1379 lines
93 KiBLFS
XML
Executable File
1379 lines
93 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Randomevents>
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<!-- TODO: move all the mission-triggered events in this file ? (and move missionevent_mission stuff in missionevents.xml)-->
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<!-- Events defined in <EventPrefabs> can only be triggered via a console command or with a TriggerEventAction -->
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<EventPrefabs>
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<!-- ITEM EVENTS -->
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<ScriptedEvent identifier="nuclearbombexplosion" commonness="0">
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<TagAction criteria="itemtag:mudraptoregg" tag="egg" submarinetype="Outpost" ContinueIfNoTargetsFound="true" />
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<TagAction criteria="itemidentifier:crawleregg" tag="egg" submarinetype="Outpost" ContinueIfNoTargetsFound="true" />
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<TagAction criteria="itemidentifier:tigerthresheregg" tag="egg" submarinetype="Outpost" ContinueIfNoTargetsFound="true" />
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<StatusEffectAction targettag="egg">
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<StatusEffect target="This" condition="0.0" setvalue="true" />
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</StatusEffectAction>
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</ScriptedEvent>
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<ScriptedEvent identifier="defectivebotteamswap" commonness="0">
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<TagAction criteria="SpeciesName:Defensebot_defective" tag="defectivebot" />
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<!-- Turn hostile -->
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<NPCChangeTeamAction npctag="defectivebot" teamid="None" />
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</ScriptedEvent>
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<!-- GENERIC EVENTS -->
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<!-- BARTENDER -->
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<ScriptedEvent identifier="de-triggerevents-bartender" commonness="100">
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<TagAction criteria="player" tag="player" ContinueIfNoTargetsFound="true" />
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<TagAction criteria="itemidentifier:bartenderchair" tag="bar" ContinueIfNoTargetsFound="true" />
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<SpawnAction npcsetidentifier="DE_outpostnpcs" npcidentifier="bartender" targettag="bartender" requirespawnpointtag="true" spawnpointtag="bar" spawnlocation="Outpost" />
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<NPCOperateItemAction npctag="bartender" targettag="bar" operate="true" />
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<SetDataAction identifier="bartender_tipped" value="0" />
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<!--randomize amount of available drinks-->
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<!--Beer - Coalition Premium-->
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<RNGAction chance="0.5">
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<Success>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_coalitionbeer_amount" value="3" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_coalitionbeer_amount" value="6" />
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</Failure>
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</RNGAction>
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</Success>
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<Failure>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_coalitionbeer_amount" value="9" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_coalitionbeer_amount" value="12" />
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</Failure>
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</RNGAction>
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</Failure>
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</RNGAction>
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<!--Beer - Jovian Force-->
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<RNGAction chance="0.5">
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<Success>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_separatistbeer_amount" value="3" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_separatistbeer_amount" value="6" />
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</Failure>
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</RNGAction>
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</Success>
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<Failure>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_separatistbeer_amount" value="9" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_separatistbeer_amount" value="12" />
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</Failure>
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</RNGAction>
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</Failure>
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</RNGAction>
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<!--Beer - Liquid Ascension-->
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<RNGAction chance="0.5">
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<Success>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_huskbeer_amount" value="1" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_huskbeer_amount" value="3" />
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</Failure>
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</RNGAction>
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</Success>
