51 lines
4.1 KiBLFS
XML
Executable File
51 lines
4.1 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Afflictions>
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<Affliction name="Armored Spawner Damage" identifier="armoredspawnerdamage" type="armoredspawnerdamage" showiconthreshold="1000" ShowIconToOthersThreshold="1000" showinhealthscannerthreshold="1000" maxstrength="100">
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<Effect minstrength="0" maxstrength="100" strengthchange="0" />
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</Affliction>
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<Affliction name="Armored Spawner Break" identifier="armoredspawnerbreak" type="armoredspawnerbreak" showiconthreshold="1000" ShowIconToOthersThreshold="1000" showinhealthscannerthreshold="1000" maxstrength="100">
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<Effect minstrength="0" maxstrength="100" strengthchange="0" />
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</Affliction>
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<Affliction name="Spawner Armor Damage Reduction" identifier="spawnerarmordamagereduction" type="spawnerarmordamagereduction" showiconthreshold="100" ShowIconToOthersThreshold="100" showinhealthscannerthreshold="100" maxstrength="100">
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<Effect minstrength="0" maxstrength="100" strengthchange="0" resistancefor="damage" minresistance="0.85" maxresistance="0.85" />
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</Affliction>
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<Affliction name="Armored Spawner Grace Period" identifier="armorspawnerspare" type="armorspawnerspare" showiconthreshold="0" ShowIconToOthersThreshold="0" showinhealthscannerthreshold="0" maxstrength="100">
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<Effect minstrength="0" maxstrength="100" strengthchange="0">
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<StatusEffect type="Always" target="Character,NearbyCharacters" stackable="true" checkconditionalalways="true" delay="4.5" disabledeltatime="true" range="2700" targets="monster">
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<Conditional armorspawnerspare="gt 0" />
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<Affliction identifier="becomepassivehatchlings" strength="150" />
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</StatusEffect>
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<StatusEffect type="Always" target="Character" stackable="true" checkconditionalalways="true" delay="5" disabledeltatime="true" TeamID="Team1">
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<Conditional armorspawnerspare="gt 0" />
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<ReduceAffliction identifier="armorspawnerspare" strength="1000" />
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</StatusEffect>
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</Effect>
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</Affliction>
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<Affliction name="Armored Spawner Unspare" identifier="armorspawnerunspare" type="armorspawnerunspare" showiconthreshold="0" ShowIconToOthersThreshold="0" showinhealthscannerthreshold="0" maxstrength="100">
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<Effect minstrength="0" maxstrength="100" strengthchange="0">
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<StatusEffect type="Always" target="Character,NearbyCharacters" stackable="true" checkconditionalalways="true" disabledeltatime="true" range="2700" targets="monster">
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<Conditional armorspawnerunspare="gt 99" />
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<Affliction identifier="becomeaggressiveagainyellowboys" strength="150" />
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</StatusEffect>
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</Effect>
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</Affliction>
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<Affliction name="BecomePassiveHatchlings" identifier="becomepassivehatchlings" type="becomepassivehatchlings" showiconthreshold="0" ShowIconToOthersThreshold="0" showinhealthscannerthreshold="0" maxstrength="100">
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<Effect minstrength="0" maxstrength="100" strengthchange="-10">
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<StatusEffect type="Always" target="Character" stackable="true" checkconditionalalways="true" delay="1" disabledeltatime="true" TeamID="Team1">
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<Conditional speciesname="yellowboy2" />
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<ReduceAffliction identifier="becomepassivehatchlings" strength="1000" />
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</StatusEffect>
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</Effect>
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</Affliction>
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<Affliction name="BecomeAggressiveAgainYellowBoys" identifier="becomeaggressiveagainyellowboys" type="becomeaggressiveagainyellowboys" showiconthreshold="0" ShowIconToOthersThreshold="0" showinhealthscannerthreshold="0" maxstrength="100">
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<Effect minstrength="0" maxstrength="100" strengthchange="-10">
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<StatusEffect type="Always" target="Character" stackable="true" checkconditionalalways="true" disabledeltatime="true" TeamID="Team2" ConditionalComparison="AND">
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<Conditional TeamID="eq Team1" />
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<Conditional Group="eq mantisold" />
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<ReduceAffliction identifier="becomeaggressiveagainyellowboys" strength="1000" />
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<ReduceAffliction identifier="armorspawnerunspare" strength="1000" />
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<Affliction identifier="stun" strength="0.05" probability="1" multiplybymaxvitality="true" />
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</StatusEffect>
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</Effect>
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</Affliction>
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</Afflictions> |