280 lines
64 KiBLFS
XML
Executable File
280 lines
64 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
|
|
<Ragdoll type="Hammerheadmatriarch" Texture="Content/Characters/Hammerheadmatriarch/Hammerheadmatriarch.png" Color="255,255,255,255" SpritesheetOrientation="90" LimbScale="1" JointScale="1" TextureScale="1" ColliderHeightFromFloor="45" ImpactTolerance="50" CanEnterSubmarine="False" CanWalk="False" Draggable="True" MainLimb="Torso">
|
|
<collider radius="200" width="0" name="Main Collider" height="600" />
|
|
<limb id="0" name="Torso" type="Torso" height="350" width="500" notes="" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1163,1,500,558" origin="0.5112625,0.5286262" depth="0.2" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="bendjoint" resolution="5,5" multiplier="1.0" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="5" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="1" name="Head" type="Head" height="0" width="0" notes="" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="5" steerforce="0" stepoffset="0,0" radius="210" mass="0" density="50" pullpos="0,0" refjoint="-1" ignorecollisions="False" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1655,0,381,563" origin="0.4631682,0.5593005" depth="0.3" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="1" amplitude="0.4" changespeed="2" blendmode="Add" sync="-1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="True" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="inflate" resolution="5,5" frequency="10" scale="0.1" blendmode="Add" usemovementsine="False" stopwhenhostisdead="True" sync="-1" typename="inflate" strength="1" maxrotation="90" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.25" changespeed="2" blendmode="Add" sync="-1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="True" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0.5,0.2 1,0.3" row1="0,0 0,0 0.1,0.1 0.5,0.2 1,0.3" row2="0,0 0,0 0.1,0.1 0.5,0.25 1,0.5" row3="0,0 0,0 0.1,0.1 0.5,0.2 1,0.3" row4="0,0 0,0 0.1,0.1 0.5,0.2 1,0.3" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" multiplier="1.0" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="45" strength="5" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<conditionalsprite exclusive="True">
|
|
<conditional isDead="True" />
|
|
<deformablesprite texture="Content/Characters/Hammerheadmatriarch/Hammerheadmatriarch.png" sourcerect="366,0,381,563" origin="0.4631682,0.5593005" depth="0.3" subdivisions="5,5">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="2" changespeed="0.2" blendmode="Add" sync="-1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.3" changespeed="0.7" blendmode="Add" sync="-1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" />
|
|
<spritedeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0.25,0.25 0.5,0.5 1,1" row1="0,0 0,0 0.25,0.25 0.5,0.5 1,1" row2="0,0 0,0 0.25,0.25 0.5,0.5 1,1" row3="0,0 0,0 0.25,0.25 0.5,0.5 1,1" row4="0,0 0,0 0.25,0.25 0.5,0.5 1,1" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" multiplier="1.0" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="45" strength="5" />
|
|
</deformablesprite>
|
|
</conditionalsprite>
|
|
<damagemodifier damagesound="Gore" damagemultiplier="10" armorsector="0,360" deflectprojectiles="False" afflictionidentifiers="gunshotwound,lacerations,burn" probabilitymultiplier="1" afflictiontypes="" />
|
|
<damagemodifier damagemultiplier="2" armorsector="0,360" deflectprojectiles="False" afflictionidentifiers="bitewounds,blunttrauma,internaldamage" damagesound="" probabilitymultiplier="1" afflictiontypes="" />
|
|
</limb>
|
|
<limb id="2" radius="0" width="450" height="250" mass="0" name="Tail1" type="Tail" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="740,1,430,557" origin="0.5415135,0.5051444" depth="0.3" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="bendjoint" resolution="5,5" multiplier="1.0" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="2" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="3" width="204" height="224" name="Fin1" type="None" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="2" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="35" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="8,263,202,260" origin="0.5502423,0.3959902" depth="0.1" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="3,3" frequency="0.1" amplitude="0.25" changespeed="0.5" blendmode="Add" sync="-1" typename="noise" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
