260 lines
21 KiBLFS
XML
Executable File
260 lines
21 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<Item name="Auto-Trader (Weapons)" identifier="autotrader_weapons" allowattachitems="true" width="128" height="271" texturescale="1.0,1.0" scale="0.5" category="Machine">
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<sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1103,0,128,271" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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<SimpleStore canbeselected="true" powerconsumption="0.0" msg="ItemMsgInteractSelect" createbuttontext="campaignstoretab.buy">
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<GuiFrame relativesize="0.4,0.5" style="ItemUI" anchor="Center" />
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<sound file="%ModDir%/Sounds/cash-register.ogg" type="OnUse" range="200.0" loop="false" />
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<!-- Weapons -->
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<SellableItem identifier="revolver" requiredtime="1" requiredmoney="250" fabricationlimitmin="0" fabricationlimitmax="4" quality="3" />
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<SellableItem identifier="rifle" requiredtime="1" requiredmoney="500" fabricationlimitmin="0" fabricationlimitmax="1" quality="2" />
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<SellableItem identifier="harpooncoilrifle" requiredtime="1" requiredmoney="370" fabricationlimitmin="0" fabricationlimitmax="2" quality="2" />
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<SellableItem identifier="smg" requiredtime="1" requiredmoney="170" fabricationlimitmin="0" fabricationlimitmax="1" quality="2" />
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<!-- Gun Ammo -->
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<SellableItem identifier="smgmagazine" requiredtime="1" requiredmoney="60" fabricationlimitmin="0" fabricationlimitmax="5" />
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<SellableItem identifier="revolverround" requiredtime="1" requiredmoney="10" fabricationlimitmin="0" fabricationlimitmax="25" />
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<SellableItem identifier="shotgunshell" requiredtime="1" requiredmoney="15" fabricationlimitmin="0" fabricationlimitmax="15" />
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<SellableItem identifier="riflebullet" requiredtime="1" requiredmoney="15" fabricationlimitmin="0" fabricationlimitmax="10" />
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<!-- Spears -->
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<SellableItem identifier="spear" requiredtime="1" requiredmoney="5" fabricationlimitmin="0" fabricationlimitmax="30" />
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<SellableItem identifier="alienspear" requiredtime="1" requiredmoney="40" fabricationlimitmin="0" fabricationlimitmax="15" />
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<SellableItem identifier="explosivespear" requiredtime="1" requiredmoney="50" fabricationlimitmin="0" fabricationlimitmax="15" />
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<!-- Grenades -->
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<SellableItem identifier="40mmgrenade" requiredtime="1" requiredmoney="50" fabricationlimitmin="0" fabricationlimitmax="8" />
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<SellableItem identifier="40mmstungrenade" requiredtime="1" requiredmoney="55" fabricationlimitmin="0" fabricationlimitmax="4" />
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<!-- Flak Ammo -->
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<SellableItem identifier="flakcannonammobox" requiredtime="1" requiredmoney="130" fabricationlimitmin="0" fabricationlimitmax="4" />
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<SellableItem identifier="flakcannondirectionalammobox" requiredtime="1" requiredmoney="250" fabricationlimitmin="0" fabricationlimitmax="4" />
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<SellableItem identifier="flakcannonammoboxexplosive" requiredtime="1" requiredmoney="395" fabricationlimitmin="0" fabricationlimitmax="2" />
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<SellableItem identifier="flakcannonammoboxphysicorium" requiredtime="1" requiredmoney="450" fabricationlimitmin="0" fabricationlimitmax="2" />
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<!-- Coilgun -->
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<SellableItem identifier="coilgunammobox" requiredtime="1" requiredmoney="120" fabricationlimitmin="0" fabricationlimitmax="16" />
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<SellableItem identifier="physicoriumammobox" requiredtime="1" requiredmoney="330" fabricationlimitmin="0" fabricationlimitmax="2" />
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<SellableItem identifier="coilgunammoboxexplosive" requiredtime="1" requiredmoney="350" fabricationlimitmin="0" fabricationlimitmax="2" />
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<SellableItem identifier="coilgunammoboxpiercing" requiredtime="1" requiredmoney="260" fabricationlimitmin="0" fabricationlimitmax="2" />
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<!-- Chaingun -->
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<SellableItem identifier="chaingunammobox" requiredtime="1" requiredmoney="180" fabricationlimitmin="0" fabricationlimitmax="8" />
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<SellableItem identifier="chaingunammoboxshredder" requiredtime="1" requiredmoney="300" fabricationlimitmin="0" fabricationlimitmax="4" />
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<SellableItem identifier="chaingunammoboxphysicorium" requiredtime="1" requiredmoney="410" fabricationlimitmin="0" fabricationlimitmax="2" />
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<!-- Laser -->
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<SellableItem identifier="pulselaserammobox" requiredtime="1" requiredmoney="250" fabricationlimitmin="0" fabricationlimitmax="6" />
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<SellableItem identifier="pulselaserammoboxtrilaser" requiredtime="1" requiredmoney="435" fabricationlimitmin="0" fabricationlimitmax="2" />
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<!-- Depth Charges -->
