Files
BarotraumaModServer/LocalMods/Barotraumatic/Characters/Husk_Slipsuit/Animations/Husk_SlipsuitWalk.xml
T

2 lines
1.1 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<HumanWalk MultiplyByDir="True" GetUpForce="0.17000002" HeadLeanAmount="1" TorsoLeanAmount="0.4" FootMoveStrength="2" FootLiftHorizontalFactor="0.10000002" StepSizeWhenStanding="0.01,0" FootAngle="111" FootMoveOffset="-0,0" LegBendTorque="0.5" HandMoveAmount="0.35,0.15" HandMoveOffset="0.2,0.1" HandClampY="-0.15" ArmMoveStrength="0.3" HandMoveStrength="1" FixedHeadAngle="True" Flip="True" FlipCooldown="1" FlipDelay="0.5" HeadMoveForce="10" TorsoMoveForce="10" FootMoveForce="8" TailTorque="50" LegTorque="0" ColliderStandAngle="0" FootAngles="8: 0,11: 0,3: 0,5: 0" TailAngle="NaN" StepSize="0.2,0.2" HeadPosition="0.979826" TorsoPosition="0.8477594" StepLiftHeadMultiplier="1.5000001" StepLiftAmount="5" StepLiftOffset="-0.49999997" StepLiftFrequency="2" BackwardsMovementMultiplier="0.55" ClimbSpeed="1" SlideSpeed="2" ClimbBodyMoveForce="10.5" ClimbHandMoveForce="5.2" ClimbFootMoveForce="10" ClimbStepHeight="30" AnimationType="Walk" MovementSpeed="0.8" CycleSpeed="6.9399757" HeadAngle="-30" TorsoAngle="-30" HeadTorque="70" TorsoTorque="10" FootTorque="10" ArmIKStrength="3" HandIKStrength="2" />