<spritedeformation type="custom" resolution="3,3" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0" row1="0.5,0.5 0.5,0.5 0.5,0.5" row2="1,0 1,1 1,1" sync="-1" typename="custom" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="4" radius="100" width="0" height="0" mass="0" name="Fin2" type="None" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="2" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="35" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="12,29,203,235" origin="0.541802,0.486223" depth="0.1" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="3,3" frequency="0.1" amplitude="0.25" changespeed="0.5" blendmode="Add" sync="-1" typename="noise" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
<spritedeformation type="custom" resolution="3,3" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0" row1="0.5,0.5 0.5,0.5 0.5,0.5" row2="1,0 1,1 1,1" sync="-1" typename="custom" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="5" width="0" height="0" name="RoundFin1" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="150" mass="0" density="2" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="35" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="2,533,325,210" origin="0.4948558,0.5242501" depth="0.1" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="3,3" frequency="0.1" amplitude="0.25" changespeed="0.5" blendmode="Add" sync="-1" typename="noise" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
<spritedeformation type="custom" resolution="3,3" frequency="0" amplitude="1" blendmode="Multiply" row0="1,0 1,0 1,0" row1="1,0 0.5,0.5 1,0" row2="0,0 0,0 0,0" sync="-1" typename="custom" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="6" radius="150" width="0" height="0" mass="0" name="RoundFin2" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="2" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="35" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="2,740,325,233" origin="0.4711748,0.5063239" depth="0.11" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="3,3" frequency="0.1" amplitude="0.25" changespeed="0.5" blendmode="Add" sync="-1" typename="noise" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
<spritedeformation type="custom" resolution="3,3" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0" row1="1,0 0.5,0.5 1,0" row2="1,0 1,0 1,0" sync="-1" typename="custom" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="7" width="243.95" height="389.3" name="SkirtA1" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="1" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="70" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1131,585,287,458" origin="0.3528613,0.4009167" depth="0.15" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="1" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="23" radius="0" width="276.25" height="387.6" name="SkirtA2" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="1" ignorecollisions="False" angulardamping="70" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="813,583,325,456" origin="0.5271671,0.4288104" depth="0.15" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="1" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="24" radius="0" width="362.1" height="390.15" name="SkirtA3" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="1" ignorecollisions="False" angulardamping="70" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="399,582,426,459" origin="0.5,0.5" depth="0.15" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="1" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="1,1 1,1 1,1 0.5,0.5 0,0" row1="1,1 1,1 1,1 0.5,0.5 0,0" row2="1,1 1,1 1,1 0.5,0.5 0,0" row3="1,1 1,1 1,1 0.5,0.5 0,0" row4="1,1 1,1 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="1,1 1,1 1,1 0.5,0.5 0,0" row1="1,1 1,1 1,1 0.5,0.5 0,0" row2="1,1 1,1 1,1 0.5,0.5 0,0" row3="1,1 1,1 1,1 0.5,0.5 0,0" row4="1,1 1,1 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="8" width="179.35" height="307.7" name="SkirtB1" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="1" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="70" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1044,1067,211,367" origin="0.4190488,0.5317273" depth="0.2" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="25" radius="0" width="192.1" height="314.5" name="SkirtB2" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="1" ignorecollisions="False" angulardamping="70" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="824,1066,226,370" origin="0.5,0.5" depth="0.2" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="26" radius="0" width="216.75" height="321.3" name="SkirtB3" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="1" ignorecollisions="False" angulardamping="70" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="578,1065,255,375" origin="0.5,0.5" depth="0.2" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="27" radius="0" width="496.4" height="318.75" name="SkirtB4" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="1" ignorecollisions="False" angulardamping="70" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="3,1063,584,375" origin="0.7135226,0.5147712" depth="0.2" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="1,1 