using Barotrauma; using Barotrauma.Items.Components; using MoreLevelContent.Shared; using MoreLevelContent.Shared.Utils; using System.Xml.Linq; namespace MoreLevelContent.Items { internal class SonarJammer : Powered { private readonly int _Strength; private bool _ActiveDisturbance; public SonarJammer(Item item, ContentXElement element) : base(item, element) { IsActive = true; _Strength = element.GetAttributeInt("strength", 100); } public override void Update(float deltaTime, Camera cam) { UpdateOnActiveEffects(deltaTime); #if CLIENT if (Voltage >= MinVoltage && !_ActiveDisturbance) { SonarExtensions.Instance.Add(Item, _Strength); _ActiveDisturbance = true; Log.Debug("Added Disturbance"); } if (Voltage < MinVoltage && _ActiveDisturbance) { SonarExtensions.Instance.Remove(Item); _ActiveDisturbance = false; Log.Debug("Removed Disturbance"); } #endif } } }