787 lines
48 KiBLFS
XML
Executable File
787 lines
48 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<Missions tags="MLC, mission">
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<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
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<!-- Distress Escort Missions -->
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<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
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<DistressEscort identifier="distress_lostdivercave" textidentifier="distressmission" tags="distress, easy, mlc" type="GoTo" customType="DistressEscort" commonness="8" reward="1500" successmessage="distress.lostdiversuccess">
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<Characters spawntype="Cave" hostile="false">
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<Item from="mlc_distress_npcs" identifier="lostdiver" allowordering="true" />
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</Characters>
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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</DistressEscort>
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<DistressEscort identifier="distress_lostdiverwreck" textidentifier="distressmission" tags="distress, easy, mlc" type="GoTo" customType="DistressEscort" commonness="5" reward="1500" requirewreck="true" successmessage="distress.lostdiversuccess">
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<Characters spawntype="Wreck" hostile="false">
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<Item from="mlc_distress_npcs" identifier="lostdiver" allowordering="true" />
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</Characters>
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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</DistressEscort>
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<DistressEscort identifier="distress_lostdiverruin" textidentifier="distressmission" tags="distress, medium, mlc" type="GoTo" customType="DistressEscort" commonness="4" reward="1500" requireruin="true" successmessage="distress.lostdiversuccess">
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<Characters spawntype="Ruin" hostile="false">
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<Item from="mlc_distress_npcs" identifier="insanediver" allowordering="true" />
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</Characters>
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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</DistressEscort>
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<DistressEscort identifier="distress_lostdiverabyss" textidentifier="distressmission" tags="distress, hard, mlc" type="GoTo" customType="DistressEscort" commonness="2" reward="2000" successmessage="distress.lostdiversuccess">
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<Characters spawntype="AbyssCave" hostile="false">
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<Item from="mlc_distress_npcs" identifier="abyssdiver" allowordering="true" />
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</Characters>
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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</DistressEscort>
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<!--DistressEscort
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identifier="distress_pirateambushcave"
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textidentifier="distressmission"
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tags="distress, medium, mlc"
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type="GoTo"
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customType="DistressEscort"
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commonness="1"
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reward="0"
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successmessage="distress.pirateambushsuccess">
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<Characters
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spawntype="Cave"
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hostile="true">
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<Item
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from="mlc_distress_npcs"
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identifier="piratediver"
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minmoney="500"
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maxmoney="1000" />
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<Item
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from="mlc_distress_npcs"
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identifier="piratediver"
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minmoney="500"
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maxmoney="1000" />
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<Item
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from="mlc_distress_npcs"
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identifier="piratediver"
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minmoney="500"
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maxmoney="1000" />
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</Characters>
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<Icon
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texture="%ModDir%/Missions/Icons.png"
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sourcerect="256,0,256,256"
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color="255,106,106" />
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<Reputation
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identifier="location"
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amount="3" amountforopposingfaction="-1" />
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</DistressEscort>
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<DistressEscort
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identifier="distress_pirateambushwreck"
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textidentifier="distressmission"
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tags="distress, medium, mlc"
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type="GoTo"
