchor="131.80644,277.09454" name="Joint 57 - 56" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-22.000011" lowerlimit="-68" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
<joint limb1="58" limb2="56" limb1anchor="223.49213,180.07454" limb2anchor="-288.77307,251.62401" name="Joint 58 - 56" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-19.000002" lowerlimit="34.999992" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
|
</Ragdoll> |