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<SellableItem identifier="depthchargeshell" requiredtime="1" requiredmoney="120" fabricationlimitmin="0" fabricationlimitmax="4" />
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<SellableItem identifier="nucleardepthcharge" requiredtime="1" requiredmoney="450" fabricationlimitmin="0" fabricationlimitmax="2" />
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</SimpleStore>
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<ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
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<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
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</Item>
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<Item name="Auto-Trader (Supplies)" identifier="autotrader_supplies" allowattachitems="true" width="128" height="271" texturescale="1.0,1.0" scale="0.5" category="Machine">
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<sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1103,0,128,271" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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<SimpleStore canbeselected="true" powerconsumption="0.0" msg="ItemMsgInteractSelect" createbuttontext="campaignstoretab.buy">
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<GuiFrame relativesize="0.4,0.5" style="ItemUI" anchor="Center" />
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<sound file="%ModDir%/Sounds/cash-register.ogg" type="OnUse" range="200.0" loop="false" />
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<!-- Fuel -->
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<SellableItem identifier="fuelrod" requiredtime="1" requiredmoney="150" fabricationlimitmin="0" fabricationlimitmax="4" quality="4" />
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<SellableItem identifier="fulguriumfuelrod" requiredtime="1" requiredmoney="250" fabricationlimitmin="0" fabricationlimitmax="1" quality="2" />
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<SellableItem identifier="thoriumfuelrod" requiredtime="1" requiredmoney="200" fabricationlimitmin="0" fabricationlimitmax="2" quality="2" />
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<!-- Consumables -->
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<SellableItem identifier="flare" requiredtime="1" requiredmoney="5" fabricationlimitmin="0" fabricationlimitmax="16" />
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<SellableItem identifier="glowstick" requiredtime="1" requiredmoney="5" fabricationlimitmin="0" fabricationlimitmax="16" />
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<!-- Equipment -->
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<SellableItem identifier="flamer" requiredtime="1" requiredmoney="100" fabricationlimitmin="0" fabricationlimitmax="2" />
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<SellableItem identifier="backpack" requiredtime="1" requiredmoney="100" fabricationlimitmin="0" fabricationlimitmax="2" />
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<SellableItem identifier="toolbelt" requiredtime="1" requiredmoney="65" fabricationlimitmin="0" fabricationlimitmax="2" />
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<SellableItem identifier="weldingtool" requiredtime="1" requiredmoney="150" fabricationlimitmin="0" fabricationlimitmax="2" quality="2" />
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<SellableItem identifier="plasmacutter" requiredtime="1" requiredmoney="150" fabricationlimitmin="0" fabricationlimitmax="2" quality="2" />
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<SellableItem identifier="screwdriver" requiredtime="1" requiredmoney="100" fabricationlimitmin="0" fabricationlimitmax="1" quality="2" />
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<SellableItem identifier="wrench" requiredtime="1" requiredmoney="100" fabricationlimitmin="0" fabricationlimitmax="1" quality="2" />
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<SellableItem identifier="crowbar" requiredtime="1" requiredmoney="100" fabricationlimitmin="0" fabricationlimitmax="1" quality="2" />
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<!-- Tanks -->
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<SellableItem identifier="weldingfueltank" requiredtime="1" requiredmoney="120" fabricationlimitmin="0" fabricationlimitmax="4" quality="2" />
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<SellableItem identifier="incendiumfueltank" requiredtime="1" requiredmoney="250" fabricationlimitmin="0" fabricationlimitmax="2" quality="2" />
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<SellableItem identifier="oxygentank" requiredtime="1" requiredmoney="75" fabricationlimitmin="0" fabricationlimitmax="4" quality="2" />
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<SellableItem identifier="oxygenitetank" requiredtime="1" requiredmoney="175" fabricationlimitmin="0" fabricationlimitmax="2" quality="2" />
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</SimpleStore>
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<ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
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<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
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</Item>
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<Item name="Sonar Guide" identifier="sonarguide" tags="command" category="Machine,Weapon" spritecolor="255,255,255,255" Scale="1">
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<Sprite texture="%ModDir%/Pirate/pirate_weapons.png" sourcerect="2,147,91,95" depth="0.8" origin="0.5,0.5" />
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<SonarGuide PowerConsumption="800" minvoltage="0.5" />
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver">
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<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
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<requireditem items="screwdriver" type="Equipped" />
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<input name="power_in" displayname="connection.powerin" />
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</ConnectionPanel>
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<aitarget soundrange="8000" fadeouttime="5" />
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</Item>
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<Item name="Research Data" identifier="mailman_researchdata" category="Misc" hideinmenus="true" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