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customType="DistressEscort"
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commonness="1"
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reward="0"
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requirewreck="true"
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successmessage="distress.pirateambushsuccess">
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<Characters
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spawntype="Wreck"
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hostile="true">
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<Item
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from="mlc_distress_npcs"
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identifier="piratediver"
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minmoney="500"
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maxmoney="1000" />
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<Item
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from="mlc_distress_npcs"
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identifier="piratediver"
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minmoney="500"
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maxmoney="1000" />
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<Item
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from="mlc_distress_npcs"
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identifier="piratediver"
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minmoney="500"
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maxmoney="1000" />
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</Characters>
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<Reputation
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identifier="location"
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amount="3" amountforopposingfaction="-1" />
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<Icon
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texture="%ModDir%/Missions/Icons.png"
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sourcerect="256,0,256,256"
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color="255,106,106" />
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</DistressEscort-->
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<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
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<!-- Distress Shuttle Missions -->
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<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
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<DistressSubmarine identifier="distress_shiprescue0" textidentifier="distressmission" tags="distress, mlc, easy" type="GoTo" customType="DistressSubmarine" commonness="8" reward="2500" crewsurviveidentifier="distress.submarinesuccess.crew" subsalvagedidentifer="distress.submarinesuccess.sub" revealedFailureidentifer="distress.submarinefail" minleveldifficulty="0" maxleveldifficulty="20">
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<Submarine path="Content/Submarines/Selkie.sub" />
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<monsters commonness="100">
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<monster character="Crawler" min="1" max="2" />
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</monsters>
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<Characters>
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<Item from="mlc_distress_npcs" identifier="shuttlecaptain" allowordering="true" isCaptain="true" payout="150" color="250,164,107" />
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<Item from="outpostnpcs1" identifier="commoner" allowordering="true" payout="500" />
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</Characters>
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<message text="missionmessage0.distress_shiprescue" />
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<message text="missionmessage1.distress_shiprescue" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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<TriggerEvent state="1" delay="20" eventidentifier="hint_jumpstarter" />
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<TriggerEvent state="2" delay="20" eventidentifier="hint_jumpstarter" />
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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</DistressSubmarine>
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<DistressSubmarine identifier="distress_shiprescue1" textidentifier="distressmission" tags="distress, mlc, medium" type="GoTo" customType="DistressSubmarine" commonness="8" reward="3500" crewsurviveidentifier="distress.submarinesuccess.crew" subsalvagedidentifer="distress.submarinesuccess.sub" revealedFailureidentifer="distress.submarinefail" minleveldifficulty="20" maxleveldifficulty="40">
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<Submarine path="Content/Submarines/Venture.sub" />
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<monsters commonness="100">
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<monster character="Crawler" min="3" max="6" />
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</monsters>
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<monsters commonness="50">
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<monster character="Mudraptor" min="1" max="2" />
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<monster character="Mudraptor_unarmored" min="1" max="3" />
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</monsters>
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<monsters commonness="40">
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<monster character="Husk" min="4" max="7" />
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</monsters>
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<monsters commonness="20">
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<monster character="Tigerthresher" min="1" max="3" />
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<monster character="Bonethresher" min="1" max="2" />
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</monsters>
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<Characters>
