Track LocalMods as part of monolith
This commit is contained in:
+544
@@ -0,0 +1,544 @@
|
||||
InfDescriptions = {}
|
||||
|
||||
local rawconfig = require("rawconfig")
|
||||
|
||||
local config = {
|
||||
Name = "infdescriptions", --Internal name, used for rawconfig.Configs.Name
|
||||
Label = "infdescriptions.modname", --String displayed in menus, can be localization tag
|
||||
Entries = {
|
||||
Enabled = {
|
||||
name = "infdescriptions.cfg.enabled", --String displayed in menus, can be localization tag
|
||||
default = true,
|
||||
type = "bool",
|
||||
description = "infdescriptions.cfg.enableddescription", --String displayed in tooltip, can be localization tag
|
||||
enforcment = rawconfig.Enforcment.Client,
|
||||
},
|
||||
Shared = {
|
||||
name = "infdescriptions.cfg.shared", --String displayed in menus, can be localization tag
|
||||
default = true,
|
||||
type = "bool",
|
||||
description = "infdescriptions.cfg.shareddescription", --String displayed in tooltip, can be localization tag
|
||||
enforcment = rawconfig.Enforcment.Server,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
config = rawconfig.addConfig(config)
|
||||
config:LoadConfig()
|
||||
|
||||
local pkg
|
||||
|
||||
for package in ContentPackageManager.EnabledPackages.All do
|
||||
local path = tostring(package.Dir)
|
||||
if path == NTID.Path or string.gsub(path,"\\","/") == NTID.Path then
|
||||
pkg = package
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if SERVER and CSActive then
|
||||
|
||||
LuaUserData.RegisterType("System.Collections.Immutable.ImmutableArray`1[[Barotrauma.ContentPackage,DedicatedServer]]")
|
||||
LuaUserData.RegisterType("System.Collections.Immutable.ImmutableArray`1+Builder[[Barotrauma.ContentPackage,DedicatedServer]]")
|
||||
|
||||
BindingFlags = LuaUserData.CreateEnumTable("System.Reflection.BindingFlags")
|
||||
|
||||
LuaUserData.RegisterType("System.Type")
|
||||
LuaUserData.RegisterType("System.Reflection.FieldInfo")
|
||||
|
||||
LuaUserData.RegisterType("Barotrauma.Networking.ModSender")
|
||||
ModSender = LuaUserData.CreateStatic('Barotrauma.Networking.ModSender')
|
||||
LuaUserData.RegisterType("Barotrauma.SaveUtil")
|
||||
SaveUtil = LuaUserData.CreateStatic('Barotrauma.SaveUtil')
|
||||
LuaUserData.RegisterType("Barotrauma.Steam.SteamManager")
|
||||
SteamManager = LuaUserData.CreateStatic('Barotrauma.Steam.SteamManager')
|
||||
LuaUserData.RegisterType("Steamworks.SteamServer")
|
||||
SteamServer = LuaUserData.CreateStatic('Steamworks.SteamServer')
|
||||
|
||||
LuaUserData.RegisterType("Barotrauma.Networking.ServerPeer`1")
|
||||
LuaUserData.RegisterType("Barotrauma.Networking.LidgrenServerPeer")
|
||||
LuaUserData.RegisterType("Barotrauma.Networking.P2PServerPeer")
|
||||
|
||||
|
||||
HasMultiplayerSyncedContent_fieldinfo = LuaUserData.GetType('Barotrauma.ContentPackage').GetField("<HasMultiplayerSyncedContent>k__BackingField", bit32.bor(BindingFlags.Instance, BindingFlags.NonPublic))
|
||||
|
||||
if Game.IsDedicated then
|
||||
contentPackages_fieldinfo = LuaUserData.GetType('Barotrauma.Networking.LidgrenServerPeer').BaseType.GetField("contentPackages", bit32.bor(BindingFlags.Instance, BindingFlags.NonPublic))
|
||||
else
|
||||
contentPackages_fieldinfo = LuaUserData.GetType('Barotrauma.Networking.P2PServerPeer').BaseType.GetField("contentPackages", bit32.bor(BindingFlags.Instance, BindingFlags.NonPublic))
|
||||
end
|
||||
|
||||
function InfDescriptions.AddToPublicModlist()
|
||||
HasMultiplayerSyncedContent_fieldinfo.SetValue(pkg, true)
|
||||
|
||||
--Game.Server.ModSender.CompressMod(pkg)
|
||||
SaveUtil.CompressDirectory(pkg.Dir, ModSender.GetCompressedModPath(pkg))
|
||||
|
||||
|
||||
|
||||
contentpackagestmp = contentPackages_fieldinfo.GetValue(Game.Server.serverPeer).ToBuilder()
|
||||
|
||||
contentpackagestmp.Add(pkg)
|
||||
|
||||
contentPackages_fieldinfo.SetValue(Game.Server.serverPeer, contentpackagestmp.ToImmutable())
|
||||
|
||||
SteamServer.ClearKeys()
|
||||
|
||||
SteamManager.RefreshServerDetails(Game.Server)
|
||||
end
|
||||
|
||||
function InfDescriptions.RemoveFromPublicModlist()
|
||||
|
||||
HasMultiplayerSyncedContent_fieldinfo.SetValue(pkg, false)
|
||||
|
||||
SaveUtil.DeleteIfExists(ModSender.GetCompressedModPath(pkg))
|
||||
|
||||
