Files
BarotraumaModServer/LocalMods/More Level Content/CSharp/Client/Generation/Map/Modules/TimedEventMapModule.cs
2026-06-09 00:42:10 +03:00

27 lines
739 BLFS
C#
Executable File

using Barotrauma;
using Barotrauma.Networking;
using MoreLevelContent.Networking;
namespace MoreLevelContent.Shared.Generation
{
// Client
abstract partial class TimedEventMapModule
{
protected override void InitProjSpecific()
{
if (GameMain.IsMultiplayer) NetUtil.Register(EventCreated, CreateEvent);
}
internal void CreateEvent(object[] args)
{
IReadMessage inMsg = (IReadMessage)args[0];
int id = (int)inMsg.ReadUInt32();
byte steps = inMsg.ReadByte();
LocationConnection connection = MapDirector.IdConnectionLookup[id];
CreateEvent(connection, steps);
}
}
}