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BarotraumaModServer/LocalMods/DynamicEuropa/Items/Electricity/signalitems.xml
T
2026-06-09 00:42:10 +03:00

16 lines
937 BLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Override>
<Items>
<!-- where is this used?? -->
<Item nameidentifier="alarmbuzzer" identifier="alarmbuzzerPA" variantof="alarmbuzzer" hideinmenus="true">
<Price baseprice="100" minleveldifficulty="5" sold="false"></Price>
<LightComponent canbeselected="false" lightcolor="255,0,0,100" alphablend="true" castshadows="false" blinkfrequency="2.6" range="20">
<Sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="301,963,42,57" origin="0.5,0.5" alpha="1.0" />
<sound file="%ModDir:2532991202%/Sounds/Items/Electricity/ReactorAlarm.ogg" type="OnActive" range="1000.0" loop="true" volume="0.5" />
<StatusEffect type="OnContained" target="This" IsActive="false">
<Conditional targetitemcomponent="Holdable" IsActive="eq false" />
</StatusEffect>
</LightComponent>
</Item>
</Items>
</Override>