contentpackagestmp = contentPackages_fieldinfo.GetValue(Game.Server.serverPeer).ToBuilder()
|
||||
|
||||
contentpackagestmp.Remove(pkg)
|
||||
|
||||
contentPackages_fieldinfo.SetValue(Game.Server.serverPeer, contentpackagestmp.ToImmutable())
|
||||
|
||||
SteamServer.ClearKeys()
|
||||
|
||||
SteamManager.RefreshServerDetails(Game.Server)
|
||||
end
|
||||
end
|
||||
|
||||
config.SaveConfig = function()
|
||||
if CLIENT then
|
||||
if config:Get("Enabled",true) then
|
||||
EnableNTID()
|
||||
else
|
||||
DisableNTID()
|
||||
end
|
||||
end
|
||||
|
||||
if SERVER then
|
||||
if config:Get("Shared",false) and not pkg.HasMultiplayerSyncedContent then
|
||||
InfDescriptions.AddToPublicModlist()
|
||||
elseif config:Get("Shared",false) == false and pkg.HasMultiplayerSyncedContent then
|
||||
InfDescriptions.RemoveFromPublicModlist()
|
||||
end
|
||||
end
|
||||
|
||||
rawconfig.util.SaveConfig(config)
|
||||
end
|
||||
|
||||
if SERVER then return end
|
||||
local modconfig = require("modconfig")
|
||||
local idcardsuffixes = require("idcardsuffixes")
|
||||
local TextFile = LuaUserData.CreateStatic("Barotrauma.TextFile", true)
|
||||
|
||||
local FileList = {}
|
||||
|
||||
LuaUserData.MakeFieldAccessible(Descriptors["Barotrauma.GameSettings"], "currentConfig")
|
||||
local ClientLanguage = tostring(GameSettings.currentConfig.Language)
|
||||
local prev_language = ClientLanguage
|
||||
|
||||
LuaUserData.MakeFieldAccessible(Descriptors['Barotrauma.ContentPackageManager+EnabledPackages'], 'regular')
|
||||
-- LuaUserData.MakeMethodAccessible(Descriptors['Barotrauma.ContentPackageManager+EnabledPackages'], 'SortContent')
|
||||
LuaUserData.RegisterType("System.Collections.Generic.List`1[[Barotrauma.RegularPackage,Barotrauma]]")
|
||||
|
||||
LuaUserData.RegisterType("System.Collections.Immutable.ImmutableList`1[[Barotrauma.TextPack,Barotrauma]]")
|
||||
LuaUserData.RegisterType("System.Collections.Immutable.ImmutableList`1+Builder[[Barotrauma.TextPack,Barotrauma]]")
|
||||
|
||||
LuaUserData.RegisterType("System.Collections.Concurrent.ConcurrentDictionary`2[[Barotrauma.LanguageIdentifier,Barotrauma],[System.Collections.Immutable.ImmutableList`1[[Barotrauma.TextPack,Barotrauma]],System.Collections.Immutable]]")
|
||||
|
||||
|
||||
function EnableTextFile(file, workshopId)
|
||||
local targetPackage
|
||||
local targetFile
|
||||
|
||||
if workshopId == nil then
|
||||
targetPackage = pkg
|
||||
else
|
||||
for package in ContentPackageManager.AllPackages do
|
||||
if tostring(package.UgcId) == workshopId then
|
||||
targetPackage = package
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if targetPackage == nil then
|
||||
print("Could not find package to enable with workshop id ", workshopId)
|
||||
return false
|
||||
end
|
||||
|
||||
if File.Exists(targetPackage.Dir .. "/" .. file) == false then
|
||||
print("Could not find file " .. file .. " in " .. targetPackage.name)
|
||||
return false
|
||||
end
|
||||
targetFile = TextFile(targetPackage, ContentPath.FromRaw(targetPackage, targetPackage.Dir .. "/" .. file))
|
||||
|
||||
if targetFile == nil then
|
||||
print("Could not find file " .. file .. " in " .. targetPackage.name)
|
||||
return false
|
||||
end
|
||||
|
||||
targetFile.LoadFile()
|
||||
table.insert(FileList, targetFile)
|
||||
|
||||
--print("Enabled " .. targetFile.Path.Value .. " in package ", targetPackage.name)
|
||||
--print(targetFile.ContentPackage.Name)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function EnableTextFiles(files, language)
|
||||
if not language then language = ClientLanguage end
|
||||
for file in files do
|
||||
file = StripModDir(file)
|
||||
file = string.gsub(file, "%%Language%%", language)
|
||||
if not EnableTextFile(file) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function DisableTextPackage(workshopId, language)
|
||||
local targetPackage
|
||||
local languageTrimmed = string.sub(language, 2) .. ".xml"
|
||||
for package in ContentPackageManager.EnabledPackages.All do
|
||||
if tostring(package.UgcId) == workshopId then
|
||||
targetPackage = package
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if targetPackage == nil then
|
||||
print("Could not find package to disable with workshop id ", workshopId)
|
||||
return
|
||||
end
|
||||
|
||||
for file in targetPackage.Files do
|
||||
