10 lines
1.0 KiBLFS
XML
Executable File
10 lines
1.0 KiBLFS
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<levelobjects>
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<!-- a series of background chunks that spawn along walls -->
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<BackgroundChunks identifier="thalamuscavebackgroundchunks" spawnpos="Wall" minsurfacewidth="0" minsize="2" maxsize="3" randomrotation="-180,180" commonness="0" depthrange="1200,2000" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" swingamount="0" swingfrequency="0" scaleoscillation="0.2,0.2" scaleoscillationfrequency="0.1" sonardisruption="0" maxcount="2000" randomoffset="100,500">
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<Sprite texture="%ModDir%/Map/Biomes/ThalamusCave/BackgroundChunks.png" sourcerect="0,261,353,359" origin="0.5,0.5" />
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<Sprite texture="%ModDir%/Map/Biomes/ThalamusCave/BackgroundChunks.png" sourcerect="0,620,400,404" origin="0.5,0.5" />
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<Sprite texture="%ModDir%/Map/Biomes/ThalamusCave/BackgroundChunks.png" sourcerect="400,663,362,361" origin="0.5,0.5" />
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<overridecommonness leveltype="thalamuscave" commonness="100" />
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</BackgroundChunks>
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</levelobjects> |