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<Item from="mlc_distress_npcs" identifier="shuttlecaptain" allowordering="true" isCaptain="true" payout="250" color="250,164,107" />
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<Item from="escortnpcs1" identifier="vip" allowordering="true" payout="1000" />
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<Item from="escortnpcs1" identifier="securitynpc" allowordering="true" payout="250" />
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</Characters>
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<message text="missionmessage0.distress_shiprescue" />
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<message text="missionmessage1.distress_shiprescue" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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<TriggerEvent state="1" delay="20" eventidentifier="hint_jumpstarter" />
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<TriggerEvent state="2" delay="20" eventidentifier="hint_jumpstarter" />
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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</DistressSubmarine>
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<DistressSubmarine identifier="distress_shiprescue2" textidentifier="distressmission" tags="distress, mlc, hard" type="GoTo" customType="DistressSubmarine" commonness="5" reward="4500" crewsurviveidentifier="distress.submarinesuccess.crew" subsalvagedidentifer="distress.submarinesuccess.sub" revealedFailureidentifer="distress.submarinefail" minleveldifficulty="40">
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<Submarine path="Content/Submarines/Hemulen.sub" />
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<monsters commonness="100">
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<monster character="Crawler" min="4" max="8" />
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</monsters>
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<monsters commonness="50">
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<monster character="Mudraptor" min="2" max="3" />
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<monster character="Mudraptor_unarmored" min="1" max="3" />
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</monsters>
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<monsters commonness="40">
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<monster character="Husk" min="8" max="10" />
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</monsters>
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<monsters commonness="20">
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<monster character="Tigerthresher" min="2" max="4" />
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<monster character="Bonethresher" min="1" max="2" />
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</monsters>
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<Characters>
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<Item from="mlc_distress_npcs" identifier="shuttlecaptain" allowordering="true" isCaptain="true" payout="250" color="250,164,107" />
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<Item from="outpostnpcs1" identifier="commoner" allowordering="true" payout="500" />
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<Item from="escortnpcs1" identifier="vip" allowordering="true" payout="1000" />
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<Item from="escortnpcs1" identifier="vip" allowordering="true" payout="2000" />
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<Item from="escortnpcs1" identifier="securitynpc" allowordering="true" payout="250" />
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<Item from="escortnpcs1" identifier="securitynpc" allowordering="true" payout="250" />
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</Characters>
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<message text="missionmessage0.distress_shiprescue" />
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<message text="missionmessage1.distress_shiprescue" />
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<TriggerEvent state="1" delay="20" eventidentifier="hint_jumpstarter" />
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<TriggerEvent state="2" delay="20" eventidentifier="hint_jumpstarter" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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<TriggerEvent state="0" delay="5" eventidentifier="hint_jumpstarter" />
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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</DistressSubmarine>
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<DistressSubmarine identifier="distress_shiprescue_clown" textidentifier="distressmission" tags="distress, mlc, medium" type="GoTo" customType="DistressSubmarine" commonness="3" reward="3500" crewsurviveidentifier="distress.submarinesuccess.crew" subsalvagedidentifer="distress.submarinesuccess.sub" revealedFailureidentifer="distress.submarinefail">
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<Submarine path="Content/Submarines/Venture.sub" />
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<Characters>
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<Item from="mlc_distress_npcs" identifier="cuffedshuttlecaptain" allowordering="true" isCaptain="true" payout="200" color="250,164,107" />
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</Characters>
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<message text="missionmessage0.distress_shiprescue" />
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<message text="missionmessage1.distress_shiprescue" />
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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<TriggerEvent state="0" delay="5" eventidentifier="shuttle_clown" campaignonly="true" />
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<TriggerEvent state="1" delay="20" eventidentifier="hint_jumpstarter" />
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<TriggerEvent state="2" delay="20" eventidentifier="hint_jumpstarter" />
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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</DistressSubmarine>
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<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
