Files
BarotraumaModServer/LocalMods/DynamicEuropa/BackgroundCreatures/BackgroundCreaturePrefabs.xml
2026-06-09 00:42:10 +03:00

98 lines
8.0 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Override>
<backgroundcreatures>
<!-- I've tried a whole lot of tweaks but it doesnt play well with depth and parallax so I'll keep it disabled until devs drop the map visuals update sorry -->
<DugongR speed="30.0" wanderamount="2.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="3.0" disablerotation="true" disableflipping="true" mindepth="6000" maxdepth="10000" commonness="0" maxcount="1">
<!-- level commonness -->
<!-- <overridecommonness leveltype="coldcavernsbasic" commonness="8" />
<overridecommonness leveltype="coldcavernsadvanced" commonness="7" />
<overridecommonness leveltype="coldcavernsmaze" commonness="6" />
<overridecommonness leveltype="coldcavernstransition" commonness="5" />
<overridecommonness leveltype="ridgebasic" commonness="4" />
<overridecommonness leveltype="ridgeadvanced" commonness="3" />
<overridecommonness leveltype="plateaubasic" commonness="2" />
<overridecommonness leveltype="greatseabasic" commonness="1" />
<overridecommonness leveltype="greatseanarrow" commonness="1" />
<overridecommonness leveltype="coldcavernsoutpost" commonness="4" />
<overridecommonness leveltype="ridgeoutpost" commonness="3" />
<overridecommonness leveltype="plateauoutpost" commonness="2" />
<overridecommonness leveltype="greatseaoutpost" commonness="1" />
<overridecommonness leveltype="wastesoutpost" commonness="1" /> -->
<Sprite texture="%ModDir:2532991202%/BackgroundCreatures/BackgroundSubs.png" sourcerect="0,0,339,129" origin="0.5,0.5" />
<!-- <LightSprite texture="%ModDir:2532991202%/BackgroundCreatures/BackgroundSubs.png" sourcerect="0,131,339,129" origin="0.5,0.5" /> -->
</DugongR>
<DugongL speed="30.0" wanderamount="2.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="3.0" disablerotation="true" disableflipping="true" mindepth="6000" maxdepth="10000" commonness="0" maxcount="1">
<!-- level commonness -->
<!-- <overridecommonness leveltype="coldcavernsbasic" commonness="8" />
<overridecommonness leveltype="coldcavernsadvanced" commonness="7" />
<overridecommonness leveltype="coldcavernsmaze" commonness="6" />
<overridecommonness leveltype="coldcavernstransition" commonness="5" />
<overridecommonness leveltype="ridgebasic" commonness="4" />
<overridecommonness leveltype="ridgeadvanced" commonness="3" />
<overridecommonness leveltype="plateaubasic" commonness="2" />
<overridecommonness leveltype="greatseabasic" commonness="1" />
<overridecommonness leveltype="greatseanarrow" commonness="1" />
<overridecommonness leveltype="coldcavernsoutpost" commonness="4" />
<overridecommonness leveltype="ridgeoutpost" commonness="3" />
<overridecommonness leveltype="plateauoutpost" commonness="2" />
<overridecommonness leveltype="greatseaoutpost" commonness="1" />
<overridecommonness leveltype="wastesoutpost" commonness="1" /> -->
<Sprite texture="%ModDir:2532991202%/BackgroundCreatures/BackgroundSubs.png" sourcerect="340,0,339,129" origin="0.5,0.5" />
<LightSprite texture="%ModDir:2532991202%/BackgroundCreatures/BackgroundSubs.png" sourcerect="340,131,339,129" origin="0.5,0.5" />
</DugongL>
<!-- <overridecommonness leveltype="coldcavernsbasic" commonness="4" />
<overridecommonness leveltype="coldcavernsadvanced" commonness="4" />
<overridecommonness leveltype="coldcavernsmaze" commonness="4" />
<overridecommonness leveltype="coldcavernstransition" commonness="4" />
<overridecommonness leveltype="coldcavernsoutpost" commonness="4" />
<overridecommonness leveltype="coldcavernsadvanced" commonness="4" />
<overridecommonness leveltype="ridgebasic" commonness="3" />
<overridecommonness leveltype="ridgeadvanced" commonness="3" />
<overridecommonness leveltype="ridgeoutpost" commonness="3" />
