Track LocalMods as part of monolith
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<?xml version="1.0" encoding="utf-8"?>
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<Override>
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<Items>
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<Item name="" identifier="armlock1" description="" scale="0.5" nonplayerteaminteractable="True" hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<Holdable slots="RightHand" handle1="0,0" msg="ItemMsgPickUpSelect">
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<!--<Holdable selectkey="Action" pickkey="Use" slots="RightHand" msg="ItemMsgDetach" PickingTime="1" aimpos="85,-10" handle1="0,0" attachable="false" aimable="false">-->
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<StatusEffect type="onnotcontained" target="This" disabledeltatime="true">
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<Remove />
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</StatusEffect>
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</Holdable>
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</Item>
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<Item name="" identifier="armlock2" description="" scale="0.5" nonplayerteaminteractable="True" hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<Holdable slots="LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect">
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<!--<Holdable selectkey="Action" pickkey="Use" slots="LeftHand" msg="ItemMsgDetach" PickingTime="1" aimpos="85,-10" handle1="0,0" attachable="false" aimable="false">-->
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<StatusEffect type="onnotcontained" target="This" disabledeltatime="true">
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<Remove />
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</StatusEffect>
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</Holdable>
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</Item>
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</Items>
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</Override>
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