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<!-- Distress Ghostship Missions -->
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<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
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<!-- Bandit -->
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<DistressGhostship identifier="distress_ghostship_bandit_easy" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="5" reward="0" successmessage="distress.success.distress_ghostship_bandit1" minleveldifficulty="0" maxleveldifficulty="20">
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<Submarines>
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<Sub path="Content/Submarines/Barsuk.sub" commonness="40" />
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<Sub path="Content/Submarines/Dugong.sub" commonness="35" />
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<Sub path="Content/Submarines/Camel.sub" commonness="25" />
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</Submarines>
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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<Characters>
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<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="100" maxmoney="300" alive="false">
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<AdditionalItems>
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<Item identifier="captains_notebook" />
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</AdditionalItems>
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<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
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</Item>
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<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="25" maxmoney="70" alive="false">
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<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
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</Item>
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<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="25" maxmoney="70" alive="false">
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<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
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</Item>
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</Characters>
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<Decals>
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<Item prefab="blood" count="20" />
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<Item prefab="explosion" count="2" preferedhull="roomname.commandroom" />
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</Decals>
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<!--DamageDevices>
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<Item tag="command" condition="0" all="true" />
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<Item tag="engine" condition="0" all="true" />
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</DamageDevices-->
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<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
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<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
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<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_bandit_2_easy" campaignonly="true" />
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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</DistressGhostship>
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<DistressGhostship identifier="distress_ghostship_bandit_easy2" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="5" reward="0" successmessage="distress.success.distress_ghostship_bandit1" minleveldifficulty="10" maxleveldifficulty="30">
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<Submarines>
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<Sub path="Content/Submarines/Barsuk.sub" commonness="25" />
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<Sub path="Content/Submarines/Dugong.sub" commonness="50" />
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<Sub path="Content/Submarines/Camel.sub" commonness="25" />
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</Submarines>
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<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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<Characters>
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<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="100" maxmoney="300" alive="false">
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<AdditionalItems>
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<Item identifier="captains_notebook" />
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</AdditionalItems>
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<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
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</Item>
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<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="25" maxmoney="70" alive="false">
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<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
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</Item>
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<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="25" maxmoney="70" alive="false">
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<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
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</Item>
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</Characters>
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<Decals>
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<Item prefab="blood" count="20" />
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<Item prefab="explosion" count="2" preferedhull="roomname.commandroom" />
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</Decals>
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<!--DamageDevices>
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<Item tag="command" condition="0" all="true" />
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<Item tag="engine" condition="0" all="true" />
