Files
BarotraumaModServer/LocalMods/More Level Content/CSharp/Client/UI/MapUI.cs
2026-06-09 00:42:10 +03:00

274 lines
13 KiBLFS
C#
Executable File

using Barotrauma.MoreLevelContent.Shared.Utils;
using System.Reflection;
using MoreLevelContent;
using HarmonyLib;
using MoreLevelContent.Shared.Data;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MoreLevelContent.Shared;
using MoreLevelContent.Shared.Generation;
using System.Threading;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Reflection.Emit;
using Barotrauma.MoreLevelContent.Config;
namespace Barotrauma.MoreLevelContent.Client.UI
{
public class MapUI : Singleton<MapUI>
{
static FieldInfo zoomLevel;
static FieldInfo tooltipField;
static FieldInfo pendingSubInfoField;
static MethodInfo isInFogOfWar;
static bool _DrawingConnections = false;
public override void Setup()
{
var drawConnection = typeof(Map).GetMethod("DrawConnection", BindingFlags.NonPublic | BindingFlags.Instance);
var draw = AccessTools.Method(typeof(Map), nameof(Map.Draw));
zoomLevel = typeof(Map).GetField("zoom", BindingFlags.Instance | BindingFlags.NonPublic);
tooltipField = typeof(Map).GetField("tooltip", BindingFlags.Instance | BindingFlags.NonPublic);
pendingSubInfoField = AccessTools.Field(typeof(Map), "pendingSubInfo");
isInFogOfWar = AccessTools.Method(typeof(Map), "IsInFogOfWar");
_ = Main.Harmony.Patch(draw, transpiler: new HarmonyMethod(AccessTools.Method(typeof(MapUI), nameof(TranspileMapDraw))));
_ = Main.Harmony.Patch(drawConnection, postfix: new HarmonyMethod(GetType().GetMethod(nameof(OnDrawConnection), BindingFlags.NonPublic | BindingFlags.Static)));
}
private static SubmarineInfo.PendingSubInfo pendingSubInfo;
private static IEnumerable<CodeInstruction> TranspileMapDraw(IEnumerable<CodeInstruction> instructions, ILGenerator il)
{
Log.Debug("Transpiling map draw...");
bool finished = false;
var code = new List<CodeInstruction>(instructions);
for (int i = 0; i < code.Count; i++)
{
if (finished == false && code[i].opcode == OpCodes.Stloc_S && code[i].operand.ToString() == "Barotrauma.LocationConnection (32)")
{
finished = true;
yield return code[i];
yield return new CodeInstruction(OpCodes.Ldloc_S, code[i].operand); // Location connection
yield return new CodeInstruction(OpCodes.Ldarg_0); // Map
yield return new CodeInstruction(OpCodes.Ldarg_2); // Sprite batch
yield return new CodeInstruction(OpCodes.Ldloc_1); // View area
yield return new CodeInstruction(OpCodes.Ldloc_S, (byte)4); // View Offset
yield return new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(MapUI), nameof(DrawRevealedFeatures)));
yield return new CodeInstruction(OpCodes.Ldloc_S, code[i].operand);
}
yield return code[i];
}
if (!finished) Log.Error("Failed to find map transpile injection point!");
}
private static void DrawRevealedFeatures(LocationConnection connection, Map map, SpriteBatch spriteBatch, Rectangle viewArea, Vector2 viewOffset)
{
// Skip if we don't have a feature or pirate base
if (!CheckValid()) return;
// Both sides are in fog of war
bool inFow = (bool)isInFogOfWar.Invoke(map, new object[] { connection.Locations[0] }) && (bool)isInFogOfWar.Invoke(map, new object[] { connection.Locations[1] });
if (inFow)
{
DrawCustomConnections(spriteBatch, connection, viewArea, viewOffset, map, true);
//Log.Debug("Drew custom connection");
}
bool CheckValid()
{
var feature = connection.LevelData.MLC().MapFeatureData;