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<Failure>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_huskbeer_amount" value="4" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_huskbeer_amount" value="5" />
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</Failure>
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</RNGAction>
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</Failure>
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</RNGAction>
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<!--Beer - Clown Juice-->
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<RNGAction chance="0.5">
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<Success>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_clownbeer_amount" value="2" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_clownbeer_amount" value="3" />
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</Failure>
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</RNGAction>
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</Success>
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<Failure>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_clownbeer_amount" value="6" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_clownbeer_amount" value="8" />
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</Failure>
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</RNGAction>
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</Failure>
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</RNGAction>
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<!--Whiskey-->
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<RNGAction chance="0.5">
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<Success>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_whiskey_amount" value="2" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_whiskey_amount" value="4" />
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</Failure>
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</RNGAction>
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</Success>
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<Failure>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_whiskey_amount" value="5" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_whiskey_amount" value="7" />
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</Failure>
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</RNGAction>
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</Failure>
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</RNGAction>
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<!--Rum-->
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<RNGAction chance="0.5">
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<Success>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_rum_amount" value="1" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_rum_amount" value="4" />
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</Failure>
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</RNGAction>
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</Success>
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<Failure>
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<RNGAction chance="0.5">
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<Success>
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<SetDataAction identifier="bt_rum_amount" value="5" />
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</Success>
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<Failure>
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<SetDataAction identifier="bt_rum_amount" value="9" />
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</Failure>
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</RNGAction>
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</Failure>
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</RNGAction>
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<CheckMissionAction MissionIdentifier="alcoholcontraband" Type="Current">
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<Success>
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<Goto name="end" />
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</Success>
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</CheckMissionAction>
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<Label name="waitforinput" />
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<WaitAction time="1" />
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<TriggerAction target1tag="bartender" target2tag="player" applytotarget2="bt_trig_player" waitforinteraction="true" />
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<!--check if player drank-->
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<CheckAfflictionAction identifier="drunk" targettag="bt_trig_player" minstrength="1">
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<Success>
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<!--check if player is drunk enough to leave a generous tip-->
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<CheckAfflictionAction identifier="drunk" targettag="bt_trig_player" minstrength="60">
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<Success>
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<CheckDataAction identifier="bartender_tipped" condition="eq 1">
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<Success>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.offerdrink.drunk" dialogtype="Regular">
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<Option text="eventtext.bartender.buy.coalitionbeer">
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<CheckDataAction identifier="bt_coalitionbeer_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="10">
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<Success>
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<MoneyAction amount="-10" />