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</DamageDevices-->
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<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
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<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
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<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_bandit_4_easy" campaignonly="true" />
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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</DistressGhostship>
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<DistressGhostship identifier="distress_ghostship_bandit_medium" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="4" reward="0" successmessage="distress.success.distress_ghostship_bandit1" minleveldifficulty="20" maxleveldifficulty="40">
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<Submarines>
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<Sub path="Content/Submarines/Barsuk.sub" commonness="25" />
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<Sub path="Content/Submarines/Dugong.sub" commonness="50" />
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<Sub path="Content/Submarines/Camel.sub" commonness="25" />
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</Submarines>
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|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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|
<Characters>
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<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="500" maxmoney="1000" alive="false">
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|
<AdditionalItems>
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|
<Item identifier="captains_notebook" />
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|
</AdditionalItems>
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
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|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
<Item prefab="explosion" count="2" preferedhull="roomname.commandroom" />
|
|
</Decals>
|
|
<!--DamageDevices>
|
|
<Item tag="command" condition="0" all="true" />
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|
<Item tag="engine" condition="0" all="true" />
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</DamageDevices-->
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|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
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<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
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<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_bandit_4_easy" campaignonly="true" />
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<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
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</DistressGhostship>
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<DistressGhostship identifier="distress_ghostship_bandit_medium1" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="4" reward="0" successmessage="distress.success.distress_ghostship_bandit1" minleveldifficulty="20" maxleveldifficulty="40">
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<Submarines>
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<Sub path="Content/Submarines/Barsuk.sub" commonness="25" />
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<Sub path="Content/Submarines/Dugong.sub" commonness="50" />
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<Sub path="Content/Submarines/Camel.sub" commonness="25" />
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</Submarines>
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|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
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|
<Characters>
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|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="500" maxmoney="1000" alive="false">
|
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<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
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</AdditionalItems>
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
<Item prefab="explosion" count="2" preferedhull="roomname.commandroom" />
|
|
</Decals>
|
|
<!--DamageDevices>
|
|
<Item tag="command" condition="0" all="true" />
|
|
<Item tag="engine" condition="0" all="true" />
|
|
</DamageDevices-->
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_bandit_4_medium" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<DistressGhostship identifier="distress_ghostship_bandit_hard1" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="4" reward="0" successmessage="distress.success.distress_ghostship_bandit1" minleveldifficulty="20" maxleveldifficulty="40">
|
|
<Submarines>
|
|
<Sub path="Content/Submarines/Barsuk.sub" commonness="25" />
|
|
<Sub path="Content/Submarines/Dugong.sub" commonness="50" />
|
|
<Sub path="Content/Submarines/Camel.sub" commonness="25" />
|
|
</Submarines>
|
|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
|
|
<Characters>
|
|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="500" maxmoney="1000" alive="false">
|
|
<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
|
|
</AdditionalItems>
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="gunshotwound" randomLimb="true" randomStrength="true" count="4" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
<Item prefab="explosion" count="2" preferedhull="roomname.commandroom" />
|
|
</Decals>
|
|
<!--DamageDevices>
|
|
<Item tag="command" condition="0" all="true" />
|
|
<Item tag="engine" condition="0" all="true" />
|
|
</DamageDevices-->
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_bandit_5_hard" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<!-- Husk -->
|
|
<DistressGhostship identifier="distress_ghostship_husks" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="5" reward="0" successmessage="distress.success.distress_ghostship_husks" minleveldifficulty="20">
|
|
<Submarines>
|
|
<Sub path="Content/Submarines/Camel.sub" commonness="1" />
|
|
<Sub path="Content/Submarines/Orca.sub" commonness="1" />
|
|
</Submarines>
|
|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
|
|
<Characters>
|
|
<!-- Husks -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="1" maxmoney="1" alive="true">