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<Price baseprice="4500" sold="false">
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<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.1" />
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<Price storeidentifier="merchantcity" sold="false" multiplier="1" />
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<Price storeidentifier="merchantresearch" sold="false" multiplier="1.5" />
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<Price storeidentifier="merchantmilitary" sold="false" multiplier="0.1" />
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<Price storeidentifier="merchantmine" sold="false" multiplier="0.1" />
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</Price>
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<PreferredContainer primary="crewcab" secondary="locker" />
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<InventoryIcon texture="%ModDir%/Missions/mission_items.png" sourcerect="411,253,35,53" origin="0.5,0.5" />
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<sprite texture="%ModDir%/Missions/mission_items.png" sourcerect="448,256,31,37" depth="0.8" origin="0.5,0.5" />
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<Body width="19" height="40" density="20" />
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<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect" />
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</Item>
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<Item name="Alien Object" identifier="abyssresearch_alienobject" category="Misc" hideinmenus="true" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
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<PreferredContainer primary="crewcab" secondary="locker" />
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<Price baseprice="10000" sold="false">
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<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.1" />
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<Price storeidentifier="merchantcity" sold="false" multiplier="1" />
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<Price storeidentifier="merchantresearch" sold="false" multiplier="1" />
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<Price storeidentifier="merchantmilitary" sold="false" multiplier="0.1" />
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<Price storeidentifier="merchantmine" sold="false" multiplier="0.1" />
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</Price>
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<InventoryIcon texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="431,1779,44,46" origin="0.5,0.5" />
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<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="431,1779,44,46" origin="0.5,0.5" />
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<Body width="44" height="46" density="20" />
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<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect">
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<StatusEffect type="OnSecondaryUse" target="This" Condition="0" setvalue="true">
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<Conditional Condition="eq 100" />
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<!-- TODO: Sound and effect -->
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<Sound file="Content/Items/Weapons/Emp.ogg" />
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<Explosion range="800.0" structuredamage="0" itemdamage="0" force="5" severlimbsprobability="0" flash="true" sparks="false" shockwave="false" flames="false" underwaterbubble="false" smoke="false" debris="false" flashduration="5" ignorecover="true" />
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<TriggerEvent>
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<ScriptedEvent identifier="alienobject_tp">
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<TeleportCharacterAction TargetTag="statuseffectuser" />
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<AfflictionAction targettag="statuseffectuser" affliction="concussion" strength="2" />
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<AfflictionAction targettag="statuseffectuser" affliction="nausea" strength="25" />
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<AfflictionAction targettag="statuseffectuser" affliction="stun" strength="2" />
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<AfflictionAction targettag="statuseffectuser" affliction="hallucinating" strength="80" />
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<WaitAction time="0.1" />
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<StatusEffectAction targettag="statuseffectuser">
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<StatusEffect target="this">
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<Sound file="Content/Items/Weapons/Emp.ogg" />
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<Explosion range="3000.0" structuredamage="0" itemdamage="0" force="5" severlimbsprobability="0" flash="true" sparks="false" shockwave="false" flames="false" underwaterbubble="false" smoke="false" debris="false" flashduration="5" ignorecover="true" />
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</StatusEffect>
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</StatusEffectAction>
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</ScriptedEvent>
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</TriggerEvent>
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</StatusEffect>
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<StatusEffect type="Always" target="this" Condition="0.5" disabledeltatime="true" />
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</Holdable>
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</Item>
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<Item name="Notice Board" identifier="mlc_noticeboard" nameidentifier="opdeco_hrelectricpanel" category="Decorative" scale="0.5">
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<sprite texture="Content/Map/Outposts/Art/HumanResourcesAssets.png" sourcerect="576,416,320,235" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
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</Item>