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<SpawnAction itemidentifier="he-beercoalitionpremium" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_coalitionbeer_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.bartender.buy.separatistbeer">
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<CheckDataAction identifier="bt_separatistbeer_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="10">
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<Success>
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<MoneyAction amount="-10" />
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<SpawnAction itemidentifier="he-beerjovianforce" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_separatistbeer_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.bartender.buy.huskbeer">
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<CheckDataAction identifier="bt_huskbeer_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="59">
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<Success>
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<MoneyAction amount="-59" />
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<SpawnAction itemidentifier="he-beerliquidascension" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_huskbeer_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.bartender.buy.clownbeer">
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<CheckDataAction identifier="bt_clownbeer_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="38">
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<Success>
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<MoneyAction amount="-38" />
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<SpawnAction itemidentifier="he-beerclownjuice" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_clownbeer_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.bartender.buy.whiskey">
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<CheckDataAction identifier="bt_whiskey_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="125">
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<Success>
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<MoneyAction amount="-125" />
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<SpawnAction itemidentifier="he-whiskey" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_whiskey_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.bartender.buy.rum">
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<CheckDataAction identifier="bt_rum_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="150">
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<Success>
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<MoneyAction amount="-150" />
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<SpawnAction itemidentifier="rum" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_rum_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.option.decline">
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<ConversationAction text="eventtext.general.decline" dialogtype="Small" targettag="bt_trig_player" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Option>
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</ConversationAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.offerdrink.drunk" dialogtype="Regular">
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<Option text="eventtext.bartender.buy.coalitionbeer">
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<CheckDataAction identifier="bt_coalitionbeer_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="10">
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<Success>
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<MoneyAction amount="-10" />
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<SpawnAction itemidentifier="he-beercoalitionpremium" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_coalitionbeer_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.bartender.buy.separatistbeer">
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<CheckDataAction identifier="bt_separatistbeer_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="10">
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<Success>
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<MoneyAction amount="-10" />
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<SpawnAction itemidentifier="he-beerjovianforce" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_separatistbeer_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
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<Option text="eventtext.bartender.buy.huskbeer">
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<CheckDataAction identifier="bt_huskbeer_amount" value="neq 0">
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<Success>
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<CheckMoneyAction Amount="59">
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<Success>
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<MoneyAction amount="-59" />
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<SpawnAction itemidentifier="he-beerliquidascension" targetinventory="bt_trig_player" />
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<SetDataAction identifier="bt_huskbeer_amount" operation="add" value="-1" />
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckMoneyAction>
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</Success>
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<Failure>
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<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
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<ClearTagAction tag="bt_trig_player" />
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<GoTo name="waitforinput" />
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</Failure>
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</CheckDataAction>
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</Option>
|
|
<Option text="eventtext.bartender.buy.clownbeer">
|
|
<CheckDataAction identifier="bt_clownbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="38">
|
|
<Success>
|
|