|
|
<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
|
|
</AdditionalItems>
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="200" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_clown" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<!-- Corpses -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
<Affliction identifier="huskinfectionresistance" strength="80" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_medic" minmoney="50" maxmoney="100" alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
<Affliction identifier="huskinfectionresistance" strength="80" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
</Decals>
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_husks" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<DistressGhostship identifier="distress_ghostship_husks1" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="5" reward="0" successmessage="distress.success.distress_ghostship_husks" minleveldifficulty="40">
|
|
<Submarines>
|
|
<Sub path="Content/Submarines/Azimuth.sub" commonness="1" />
|
|
<Sub path="Content/Submarines/Orca.sub" commonness="1" />
|
|
<Sub path="Content/Submarines/Typhon.sub" commonness="1" />
|
|
</Submarines>
|
|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
|
|
<Characters>
|
|
<!-- Husks -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="1" maxmoney="1" alive="true">
|
|
<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
|
|
</AdditionalItems>
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="100" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="1" maxmoney="1" alive="true">
|
|
<Affliction identifier="huskinfection" strength="200" />
|
|
<Affliction identifier="internaldamage" strength="199" />
|
|
<Affliction identifier="stun" strength="1" />
|
|
</Item>
|
|
<!-- Corpses -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="100" maxmoney="300" alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
<Affliction identifier="huskinfectionresistance" strength="80" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_medic" minmoney="50" maxmoney="100" alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
<Affliction identifier="huskinfectionresistance" strength="80" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
</Decals>
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_husks" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_husks" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<!-- Special -->
|
|
<DistressGhostship identifier="distress_ghostship_crawlers" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="3" reward="0" successmessage="distress.success.distress_ghostship_crawlers" minleveldifficulty="0">
|
|
<Submarines floodtargets="roomname.reactorroom, roomname.subbottomright" minfloodpercentage="0.1" maxfloodpercentage="0.15">
|
|
<Sub path="%ModDir%/Missions/barsuk_monster.sub" />
|
|
</Submarines>
|
|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
|
|
<Characters>
|
|
<!-- Corpses -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="100" maxmoney="300" alive="false">
|
|
<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
|
|
</AdditionalItems>
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="25" maxmoney="70" alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="25" maxmoney="70" alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="25" maxmoney="70" alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
</Decals>
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_husks" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_crawlernest" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<DistressGhostship identifier="distress_ghostship_prisonbreak" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="4" reward="0" successmessage="distress.success.distress_ghostship_prisonbreak" minleveldifficulty="15" maxleveldifficulty="40">
|
|
<Submarines traveltarget="Start">
|
|
<Sub path="Content/Submarines/Venture.sub" />
|
|
<Sub path="Content/Submarines/Hemulen.sub" />
|
|
</Submarines>
|
|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
|
|
<Characters>
|
|
<!-- Corpses -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="100" maxmoney="300" alive="false">
|
|
<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
|
|
</AdditionalItems>
|
|
<Affliction identifier="lacerations" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="blunttrauma" randomLimb="true" randomStrength="true" count="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="25" maxmoney="70" alive="false">
|
|
<Affliction identifier="lacerations" randomLimb="true" randomStrength="true" count="6" />
|
|
<Affliction identifier="blunttrauma" randomLimb="true" randomStrength="true" count="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
</Decals>
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_prisonbreak" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<DistressGhostship identifier="distress_ghostship_prisonbreak1" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="3" reward="0" successmessage="distress.success.distress_ghostship_prisonbreak" minleveldifficulty="30">
|
|
<Submarines traveltarget="Start">
|
|
<Sub path="Content/Submarines/Dugong.sub" commonness="50" />
|
|
</Submarines>
|
|
<Reputation identifier="location" amount="3" amountforopposingfaction="-1" />
|
|
<Characters>
|
|
<!-- Corpses -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="100" maxmoney="300" alive="false">
|
|
<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
|
|
</AdditionalItems>
|
|
<Affliction identifier="lacerations" randomLimb="true" randomStrength="true" count="4" />
|
|
<Affliction identifier="blunttrauma" randomLimb="true" randomStrength="true" count="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="25" maxmoney="70" alive="false">
|
|
<Affliction identifier="lacerations" randomLimb="true" randomStrength="true" count="4" />
|
|
<Affliction identifier="blunttrauma" randomLimb="true" randomStrength="true" count="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true" randomStrength="true" count="3" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blood" count="20" />
|
|
</Decals>
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_prisonbreak1" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<DistressGhostship identifier="distress_ghostship_alienship" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="1" reward="0" successmessage="distress.success.distress_ghostship_alienship" minleveldifficulty="30">
