Files
BarotraumaModServer/LocalMods/More Level Content/CSharp/Shared/Generation/Defs/PirateNPCSetDef.cs

14 lines
389 B
C#
Executable File

using Barotrauma;
using System;
using System.Collections.Generic;
using System.Text;
namespace MoreLevelContent.Shared.Generation
{
public class PirateNPCSetDef : DefWithDifficultyRange
{
internal readonly MissionPrefab Prefab;
internal PirateNPCSetDef(MissionPrefab prefab, string stringContainingDiff) : base(stringContainingDiff) => Prefab = prefab;
}
}