Hook.Add("roundStart", "make level dark", function() AttemptLevel() end) function AttemptLevel() Timer.Wait(function() if (Level.Loaded != nil) then print("Level.Loaded.LevelData.GenerationParams.AmbientLightColor = Color(0,0,0,0)") Level.Loaded.LevelData.GenerationParams.AmbientLightColor = Color(0,0,0,0) elseif (not tostring(Game.GameSession.GameMode) == "Barotrauma.TestGameMode") then print("LevelDarkness AttemptLevel") AttemptLevel() end end, 35) end