1,1 1,1 0.5,0.5 0,0" row1="1,1 1,1 1,1 0.5,0.5 0,0" row2="1,1 1,1 1,1 0.5,0.5 0,0" row3="1,1 1,1 1,1 0.5,0.5 0,0" row4="1,1 1,1 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="2" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="1,1 1,1 1,1 0.5,0.5 0,0" row1="1,1 1,1 1,1 0.5,0.5 0,0" row2="1,1 1,1 1,1 0.5,0.5 0,0" row3="1,1 1,1 1,1 0.5,0.5 0,0" row4="1,1 1,1 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="9" width="226.1" height="515.95" name="SkirtC1" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="1" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="70" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="805,1445,266,607" origin="0.4268753,0.4967338" depth="0.175" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="3" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="3" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="10" sync="-1" typename="bendjoint" blendmode="Add" strength="2" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="29" radius="0" width="287.3" height="515.95" name="SkirtC2" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="1" ignorecollisions="False" angulardamping="70" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="477,1445,338,607" origin="0.4945396,0.492614" depth="0.175" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="3" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="3" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row1="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row2="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row3="0,0 0.5,0.5 1,1 0.5,0.5 0,0" row4="0,0 0.5,0.5 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="28" radius="0" width="413.1" height="515.95" name="SkirtC3" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="1" ignorecollisions="False" angulardamping="70" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="4,1445,486,607" origin="0.5654854,0.4695771" depth="0.175" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="3" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="1,1 1,1 1,1 0.5,0.5 0,0" row1="1,1 1,1 1,1 0.5,0.5 0,0" row2="1,1 1,1 1,1 0.5,0.5 0,0" row3="1,1 1,1 1,1 0.5,0.5 0,0" row4="1,1 1,1 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="3" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="1,1 1,1 1,1 0.5,0.5 0,0" row1="1,1 1,1 1,1 0.5,0.5 0,0" row2="1,1 1,1 1,1 0.5,0.5 0,0" row3="1,1 1,1 1,1 0.5,0.5 0,0" row4="1,1 1,1 1,1 0.5,0.5 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="10" width="346.8" height="164.9" name="SkirtD1" type="None" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="0.5" ignorecollisions="False" angulardamping="140" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1613,557,437,192" origin="0.4189696,0.6453495" depth="0.7" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="19" radius="0" width="372.3" height="184.45" name="SkirtD2" type="None" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="0.5" ignorecollisions="False" angulardamping="140" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1612,747,438,217" origin="0.5,0.5" depth="0.7" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
</limb>
|
|
<limb id="20" radius="0" width="371.45" height="187.85" name="SkirtD3" type="None" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="0.5" ignorecollisions="False" angulardamping="140" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1611,959,437,221" origin="0.5367573,0.4486468" depth="0.7" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="0,0 0,0 0,0 0,0 0,0" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="21" radius="0" width="373.15" height="313.65" name="SkirtD4" type="None" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="0.5" ignorecollisions="False" angulardamping="140" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<deformablesprite texture="" sourcerect="1611,1175,439,369" origin="0.5366619,0.3074546" depth="0.7" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0">
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="1" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="0.5" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="1,1 1,1 1,1 1,1 1,1" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="noise" resolution="5,5" frequency="0.01" amplitude="0.5" changespeed="0.5" blendmode="Add" sync="4" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<SpriteDeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0.5,0" row2="1,1 1,1 1,1 1,1 1,1" row3="1,1 1,1 1,1 1,1 1,1" row4="1,1 1,1 1,1 1,1 1,1" sync="-1" typename="custom" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
<spritedeformation type="bendjoint" resolution="5,5" maxrotation="30" sync="-1" typename="bendjoint" blendmode="Add" strength="1" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" onlyinwater="False" />
|
|
</deformablesprite>