<MoneyAction amount="-38" />
|
|
<SpawnAction itemidentifier="he-beerclownjuice" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_clownbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.whiskey">
|
|
<CheckDataAction identifier="bt_whiskey_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="125">
|
|
<Success>
|
|
<MoneyAction amount="-125" />
|
|
<SpawnAction itemidentifier="he-whiskey" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_whiskey_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.rum">
|
|
<CheckDataAction identifier="bt_rum_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="150">
|
|
<Success>
|
|
<MoneyAction amount="-150" />
|
|
<SpawnAction itemidentifier="rum" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_rum_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.drunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.tip">
|
|
<CheckMoneyAction Amount="50">
|
|
<Success>
|
|
<MoneyAction amount="-50" />
|
|
<SetDataAction identifier="bartender_tipped" value="1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.tip.success" />
|
|
<MissionAction missiontag="salvageartifact" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.tip.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Option>
|
|
<Option text="eventtext.option.decline">
|
|
<ConversationAction text="eventtext.general.decline" dialogtype="Small" targettag="bt_trig_player" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Option>
|
|
</ConversationAction>
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.offerdrink.slightdrunk" dialogtype="Regular">
|
|
<Option text="eventtext.bartender.buy.coalitionbeer">
|
|
<CheckDataAction identifier="bt_coalitionbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="10">
|
|
<Success>
|
|
<MoneyAction amount="-10" />
|
|
<SpawnAction itemidentifier="he-beercoalitionpremium" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_coalitionbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.slightdrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.separatistbeer">
|
|
<CheckDataAction identifier="bt_separatistbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="10">
|
|
<Success>
|
|
<MoneyAction amount="-10" />
|
|
<SpawnAction itemidentifier="he-beerjovianforce" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_separatistbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.slightdrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.huskbeer">
|
|
<CheckDataAction identifier="bt_huskbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="59">
|
|
<Success>
|
|
<MoneyAction amount="-59" />
|
|
<SpawnAction itemidentifier="he-beerliquidascension" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_huskbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.slightdrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.clownbeer">
|
|
<CheckDataAction identifier="bt_clownbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="38">
|
|
<Success>
|
|
<MoneyAction amount="-38" />
|
|
<SpawnAction itemidentifier="he-beerclownjuice" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_clownbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.slightdrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.whiskey">
|
|
<CheckDataAction identifier="bt_whiskey_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="125">
|
|
<Success>
|
|
<MoneyAction amount="-125" />
|
|
<SpawnAction itemidentifier="he-whiskey" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_whiskey_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.slightdrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.rum">
|
|
<CheckDataAction identifier="bt_rum_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="150">
|
|
<Success>
|
|
<MoneyAction amount="-150" />
|
|
<SpawnAction itemidentifier="rum" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_rum_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.slightdrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.option.decline">
|
|
<ConversationAction text="eventtext.general.decline" dialogtype="Small" targettag="bt_trig_player" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Option>
|
|
</ConversationAction>
|
|
</Failure>
|
|
</CheckAfflictionAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.offerdrink.nodrunk" dialogtype="Regular">
|
|
<Option text="eventtext.bartender.buy.coalitionbeer">
|
|
<CheckDataAction identifier="bt_coalitionbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="10">
|
|
<Success>
|
|
<MoneyAction amount="-10" />
|
|
<SpawnAction itemidentifier="he-beercoalitionpremium" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_coalitionbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.coalitionbeer.success.nodrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.separatistbeer">
|
|
<CheckDataAction identifier="bt_separatistbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="10">
|
|
<Success>
|
|
<MoneyAction amount="-10" />
|
|
<SpawnAction itemidentifier="he-beerjovianforce" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_separatistbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.separatistbeer.success.nodrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.huskbeer">
|
|
<CheckDataAction identifier="bt_huskbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="59">
|
|
<Success>
|
|
<MoneyAction amount="-59" />
|
|
<SpawnAction itemidentifier="he-beerliquidascension" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_huskbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.huskbeer.success.nodrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.clownbeer">
|
|
<CheckDataAction identifier="bt_clownbeer_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="38">
|
|
<Success>
|
|
<MoneyAction amount="-38" />
|
|
<SpawnAction itemidentifier="he-beerclownjuice" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_clownbeer_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.clownbeer.success.nodrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.whiskey">
|
|
