Track LocalMods as part of monolith
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<?xml version="1.0" encoding="utf-8"?>
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<Override>
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<Items>
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<!-- /// this is unelegant, pls fix, lua man! /// -->
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<Item name="." identifier="ntvfx_explosion" description="." hideinmenus="true">
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="always" target="This" disabledeltatime="true" duration="1" stackable="false">
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<sound file="Content/Items/Weapons/ExplosionDebris1.ogg" type="OnUse" range="2000" />
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<Explosion range="150.0" structuredamage="0" force="0" applyfireeffects="false"></Explosion>
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="0.3" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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</Items>
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</Override>
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