|
|
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.1" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0.2" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
<damagemodifier armorsector="0,360" afflictiontypes="burn" damagemultiplier="0.5" deflectprojectiles="False" damagesound="" probabilitymultiplier="1" afflictionidentifiers="" />
|
|
</limb>
|
|
<limb id="11" width="286" height="100" name="LeftArm1" type="LeftArm" spriteorientation="270" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" radius="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1079,1532,286,158" origin="0.5,0.5" depth="0.6" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="12" radius="0" width="286" height="100" name="LeftArm2" type="LeftArm" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1076,1809,286,143" origin="0.5,0.5" depth="0.6" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="13" radius="0" width="286" height="100" name="RightArm2" type="RightArm" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1406,1809,286,143" origin="0.4881344,0.4860579" depth="0" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="14" radius="0" width="286" height="100" name="RightArm1" type="RightArm" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1421,1542,286,147" origin="0.5,0.5" depth="0" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="15" radius="0" width="400" height="70" name="LeftClaw1" type="LeftHand" spriteorientation="180" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1078,1723,426,90" origin="0.5,0.5" depth="0.6" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="16" radius="0" width="400" height="70" name="RightClaw1" type="RightHand" spriteorientation="180" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1532,1720,426,92" origin="0.5,0.6" depth="0" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="17" radius="0" width="400" height="70" name="LeftClaw2" type="LeftHand" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1078,1955,426,90" origin="0.5,0.6" depth="0.6" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="18" radius="0" width="400" height="70" name="RightClaw2" type="RightHand" spriteorientation="0" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="2" ignorecollisions="False" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3">
|
|
<deformablesprite texture="" sourcerect="1532,1954,426,92" origin="0.5,0.6" depth="0" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0"></deformablesprite>
|
|
</limb>
|
|
<limb id="22" width="93.50001" height="266.05" name="NoseAttack" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="True" attackpriority="1" steerforce="0" radius="0" density="0.5" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" healthindex="0" friction="0.3" restitution="0.05" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1">
|
|
<sprite texture="" sourcerect="1938,158,110,313" origin="0.5,0.5" depth="0" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" />
|
|
<attack submarineimpactmultiplier="5" targettype="Structure" priority="1" range="250" damagerange="400" cooldown="15" secondarycooldown="1" afterattack="FallBack" structuredamage="400" force="100" targetimpulse="1000" structuresoundtype="StructureBlunt" applyforceonlimbs="0, 3" context="Any" hitdetectiontype="Distance" itemdamage="200" stun="0" onlyhumans="False" torque="0" applyforcesonlyonce="False" targetimpulseworld="0,0" targetforce="0" targetforceworld="0,0" severlimbsprobability="0" stickchance="0" duration="0.1" cooldownrandomfactor="0.1" reverse="False" targetlimbtype="None" afterattackdelay="0" retreat="False" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear">
|
|
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
|
<Affliction identifier="internaldamage" strength="1000" />
|
|
</StatusEffect>
|
|
</attack>
|
|
</limb>
|
|
<joint limb1="1" limb2="0" limb1anchor="-174.2241,12.05397" limb2anchor="230.088,-7.789665" name="Joint 1 - 0" canbesevered="False" limitenabled="True" upperlimit="10" lowerlimit="-10" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="2" limb1anchor="-249.9327,-6.215336" limb2anchor="182.4334,-9.416095" name="Joint 0 - 2" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="4" limb1anchor="-14.32087,-80.0099" limb2anchor="-8.296177,81.25043" name="Joint 0 - 4" canbesevered="True" limitenabled="True" upperlimit="-38" lowerlimit="-62" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="14" limb1anchor="189.2043,37.79153" limb2anchor="-114.26,44.64662" name="Joint 0 - 14" canbesevered="True" limitenabled="True" upperlimit="141" lowerlimit="112" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="13" limb1anchor="198.0184,-79.52584" limb2anchor="-96.07294,-31.17442" name="Joint 0 - 13" canbesevered="True" limitenabled="True" upperlimit="231" lowerlimit="213" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="11" limb1anchor="208.9949,-121.2392" limb2anchor="-106.97,26.74" name="Joint 