Files
BarotraumaModServer/LocalMods/Barotraumatic/Characters/Praywhale/Praywhale.xml
T

29 lines
8.6 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Character SpeciesName="Praywhale" Tags="" SpeciesTranslationOverride="" DisplayName="" Group="Whale" Humanoid="False" HasInfo="False" CanInteract="False" CanClimb="True" ForceSlowClimbing="False" Husk="False" HuskedSpecies="" NonHuskedSpecies="" UseHuskAppendage="False" NeedsAir="False" NeedsWater="False" UseHumanAI="False" IsMachine="False" CanSpeak="False" ShowHealthBar="True" UseBossHealthBar="True" Noise="100" Visibility="100" BloodDecal="blackblood" BleedParticleAir="blooddrop" BleedParticleWater="blackwaterblood" BleedParticleMultiplier="7" CanEat="True" EatingSpeed="350" UsePathFinding="True" PathFinderPriority="1" HideInSonar="False" HideInThermalGoggles="False" SonarDisruption="0" DistantSonarRange="10000" DisableDistance="25000" SoundInterval="10" DrawLast="False" AITurretPriority="1" AISlowTurretPriority="1" DespawnContainer="" MusicType="monster" MusicCommonness="1" MusicRangeMultiplier="1" UnlockKillAchievementForWholeCrew="False">
<ragdolls folder="default" />
<animations folder="default" />
<health Vitality="3000" DoesBleed="True" CrushDepth="Infinity" UseHealthWindow="False" BleedingReduction="15" BurnReduction="0" ConstantHealthRegeneration="0" HealthRegenerationWhenEating="10" StunImmunity="True" PoisonImmunity="False" PoisonVulnerability="0.4" EmpVulnerability="0" ApplyMovementPenalties="True" DieFromBeheading="True" AllowSeveringLegs="False" ApplyAfflictionColors="False" Immunities="" />
<ai CombatStrength="1200" Sight="1" Hearing="6" MaxPerceptionDistance="-1" AggressionHurt="80" AggressionGreed="10" FleeHealthThreshold="0" AttackWhenProvoked="True" AvoidGunfire="False" DamageThreshold="0" AvoidTime="3" MinFleeTime="20" AggressiveBoarding="False" EnforceAggressiveBehaviorForMissions="True" TargetOuterWalls="True" RandomAttack="False" CanOpenDoors="False" UsePathFindingToGetInside="False" KeepDoorsClosed="False" AvoidAbyss="False" StayInAbyss="False" PatrolFlooded="False" PatrolDry="False" StartAggression="0" MaxAggression="100" AggressionCumulation="0" WallTargetingMethod="Target" PlayDeadProbability="0">
<target damagethreshold="20" Tag="stronger" State="Avoid" Priority="90" ReactDistance="6000" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
<target damagethreshold="0" Tag="praywhalebaby" State="Protect" Priority="100" ReactDistance="50000" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
<target damagethreshold="0" Tag="moloch" State="Attack" Priority="60" ReactDistance="3000" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
<target damagethreshold="0" Tag="dead" State="Eat" Priority="60" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
<target damagethreshold="0" Tag="sonar" State="Aggressive" Priority="90" ReactDistance="8000" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Circle" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="4000" IgnoreTargetSize="False" CircleRotationSpeed="2" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
<target damagethreshold="0" Tag="human" State="Attack" Priority="20" ReactDistance="3200" AttackDistance="0" Timer="0" IgnoreContained="True" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Circle" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="1000" IgnoreTargetSize="False" CircleRotationSpeed="2" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
<target damagethreshold="0" Tag="tool" State="PassiveAggressive" Priority="70" ReactDistance="1000" AttackDistance="200" Timer="0" IgnoreContained="True" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
</ai>
<sound gender="None" File="%ModDir:2518816103%/Characters/Praywhale/pray_idle1.ogg" State="Idle" Range="8000" Volume="1.2" Tags="" />
<sound gender="None" File="%ModDir:2518816103%/Characters/Praywhale/pray_idle2.ogg" State="Idle" Range="8000" Volume="1.2" Tags="" />
<sound gender="None" File="%ModDir:2518816103%/Characters/Praywhale/pray_idle3.ogg" State="Idle" Range="8000" Volume="1.2" Tags="" />
<sound gender="None" File="%ModDir:2518816103%/Characters/Praywhale/pray_angry1.ogg" State="Attack" Range="8000" Volume="1.2" Tags="" />
<sound gender="None" File="%ModDir:2518816103%/Characters/Praywhale/pray_angry2.ogg" State="Attack" Range="5000" Volume="1.2" Tags="" />
<sound gender="None" File="%ModDir:2518816103%/Characters/Praywhale/pray_angry3.ogg" State="Attack" Range="5000" Volume="1" Tags="" />
<sound gender="None" File="%ModDir:2518816103%/Characters/Praywhale/pray_die1.ogg" State="Die" Range="1000" Volume="2" Tags="" />
<inventory Slots="Any, Any, Any,Any, Any, Any" AccessibleWhenAlive="False" Commonness="1">
<item amount="3" Identifier="diamond" />
<item amount="3" Identifier="swimbladder" />
<item amount="2" Identifier="oxygeniteshard" />
<item Identifier="swimbladder" />
</inventory>
<gibemitter Particle="blackgib" AngleMin="0" AngleMax="0" ScaleMin="10" ScaleMax="10" VelocityMin="0" VelocityMax="0" EmitInterval="0" ParticlesPerSecond="4" ParticleAmount="3" HighQualityCollisionDetection="False" CopyEntityAngle="False" />
</Character>