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<Item name="" identifier="syringegun_weapon" nameidentifier="syringegun" variantof="syringegun" category="Weapon" hideinmenus="true" tags="smallitem,weapon,gun,provocativetohumanai,mountableweapon">
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<PreferredContainer secondary="secarmcab,weaponholder" />
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<Price baseprice="310" sold="false">
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<Price storeidentifier="merchantoutpost" sold="false" />
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<Price storeidentifier="merchantcity" sold="false" />
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<Price storeidentifier="merchantresearch" sold="false" />
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<Price storeidentifier="merchantmilitary" sold="false" />
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<Price storeidentifier="merchantmine" sold="false" />
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<Price storeidentifier="merchantclown" sold="false" />
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</Price>
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<Fabricate />
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<Deconstruct time="10">
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<Item identifier="titaniumaluminiumalloy" />
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<Item identifier="plastic" />
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</Deconstruct>
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<InventoryIcon />
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<RangedWeapon launchimpulse="10.0" barrelpos="71,30" spread="0" unskilledspread="10" drawhudwhenequipped="true" crosshairscale="0.2" combatPriority="70">
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<Crosshair texture="Content/Items/Weapons/Crosshairs.png" sourcerect="0,256,256,256" />
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<CrosshairPointer texture="Content/Items/Weapons/Crosshairs.png" sourcerect="256,256,256,256" />
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<Sound file="Content/Items/Weapons/SyringeGun1.ogg" type="OnUse" range="1000" volume="0.75" />
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<Sound file="Content/Items/Weapons/SyringeGun2.ogg" type="OnUse" range="1000" volume="0.75" />
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<RequiredItems items="syringe" type="Contained" msg="ItemMsgSyringeRequired" />
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<RequiredSkill identifier="weapons" level="30" />
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<RequiredSkill identifier="medical" level="50" />
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</RangedWeapon>
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<ItemContainer capacity="1" maxstacksize="8" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0">
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<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
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<Containable items="syringe" />
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</ItemContainer>
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<SkillRequirementHint identifier="weapons" level="30" />
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<SkillRequirementHint identifier="medical" level="50" />
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</Item>
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<Item name="" identifier="sonarbeacon_abyssresearch" nameidentifier="sonarbeacon" hideinmenus="true" category="Equipment,Diving" Tags="smallitem,sonar,provocative" Scale="0.5" impactsoundtag="impact_metal_light">
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<Price baseprice="150" sold="false">
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<Price storeidentifier="merchantoutpost" sold="false" />
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<Price storeidentifier="merchantcity" sold="false" />
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<Price storeidentifier="merchantresearch" sold="false" />
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<Price storeidentifier="merchantmilitary" sold="false" />
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<Price storeidentifier="merchantmine" sold="false" />
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<Price storeidentifier="merchantclown" sold="false" />
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</Price>
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<Deconstruct time="15">
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<Item identifier="copper" />
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<Item identifier="plastic" amount="2" />
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</Deconstruct>
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,320,64,64" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Tools/tools.png" sourcerect="473,1,29,65" depth="0.55" origin="0.5,0.5" />
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<Body width="27" height="60" density="12" />
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<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="0,-15" msg="ItemMsgPickUpSelect" />
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<AiTarget soundrange="50000" sonarlabel="sonarbeacon.researcher" sight="500" staticsight="true" />
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<LightComponent LightColor="0.0,1.0,0.0,1.0" range="50" powerconsumption="10" blinkfrequency="2" IsOn="true" canbeselected="false">
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<StatusEffect type="OnActive" targettype="Contained" Condition="-0.1">
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<RequiredItem items="mobilebattery" type="Contained" />
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</StatusEffect>
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<StatusEffect type="OnActive" targettype="This" SoundRange="50000" setvalue="true">
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<Conditional Voltage="gt 0.5" targetitemcomponent="LightComponent" />
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<sound file="Content/Items/Weapons/SonarDecoy.ogg" range="500.0" loop="true" volume="0.25" />
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</StatusEffect>