0 - 11" canbesevered="True" limitenabled="True" upperlimit="-50.00002" lowerlimit="-88.00002" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="12" limb1anchor="267.2223,108.3609" limb2anchor="-109.4,-17.02" name="Joint 0 - 12" canbesevered="True" limitenabled="True" upperlimit="117" lowerlimit="91" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="3" limb1anchor="63.31639,-108.9244" limb2anchor="3.439642,70.99994" name="Joint 0 - 3" canbesevered="True" limitenabled="True" upperlimit="-25.00002" lowerlimit="-55.00002" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="13" limb2="18" limb1anchor="115.67,-34.02" limb2anchor="-203.8319,13.33085" name="Joint 13 - 18" canbesevered="True" limitenabled="True" upperlimit="137" lowerlimit="109" stiffness="0.25" severanceprobabilitymodifier="0" scale="1" />
|
|
<joint limb1="14" limb2="16" limb1anchor="102.06,34.02" limb2anchor="-182.8098,-6.989933" name="Joint 14 - 16" canbesevered="True" limitenabled="True" upperlimit="-98.00002" lowerlimit="-122" stiffness="0.25" severanceprobabilitymodifier="0" scale="1" />
|
|
<joint limb1="11" limb2="17" limb1anchor="117.6313,35.09177" limb2anchor="-186.9918,10.47017" name="Joint 11 - 17" canbesevered="True" limitenabled="True" upperlimit="66" lowerlimit="53" stiffness="0.25" severanceprobabilitymodifier="0" scale="1" />
|
|
<joint limb1="12" limb2="15" limb1anchor="115.67,-34.12953" limb2anchor="-184.0301,-16.89171" name="Joint 12 - 15" canbesevered="True" limitenabled="True" upperlimit="267" lowerlimit="250" stiffness="0.25" severanceprobabilitymodifier="0" scale="1" />
|
|
<joint limb1="2" limb2="10" limb1anchor="-137.8407,-7.879963" limb2anchor="0.3250347,43.64072" name="Joint 2 - 10" canbesevered="False" limitenabled="True" upperlimit="270" lowerlimit="270" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="5" limb1anchor="-180.5483,91.71019" limb2anchor="6.8,-61.24" name="Joint 0 - 5" canbesevered="False" limitenabled="True" upperlimit="342" lowerlimit="342" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="6" limb1anchor="-230.4351,-91.60926" limb2anchor="6.982111,61.08958" name="Joint 0 - 6" canbesevered="False" limitenabled="True" upperlimit="10" lowerlimit="0" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="7" limb1anchor="-152.8381,-4.967737" limb2anchor="96.50256,-8.416684" name="Joint 0 - 7" canbesevered="False" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="10" limb2="19" limb1anchor="14.75196,-56.64618" limb2anchor="-20.87727,107.7341" name="Joint 10 - 19" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="19" limb2="20" limb1anchor="-14.43011,-100.491" limb2anchor="-28.69183,94.44974" name="Joint 19 - 20" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="20" limb2="21" limb1anchor="-16.76549,-115.494" limb2anchor="-17.98608,107.6283" name="Joint 20 - 21" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="1" limb2="22" limb1anchor="206.7185,-28.73208" limb2anchor="11.97764,-9.081385" name="Joint 1 - 22" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="7" limb2="23" limb1anchor="-98.69661,-0.1300369" limb2anchor="148.226,7.534222" name="Joint 7 - 23" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="23" limb2="24" limb1anchor="-168.3845,-3.798505" limb2anchor="204.9549,31.62011" name="Joint 23 - 24" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="8" limb2="25" limb1anchor="-86.42073,1.905803" limb2anchor="105.5709,-8.359675" name="Joint 8 - 25" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="25" limb2="26" limb1anchor="-116.4344,-10.1447" limb2anchor="113.1192,-8.606905" name="Joint 25 - 26" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="26" limb2="27" limb1anchor="-130.9346,-9.955917" limb2anchor="154.1395,-6.376718" name="Joint 26 - 27" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="9" limb2="29" limb1anchor="-113.9896,19.77437" limb2anchor="155.993,15.67004" name="Joint 9 - 29" canbesevered="False" limitenabled="True" upperlimit="30" lowerlimit="-30" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="29" limb2="28" limb1anchor="-174.1752,13.32974" limb2anchor="196.8684,1.048683" name="Joint 29 - 28" canbesevered="False" limitenabled="True" upperlimit="45" lowerlimit="-45" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="9" limb1anchor="-269.4908,24.92395" limb2anchor="109.1308,-9.167359" name="Joint 0 - 9" canbesevered="False" limitenabled="True" upperlimit="10" lowerlimit="-10" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
<joint limb1="0" limb2="8" limb1anchor="-179.9015,115.6594" limb2anchor="-18.15358,45.9981" name="Joint 0 - 8" canbesevered="False" limitenabled="True" upperlimit="0" lowerlimit="-30" stiffness="0.25" severanceprobabilitymodifier="1" scale="1" />
|
|
</Ragdoll> |