<CheckDataAction identifier="bt_whiskey_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="125">
|
|
<Success>
|
|
<MoneyAction amount="-125" />
|
|
<SpawnAction itemidentifier="he-whiskey" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_whiskey_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.whiskey.success.nodrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.bartender.buy.rum">
|
|
<CheckDataAction identifier="bt_rum_amount" value="neq 0">
|
|
<Success>
|
|
<CheckMoneyAction Amount="150">
|
|
<Success>
|
|
<MoneyAction amount="-150" />
|
|
<SpawnAction itemidentifier="rum" targetinventory="bt_trig_player" />
|
|
<SetDataAction identifier="bt_rum_amount" operation="add" value="-1" />
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.success.nodrunk" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.buy.rum.failure" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckMoneyAction>
|
|
</Success>
|
|
<Failure>
|
|
<ConversationAction targettag="bt_trig_player" eventsprite="guywithalcohol" text="eventtext.bartender.outofstock" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Failure>
|
|
</CheckDataAction>
|
|
</Option>
|
|
<Option text="eventtext.option.decline">
|
|
<ConversationAction text="eventtext.general.decline" dialogtype="Small" targettag="bt_trig_player" />
|
|
<ClearTagAction tag="bt_trig_player" />
|
|
<GoTo name="waitforinput" />
|
|
</Option>
|
|
</ConversationAction>
|
|
</Failure>
|
|
</CheckAfflictionAction>
|
|
<Label name="end" />
|
|
</ScriptedEvent>
|
|
<!-- MONSTER EVENTS - UNUSED, what are these for? -->
|
|
<!-- RANDOM -->
|
|
<ScriptedEvent identifier="de-triggerevents-random">
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<TriggerEventAction identifier="de-triggerevents-mudraptors" />
|
|
</Success>
|
|
<Failure>
|
|
<TriggerEventAction identifier="de-triggerevents-crawlers" />
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure>
|
|
<RNGAction chance="0.99">
|
|
<Success>
|
|
<TriggerEventAction identifier="de-triggerevents-husks" />
|
|
</Success>
|
|
<Failure>
|
|
<!--<TriggerEventAction identifier="de-triggerevents-PLACEHOLDER" />-->
|
|
</Failure>
|
|
</RNGAction>
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure>
|
|
<!--<TriggerEventAction identifier="de-triggerevents-PLACEHOLDER" />-->
|
|
</Failure>
|
|
</RNGAction>
|
|
</ScriptedEvent>
|
|
<!-- MUDRAPTORS -->
|
|
<ScriptedEvent identifier="de-triggerevents-mudraptors">
|
|
<RNGAction chance="0.45">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_unarmored" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Success>
|
|
<Failure>
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_unarmored" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="smallmudraptoregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_veteran" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="boss" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Success>
|
|
<Failure>
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_veteran" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="boss" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_veteran" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="boss" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_unarmored" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairMudraptor_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="smallmudraptoregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="mediummudraptoregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="largemudraptoregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Failure>
|
|
</RNGAction>
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure></Failure>
|
|
</RNGAction>
|
|
</ScriptedEvent>
|
|
<!-- CRAWLERS -->
|
|
<ScriptedEvent identifier="de-triggerevents-crawlers">
|
|
<RNGAction chance="0.45">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Success>
|
|
<Failure>
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Success>
|
|
<Failure>
|
|
<SpawnAction SpeciesName="DE-Lairbroodmother" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="boss" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-LairCrawler_hatchling" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction ItemIdentifier="crawleregg" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Failure>
|
|
</RNGAction>
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure></Failure>
|
|
</RNGAction>
|
|
</ScriptedEvent>
|
|
<!-- HUSKS -->
|
|
<ScriptedEvent identifier="de-triggerevents-husks">
|
|
<RNGAction chance="0.45">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Success>
|
|
<Failure>
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure>
|
|
<RNGAction chance="0.5">
|
|
<Success>
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Success>
|
|
<Failure>
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="DE-Crawlerhusk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
<SpawnAction SpeciesName="Husk" LootingIsStealing="False" SpawnLocation="Outpost" SpawnPointType="Enemy" SpawnPointTag="nest" RequireSpawnPointTag="True" />
|
|
</Failure>
|
|
</RNGAction>
|
|
</Failure>
|
|
</RNGAction>
|
|
</Success>
|
|
<Failure></Failure>
|
|
</RNGAction>
|
|
</ScriptedEvent>
|
|
<!--SPECIAL CHARACTER EVENTS-->
|
|
<!--jokster death-->
|
|
<ScriptedEvent identifier="jokerdeath">
|
|
<SetDataAction identifier="jokerdeath" operation="Set" value="1" />
|
|
</ScriptedEvent>
|
|
<!--track kumo kills-->
|
|
<ScriptedEvent identifier="kumokill">
|
|
<SetDataAction identifier="kumokill" operation="Add" value="1" />
|
|
<TagAction criteria="humanprefabidentifier:kazuyakumo" tag="kumo" _npos="18821.275,-4662.4336" />
|
|
<StatusEffectAction targettag="kumo">
|
|
<StatusEffect target="Character" oneshot="true" comparison="And" disabledeltatime="true">
|
|
<ReduceAffliction type="damage" amount="1000" />
|
|
<ReduceAffliction type="bleeding" amount="1000" />
|
|
</StatusEffect>
|
|
</StatusEffectAction>
|
|
</ScriptedEvent>
|
|
<ScriptedEvent identifier="kumodeath">
|
|
<SetDataAction identifier="kumodead" operation="Set" value="1" />