<overridecommonness leveltype="plateaubasic" commonness="2" />
<overridecommonness leveltype="plateauoutpost" commonness="2" />
<overridecommonness leveltype="greatseabasic" commonness="1" />
<overridecommonness leveltype="greatseanarrow" commonness="1" />
<overridecommonness leveltype="greatseaoutpost" commonness="1" /> -->
<!-- Legacy, there is no Fish1 -->
<!-- guh fish -->
<Fish2 speed="80.0" wanderamount="0.1" wanderzamount="0.2" swarmmin="2" swarmmax="5" swarmradius="300" mindepth="600" maxdepth="999" scale="0.25" commonness="0" disablerotation="false" disableflipping="false" fadeoutdepth="1500">
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="10,23,243,125" />
<overridecommonness leveltype="coldcavernsoutpost" commonness="100" />
<!-- <overridecommonness leveltype="ridgeoutpost" commonness="100" /> -->
<!-- <overridecommonness leveltype="plateauoutpost" commonness="100" /> -->
<!-- <overridecommonness leveltype="greatseaoutpost" commonness="100" /> -->
<overridecommonness leveltype="wastesoutpost" commonness="100" />
</Fish2>
<!-- little bitey fish -->
<Fish3 speed="80.0" wanderamount="0.1" wanderzamount="0.2" swarmmin="2" swarmmax="5" swarmradius="300" mindepth="600" maxdepth="999" scale="0.25" commonness="0" disablerotation="false" disableflipping="false" fadeoutdepth="1500">&gt;
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="265,29,238,115" /><overridecommonness leveltype="coldcavernsoutpost" commonness="100" /><!-- <overridecommonness leveltype="ridgeoutpost" commonness="100" /> --><!-- <overridecommonness leveltype="plateauoutpost" commonness="100" /> --><overridecommonness leveltype="greatseaoutpost" commonness="100" /><!-- <overridecommonness leveltype="wastesoutpost" commonness="100" /> --></Fish3>
<!-- angler fish -->
<Fish4 speed="80.0" wanderamount="0.1" wanderzamount="0.2" swarmmin="2" swarmmax="5" swarmradius="300" mindepth="600" maxdepth="999" scale="0.25" commonness="0" disablerotation="false" disableflipping="false" fadeoutdepth="1500">
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="9,177,238,152" />
<!-- <overridecommonness leveltype="coldcavernsoutpost" commonness="100" /> -->
<overridecommonness leveltype="ridgeoutpost" commonness="100" />
<!-- <overridecommonness leveltype="plateauoutpost" commonness="100" /> -->
<overridecommonness leveltype="greatseaoutpost" commonness="100" />
<!-- <overridecommonness leveltype="wastesoutpost" commonness="100" /> -->
</Fish4>
<!-- testicle fish -->
<Fish5 speed="80.0" wanderamount="0.1" wanderzamount="0.2" swarmmin="2" swarmmax="5" swarmradius="300" mindepth="600" maxdepth="999" scale="0.25" commonness="0" disablerotation="false" disableflipping="false" fadeoutdepth="1500">
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="290,210,207,120" />
<!-- <overridecommonness leveltype="coldcavernsoutpost" commonness="100" /> -->
<overridecommonness leveltype="ridgeoutpost" commonness="100" />
<overridecommonness leveltype="plateauoutpost" commonness="100" />
<!-- <overridecommonness leveltype="greatseaoutpost" commonness="100" /> -->
<overridecommonness leveltype="wastesoutpost" commonness="100" />
</Fish5>
<!-- large fish -->
<Fish6 speed="80.0" wanderamount="0.1" wanderzamount="0.2" swarmmin="1" swarmmax="2" swarmradius="300" mindepth="600" maxdepth="999" scale="0.25" commonness="0" disablerotation="false" disableflipping="false" fadeoutdepth="1500">
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="55,341,411,171" />
<overridecommonness leveltype="coldcavernsoutpost" commonness="50" />
<overridecommonness leveltype="ridgeoutpost" commonness="50" />
<overridecommonness leveltype="plateauoutpost" commonness="50" />
<overridecommonness leveltype="greatseaoutpost" commonness="50" />
<overridecommonness leveltype="wastesoutpost" commonness="50" />
</Fish6>
</backgroundcreatures>
</Override>