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</LightComponent>
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<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
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<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
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<Containable items="mobilebattery">
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<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
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</Containable>
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</ItemContainer>
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</Item>
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<Item name="" identifier="toyhammer_sec" category="Weapon" hideinmenus="false" tags="smallitem,weapon,stunner,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
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<Price baseprice="80" sold="false">
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<Price storeidentifier="merchantoutpost" sold="false" />
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<Price storeidentifier="merchantcity" sold="false" />
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<Price storeidentifier="merchantresearch" sold="false" />
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<Price storeidentifier="merchantmilitary" sold="false" />
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<Price storeidentifier="merchantmine" sold="false" />
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<Price storeidentifier="merchantclown" minavailable="1" maxavailable="1" sold="true">
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<Reputation faction="clowns" min="80" />
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</Price>
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</Price>
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<Deconstruct time="10">
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<Item identifier="bikehorn" />
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<Item identifier="dementonite" />
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</Deconstruct>
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="641,960,64,64" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="0,311,121,55" depth="0.55" origin="0.5,0.5" />
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<Body width="120" height="48" density="20" />
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<MeleeWeapon slots="RightHand+LeftHand,Any" controlpose="true" aimpos="45,10" handle1="-20,0" handle2="-10,5" holdangle="60" reload="1" range="100" combatpriority="35" msg="ItemMsgPickUpSelect">
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<!--StatusEffect type="OnUse" target="This,Character">
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<Conditional IsBot="false" />
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<TriggerEvent identifier="sectoyhammer_clownrepcheck" triggeredEventUserTag="user" triggeredEventEntityTag="hammer"/>
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</StatusEffect-->
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<Attack targetimpulse="2">
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<Affliction identifier="stun" strength="3" />
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</Attack>
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<StatusEffect type="OnUse" target="This" disabledeltatime="false">
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<Conditional TeamID="!equals FriendlyNPC" />
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<TriggerEvent identifier="sectoyhammer_clownrepcheck" triggeredEventUserTag="user" triggeredEventEntityTag="hammer" />
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</StatusEffect>
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<StatusEffect type="OnUse" target="This" forceplaysounds="true">
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<Sound type="OnUse" file="Content/Items/Weapons/ToyHammerHit1.ogg" range="800" selectionmode="Random" />
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<Sound type="OnUse" file="Content/Items/Weapons/ToyHammerHit2.ogg" range="800" />
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<Sound type="OnUse" file="Content/Items/Weapons/ToyHammerHit3.ogg" range="800" />
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<Sound type="OnUse" file="Content/Items/Weapons/ToyHammerHit4.ogg" range="800" />
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<Sound type="OnUse" file="Content/Items/Weapons/ToyHammerHit5.ogg" range="800" />
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<Sound type="OnUse" file="Content/Items/Weapons/ToyHammerHit6.ogg" range="800" />
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</StatusEffect>
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</MeleeWeapon>
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</Item>
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<Item name="" identifier="relaystationsmaintenceguide" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
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<PreferredContainer primary="crewcab" secondary="locker" />
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<InventoryIcon texture="%ModDir%/Missions/mission_items.png" sourcerect="412,308,31,52" origin="0.5,0.5" />
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<Sprite texture="%ModDir%/Missions/mission_items.png" sourcerect="450,313,31,44" origin="0.5,0.5" depth="0.8" />
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<Body width="35" height="40" density="8" />
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<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect" />
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<Terminal canbeselected="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false" AutoHideScrollbar="true" readonly="true" autoscrolltobottom="false" linestartsymbol="" marginmultiplier="1.5" drawhudwhenequipped="true" welcomemessage="relaystation.maintenceguide" textcolor="50,50,50,255">
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<GuiFrame relativesize="0.3,0.5" anchor="Center" style="Paper" hidedragicons="true" />
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</Terminal>
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</Item>
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|
</Items> |