var pirateBase = connection.LevelData.MLC().PirateData;
if (pirateBase.HasPirateBase && pirateBase.Revealed) return true;
// Not valid if we don't have a feature
if (!feature.HasFeature) return false;
// Not valid if the feature isn't revealed
if (!feature.Revealed) return false;
// Not valid if the feature starts revealed
if (!feature.Feature.Display.HideUntilRevealed) return false;
return true;
}
}
private static void OnDrawConnection(SpriteBatch spriteBatch, LocationConnection connection, Rectangle viewArea, Vector2 viewOffset, Map __instance, bool __state)
{
if (__state) return;
DrawCustomConnections(spriteBatch, connection, viewArea, viewOffset, __instance, false);
}
private static void DrawCustomConnections(SpriteBatch spriteBatch, LocationConnection connection, Rectangle viewArea, Vector2 viewOffset, Map __instance, bool drawInFOW)
{
_DrawingConnections = false;
if (connection == null || spriteBatch == null) return;
LevelData_MLCData data = connection.LevelData.MLC();
Vector2? connectionStart = null;
Vector2? connectionEnd = null;
Vector2 rectCenter = viewArea.Center.ToVector2();
int startIndex = connection.CrackSegments.Count > 2 ? 1 : 0;
int endIndex = connection.CrackSegments.Count > 2 ? connection.CrackSegments.Count - 1 : connection.CrackSegments.Count;
float zoom = (float)zoomLevel.GetValue(__instance);
int iconCount, iconIndex = GetIconIndex(connection);
for (int i = startIndex; i < endIndex; i++)
{
var segment = connection.CrackSegments[i];
Vector2 start = rectCenter + (segment[0] + viewOffset) * zoom;
Vector2 end = rectCenter + (segment[1] + viewOffset) * zoom;
connectionEnd = end;
if (!connectionStart.HasValue) { connectionStart = start; }
}
iconCount = GetIconCount(__instance, connection);
if (drawInFOW)
{
iconCount = 0;
DrawMapFeature(data);
DrawPirateBase();
return;
}
if (data.HasBeaconConstruction && ConfigManager.Instance.Config.NetworkedConfig.GeneralConfig.EnableConstructionSites)
{
LocalizedString localizedString = TextManager.GetWithVariable("mlc.beaconconsttooltip", "[requestedsupplies]", data.GetRequestedSupplies());
DrawIcon("BeaconConst", (int)(28 * zoom), RichString.Rich(localizedString));
}
if (data.HasDistress && ConfigManager.Instance.Config.NetworkedConfig.GeneralConfig.EnableDistressMissions)
{
string tooltip = "mlc.distresstooltip";
string iconStyle = "DistressBeacon";
if (data.DistressStepsLeft <= 3)
{
tooltip = "mlc.distresstooltipfaint";
iconStyle = "DistressBeaconFaint";
}
LocalizedString localizedString = TextManager.Get(tooltip);
DrawIcon(iconStyle, (int)(28 * zoom), RichString.Rich(localizedString));
}
if (data.HasLostCargo)
{
DrawIcon("LostCargo", (int)(28 * zoom), RichString.Rich(TextManager.Get("mlc.lostcargotooltip")));
}
if (data.HasRelayStation && ConfigManager.Instance.Config.NetworkedConfig.GeneralConfig.EnableRelayStations)
{
var iconName = data.RelayStationStatus == RelayStationStatus.Active ? "RelayStationActive" : "RelayStationInactive";
var locString = data.RelayStationStatus == RelayStationStatus.Active ? "mlc.relaystationtooltip.active" : "mlc.relaystationtooltip.inactive";
LocalizedString localizedString = TextManager.Get(locString);
DrawIcon(iconName, (int)(28 * zoom), RichString.Rich(localizedString));
}
DrawPirateBase();
DrawMapFeature(data);
void DrawMapFeature(LevelData_MLCData data)
{