|
|
<Submarines floodtargets="roomname.armory" minfloodpercentage="1" maxfloodpercentage="1">
|
|
<Sub path="%ModDir%/Missions/dugong_alien.sub" />
|
|
</Submarines>
|
|
<Characters>
|
|
<!-- Insane -->
|
|
<Item from="mlc_distress_corpses" identifier="distress_captain" minmoney="100" maxmoney="300" alive="true" team="none">
|
|
<AdditionalItems>
|
|
<Item identifier="captains_notebook" />
|
|
</AdditionalItems>
|
|
<Affliction identifier="psychosis" strength="100" />
|
|
<Affliction identifier="deliriuminepoisoning" strength="100" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_officer" minmoney="25" maxmoney="70" alive="true" team="none">
|
|
<Affliction identifier="psychosis" strength="100" />
|
|
<Affliction identifier="deliriuminepoisoning" strength="100" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_engineer" minmoney="25" maxmoney="70" alive="true" team="none">
|
|
<Affliction identifier="psychosis" strength="100" />
|
|
<Affliction identifier="deliriuminepoisoning" strength="100" />
|
|
</Item>
|
|
<Item from="mlc_distress_corpses" identifier="distress_mechanic" minmoney="25" maxmoney="70" alive="true" team="none">
|
|
<Affliction identifier="psychosis" strength="100" />
|
|
<Affliction identifier="deliriuminepoisoning" strength="100" />
|
|
</Item>
|
|
<Item from="outpostnpcs1" identifier="researcher" minmoney="25" maxmoney="70" alive="true" team="none">
|
|
<Affliction identifier="psychosis" strength="100" />
|
|
<Affliction identifier="deliriuminepoisoning" strength="100" />
|
|
</Item>
|
|
</Characters>
|
|
<Decals>
|
|
<Item prefab="blackblood" count="20" />
|
|
<Item prefab="burnt" count="4" preferedhull="roomname.medbay" />
|
|
</Decals>
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.distress_ghostship_bandit1" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_fractal" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<DistressGhostship identifier="distress_ghostship_clowns" textidentifier="distressmission" tags="distress, mlc" type="GoTo" customType="DistressGhostship" commonness="2" reward="0" successmessage="distress.success.clowns" minleveldifficulty="0">
|
|
<Submarines>
|
|
<Sub path="Content/Submarines/Barsuk.sub" commonness="100" />
|
|
</Submarines>
|
|
<Decals>
|
|
<Item prefab="fruitsplatter_red" count="20" />
|
|
<Item prefab="fruitsplatter_green" count="20" />
|
|
<Item prefab="fruitsplatter_blue" count="20" />
|
|
<Item prefab="fruitsplatter_black" count="20" />
|
|
<Item prefab="fruitsplatter_white" count="20" />
|
|
</Decals>
|
|
<message header="missionheader0.distress_ghostship" text="missionmessage0.distress_ghostship" />
|
|
<message header="missionheader1.distress_ghostship" text="missionmessage1.quiet" />
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_ghostship_clowns" campaignonly="true" />
|
|
<Icon texture="%ModDir%/Missions/Icons.png" sourcerect="256,0,256,256" color="255,106,106" />
|
|
</DistressGhostship>
|
|
<!--DistressGhostship
|
|
identifier="distress_ghostship_outoffuel"
|
|
textidentifier="distressmission"
|
|
tags="distress, mlc"
|
|
type="GoTo"
|
|
customType="DistressGhostship"
|
|
commonness="10"
|
|
reward="0"
|
|
successmessage="distress.success.outoffuel">
|
|
|
|
<Reputation
|
|
identifier="location"
|
|
amount="3" amountforopposingfaction="-1" />
|
|
|
|
<Submarines floodtargets="roomname.commandroom, roomname.medbay"
|
|
minfloodpercentage="0.05" maxfloodpercentage="0.10" travelTarget="Start"
|
|
allowstealing="false">
|
|
<Sub path="Content/Submarines/Humpback.sub" commonness="100" />
|
|
</Submarines>
|
|
|
|
<RemoveItems>
|
|
<Item tag="reactorfuel" />
|
|
</RemoveItems>
|
|
|
|
<Decals>
|
|
<Item prefab="blood" count="40" />
|
|
</Decals>
|
|
|
|
<TagDevices>
|
|
<Item identifier="reactor1" tag="distress_reactor" />
|
|
</TagDevices>
|
|
|
|
|
|
<Characters>
|
|
<Item
|
|
from="mlc_special_npcs"
|
|
identifier="captain_dakota"
|
|
alive="true">
|
|
</Item>
|
|
|
|
<Item
|
|
from="mlc_distress_corpses"
|
|
identifier="distress_mechanic"
|
|
alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="lacerations" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bloodloss"
|
|
randomStrength="true" />
|
|
|
|
|
|
</Item>
|
|
|
|
<Item
|
|
from="mlc_distress_corpses"
|
|
identifier="distress_officer"
|
|
alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="lacerations" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bloodloss"
|
|
randomStrength="true" />
|
|
|
|
</Item>
|
|
|
|
<Item
|
|
from="mlc_distress_corpses"
|
|
identifier="distress_medic"
|
|
alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="lacerations" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bloodloss"
|
|
randomStrength="true" />
|
|
|
|
</Item>
|
|
|
|
<Item
|
|
from="mlc_distress_corpses"
|
|
identifier="distress_assistant"
|
|
alive="false">
|
|
<Affliction identifier="bitewounds" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="lacerations" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bleeding" randomLimb="true"
|
|
randomStrength="true"
|
|
amount="4" />
|
|
<Affliction identifier="bloodloss"
|
|
randomStrength="true" />
|
|
|
|
</Item>
|
|
</Characters>
|
|
|
|
<TriggerEvent state="0" delay="5" eventidentifier="distress_outofuel"
|
|
campaignonly="true" />
|
|
<Icon
|
|
texture="%ModDir%/Missions/Icons.png"
|
|
sourcerect="256,0,256,256"
|
|
color="255,106,106" />
|
|
</DistressGhostship-->
|
|
<!--DistressOutpost
|
|
identifier="distress_outpost"
|
|
textidentifier="distressmission"
|
|
tags="distress, mlc"
|
|
type="GoTo"
|
|
customType="DistressOutpost"
|
|
commonness="1"
|
|
reward="1000">
|
|
<OutpostGenParams identifier="site_02" />
|
|
<DecoItems>
|
|
<Item
|
|
path="%ModDir%/Map/Deco/cavedeco_lightpost.sub" />
|
|
<Item
|
|
path="%ModDir%/Map/Deco/cavedeco_lightpost.sub" />
|
|
<Item
|
|
path="%ModDir%/Map/Deco/cavedeco_lightpost.sub" />
|
|
<Item
|
|
path="%ModDir%/Map/Deco/cavedeco_lightpost.sub" />
|
|
<Item
|
|
path="%ModDir%/Map/Deco/cavedeco_lightpost.sub" />
|
|
</DecoItems>
|
|
<Entrance
|
|
path="%ModDir%/Map/Deco/cavedeco_entrance.sub" />
|
|
|
|
<Icon
|
|
texture="%ModDir%/Missions/Icons.png"
|
|
sourcerect="256,0,256,256"
|
|
color="255,106,106" />
|
|
</DistressOutpost-->
|
|
</Missions> |