|
|
<TagAction criteria="humanprefabidentifier:captainsmith" tag="groupattack" ContinueIfNoTargetsFound="true" _npos="18821.275,-4662.4336" />
|
|
<TagAction criteria="humanprefabidentifier:loyalcommissar" tag="groupattack" ContinueIfNoTargetsFound="true" _npos="18849.65,-4276.0493" />
|
|
<StatusEffectAction targettag="groupattack">
|
|
<StatusEffect target="Character" oneshot="true" comparison="And" disabledeltatime="true">
|
|
<ReduceAffliction type="damage" amount="1000" />
|
|
<ReduceAffliction type="bleeding" amount="1000" />
|
|
</StatusEffect>
|
|
</StatusEffectAction>
|
|
</ScriptedEvent>
|
|
<!--call kumo with her radio-->
|
|
<ScriptedEvent identifier="callkumo">
|
|
<SetDataAction identifier="calledkumo" operation="Set" value="1" />
|
|
<WaitAction time="2" />
|
|
<SetDataAction identifier="calledkumo" operation="Set" value="0" />
|
|
</ScriptedEvent>
|
|
<!-- SLOT MACHINE -->
|
|
<ScriptedEvent identifier="slotmachinewinnings" commonness="100">
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_sevens" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_sevens" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
<ParticleEmitter particle="confetti" scalemin="0.35" scalemax="0.5" anglemin="20" anglemax="160" distancemin="30" distancemax="50" emitinterval="0.25" particleamount="10" velocitymin="120" velocitymax="200" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_kings" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_kings" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
<ParticleEmitter particle="confetti" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" emitinterval="0.25" particleamount="15" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_queens" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_queens" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_spades" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_regulars" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_hearts" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_regulars" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_diamonds" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_regulars" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_clubs" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_regulars" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_reds" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_reds" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_accordion.ogg" loop="true" range="300" volume="1.6" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_blacks" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_blacks" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_accordion.ogg" loop="true" range="300" volume="1.6" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="sm_symbol_yellows" amount="3">
|
|
<Success>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_yellows" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
<StatusEffect target="This" duration="2" voltage="1" setvalue="true">
|
|
<Sound file="Content/Sounds/ClubMusic_accordion.ogg" loop="true" range="300" volume="1.6" frequencymultiplier="1.35" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="2" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="2" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX -->
|
|
</StatusEffectAction>
|
|
<Goto name="end" />
|
|
</Success>
|
|
</CheckItemAction>
|
|
<WaitAction Time="0.1" />
|
|
<CheckItemAction targettag="targetslotmachine" itemtags="prize" amount="1">
|
|
<Failure>
|
|
<StatusEffectAction targettag="targetslotmachine">
|
|
<StatusEffect target="This" targetslot="3">
|
|
<SpawnItem identifier="prize_none" spawnposition="ThisInventory" />
|
|
</StatusEffect>
|
|
<!-- JACKPOT VFX TESTING ONLY, ALWAYS DISABLE -->
|
|
<!-- JACKPOT VFX -->
|
|
<!--
|
|
<StatusEffect target="This" duration="5" voltage="1" setvalue="true" forceplaysounds="true" >
|
|
<Sound file="Content/Sounds/ClubMusic_alien.ogg" loop="true" range="300" volume="2" frequencymultiplier="1.35" />
|
|
<ParticleEmitter particle="nasonovsparkles" scalemin="0.5" scalemax="0.8" anglemin="0" anglemax="360" distancemin="5" distancemax="40" particlespersecond="20" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
<ParticleEmitter particle="confetti" scalemin="0.35" scalemax="0.5" anglemin="20" anglemax="160" distancemin="30" distancemax="50" emitinterval="0.25" particleamount="10" velocitymin="120" velocitymax="200" colormultiplier="255,255,255,255" lifetimemultiplier="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect>
|
|
<StatusEffect target="This" duration="5" offset="-29,55">
|
|
<ParticleEmitter particle="weldspark" scalemin="0.75" scalemax="1" anglemin="75" anglemax="105" distancemin="0" distancemax="10" particlespersecond="25" colormultiplier="255,255,255,255" lifetimemultiplier="2" velocitymin="120" velocitymax="200" />
|
|
</StatusEffect> -->
|
|
<!-- JACKPOT VFX -->
|
|
<!-- JACKPOT VFX TESTING ONLY, ALWAYS DISABLE -->
|
|
</StatusEffectAction>
|
|
</Failure>
|
|
</CheckItemAction>
|
|
<Label name="end" />
|
|
</ScriptedEvent>
|
|
<!-- MONEY -->
|
|
<ScriptedEvent identifier="givesevensprize">
|
|
<MoneyAction targettag="moneyrecipient" amount="2500" />
|
|
<ClearTagAction tag="moneyrecipient" />
|
|
</ScriptedEvent>
|
|
<ScriptedEvent identifier="givekingsprize">
|
|
<MoneyAction targettag="moneyrecipient" amount="1000" />
|
|
<ClearTagAction tag="moneyrecipient" />
|
|
</ScriptedEvent>
|
|
<ScriptedEvent identifier="givequeensprize">
|
|
<MoneyAction targettag="moneyrecipient" amount="800" />
|
|
<ClearTagAction tag="moneyrecipient" />
|
|
</ScriptedEvent>
|
|
<ScriptedEvent identifier="giveregularsprize">
|
|
<MoneyAction targettag="moneyrecipient" amount="300" />
|
|
<ClearTagAction tag="moneyrecipient" />
|
|
</ScriptedEvent>
|
|
<ScriptedEvent identifier="givecolorsprize">
|
|
<MoneyAction targettag="moneyrecipient" amount="150" />
|
|
<ClearTagAction tag="moneyrecipient" />
|
|
</ScriptedEvent>
|
|
</EventPrefabs>
|
|
</Randomevents> |