if (!ConfigManager.Instance.Config.NetworkedConfig.GeneralConfig.EnableMapFeatures) return;
if (data.MapFeatureData.Name.IsEmpty) return;
if (!data.MapFeatureData.Revealed && !GameMain.DebugDraw && !Commands.DisplayAllMapLocations) return;
if (!MapFeatureModule.TryGetFeature(data.MapFeatureData.Name, out MapFeature feature))
{
Log.Error($"Failed to find map feature with identifier {data.MapFeatureData.Name}!!");
return;
}
var tooltip = TextManager.Get(feature.Display.Tooltip);
if (GameMain.DebugDraw)
{
tooltip = $"{tooltip.Value} + {data.MapFeatureData.Revealed}";
}
DrawIcon(feature.Display.Icon, (int)(28 * zoom), RichString.Rich(tooltip));
}
void DrawPirateBase()
{
if (ConfigManager.Instance.Config.NetworkedConfig.PirateConfig.EnablePirateBases &&
data.PirateData.HasPirateBase &&
(GameMain.DebugDraw || Commands.DisplayAllMapLocations || data.PirateData.Revealed))
{ } else { return; }
LocalizedString text = "";
switch (data.PirateData.Status)
{
case PirateOutpostStatus.Active:
text = TextManager.Get("piratebase.active");
break;
case PirateOutpostStatus.Destroyed:
text = TextManager.Get("piratebase.destroyed");
break;
case PirateOutpostStatus.Husked:
text = TextManager.Get("piratebase.husked");
break;
}
if (GameMain.DebugDraw)
{
text += $" Revealed: {data.PirateData.Revealed}";
}
DrawIcon(data.PirateData.Status == PirateOutpostStatus.Active ? "PirateBase" : "PirateBaseDestroyed", (int)(28 * zoom), RichString.Rich(text));
}
void DrawIcon(string iconStyle, int iconSize, RichString tooltipText)
{
Vector2 iconPos = (connectionStart.Value + connectionEnd.Value) / 2;
Vector2 iconDiff = Vector2.Normalize(connectionEnd.Value - connectionStart.Value) * iconSize;
iconPos += (iconDiff * -(iconCount - 1) / 2.0f) + iconDiff * iconIndex;
var style = GUIStyle.GetComponentStyle(iconStyle);
if (style == null)
{
Log.Error($"Unable to find icon style {style}");
return;
}
bool mouseOn = Vector2.DistanceSquared(iconPos, PlayerInput.MousePosition) < iconSize * iconSize && IsPreferredTooltip(iconPos, __instance);
Sprite iconSprite = style.GetDefaultSprite();
iconSprite.Draw(spriteBatch, iconPos, (mouseOn ? style.HoverColor : style.Color) * 0.7f,
scale: iconSize / iconSprite.size.X);
if (mouseOn)
{
tooltipField.SetValue(__instance, (new Rectangle((iconPos - Vector2.One * iconSize / 2).ToPoint(), new Point(iconSize)), tooltipText));
}
iconIndex++;
}
bool IsPreferredTooltip(Vector2 tooltipPos, Map map) => tooltipField.GetValue(map) == null || Vector2.DistanceSquared(tooltipPos, PlayerInput.MousePosition) < Vector2.DistanceSquared((tooltipField.GetValue(map) as (Rectangle targetArea, RichString tip)?).Value.targetArea.Center.ToVector2(), PlayerInput.MousePosition);
int GetIconCount(Map __instance, LocationConnection connection)
{
int iconCount = 0;
float subCrushDepth = SubmarineInfo.GetSubCrushDepth(SubmarineSelection.CurrentOrPendingSubmarine(), ref pendingSubInfo);
if (connection.LevelData.InitialDepth * Physics.DisplayToRealWorldRatio > subCrushDepth)
{
iconIndex++;
iconCount++;
}
else if ((connection.LevelData.InitialDepth + connection.LevelData.Size.Y) * Physics.DisplayToRealWorldRatio > subCrushDepth)
{
iconIndex++;
iconCount++;
}
return iconCount;
}
int GetIconIndex(LocationConnection connection)
{
int index = 0;
if (connection.LevelData.HasBeaconStation) index++;
if (connection.Locked) index++;
if (connection.LevelData.HasHuntingGrounds) index++;
return index;
}
}
}
}