if LuaUserData.IsTargetType(file, "Barotrauma.TextFile") and string.endsWith(file.Path.Value, languageTrimmed) then
|
||||
file.UnloadFile()
|
||||
--print("Disabled " .. file.Path.Value .. " in package ", workshopId)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ClientHasSupportedLanguage(supportedlanguages)
|
||||
local value = false
|
||||
for language in supportedlanguages do
|
||||
if language == ClientLanguage then
|
||||
value = true
|
||||
break
|
||||
end
|
||||
end
|
||||
return value
|
||||
end
|
||||
|
||||
function IsModEnabled(workshopId)
|
||||
local value = false
|
||||
if workshopId == nil or workshopId == "" then
|
||||
return false
|
||||
end
|
||||
for package in ContentPackageManager.EnabledPackages.All do
|
||||
if tostring(package.UgcId) == workshopId then
|
||||
value = true
|
||||
break
|
||||
end
|
||||
end
|
||||
return value
|
||||
end
|
||||
|
||||
function IsFirstHigherPriority(a, b)
|
||||
if a.loadpriority > b.loadpriority then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function GetPackageByName(name)
|
||||
for package in ContentPackageManager.EnabledPackages.All do
|
||||
if package.Name == name then
|
||||
return package
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
function GetPackageById(id)
|
||||
for package in ContentPackageManager.EnabledPackages.All do
|
||||
if tostring(package.UgcId) == id then
|
||||
return package
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function LoadPatches()
|
||||
table.sort(modconfig, IsFirstHigherPriority)
|
||||
|
||||
for _, patch in pairs(modconfig) do
|
||||
local files = {}
|
||||
local modname = ""
|
||||
|
||||
if patch.IgnoreTargetModState or IsModEnabled(patch.workshopId) then
|
||||
for language in patch.supportedlanguages do
|
||||
--DisableTextPackage(patch.workshopId, language)
|
||||
modname = GetPackageById(patch.workshopId).name
|
||||
|
||||
if not EnableTextFiles(patch.files, language) then
|
||||
print("Errors enabling NTID files")
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--For whatever reason content specific Sort isnt static method and i dont want to be sorting all the content in game
|
||||
--ContentPackageManager.EnabledPackages.SortContent()
|
||||
--if FileList[1] then FileList[1].Sort() end
|
||||
|
||||
if FileList[1] then
|
||||
local textpacks = TextManager.TextPacks[GameSettings.CurrentConfig.Language].ToBuilder()
|
||||
local firstindex = 0
|
||||
local targetindex = 0
|
||||
|
||||
for i = 0, textpacks.Count-1, 1 do
|
||||
if textpacks[i].ContentFile.ContentPackage.Name ~= "Vanilla" then
|
||||
targetindex = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
for i = textpacks.Count-1, 0, -1 do
|
||||
if textpacks[i].ContentFile.ContentPackage ~= pkg then
|
||||
firstindex = i+1
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local range = textpacks.GetRange(firstindex, textpacks.Count-firstindex)
|
||||
|
||||
-- for pack in range do
|
||||
-- print(pack.ContentFile.Path)
|
||||
-- end
|
||||
|
||||
for i=textpacks.Count-1, firstindex, -1 do
|
||||
textpacks.RemoveAt(i)
|
||||
end
|
||||
|
||||
textpacks.InsertRange(targetindex, range)
|
||||
textpacks = textpacks.ToImmutable()
|
||||
|
||||
TextManager.TextPacks.TryUpdate(GameSettings.CurrentConfig.Language, textpacks, TextManager.TextPacks[GameSettings.CurrentConfig.Language])
|
||||
end
|
||||
end
|
||||
|
||||
function StripModDir(filepath)
|
||||
local div = string.find(filepath, "%%[/\\]" )
|
||||
if div == nil then
|
||||
filepath = filepath
|
||||
else
|
||||
--moddir = string.sub(filepath, 1, div)
|
||||
filepath = string.sub(filepath, div+2)
|
||||
end
|
||||
return filepath
|
||||
end
|
||||
|
||||
function UnloadPatches()
|
||||
for file in FileList do
|
||||
--print("Unloading ", file.Path.Value)
|
||||
file.UnloadFile()
|
||||
end
|
||||
FileList = {}
|
||||
end
|
||||
|
||||
function ReloadModsLocalization()
|
||||
for package in ContentPackageManager.EnabledPackages.All do
|
||||
for _, patch in pairs(modconfig) do
|
||||
if tostring(package.UgcId) == patch.workshopId then
|
||||
for file in package.Files do
|
||||
if LuaUserData.IsTargetType(file, "Barotrauma.TextFile") then
|
||||
file.LoadFile()
|
||||
--print("Reenabled " .. file.Path.Value .. " in package ", workshopId)
|
||||
end
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function AppendIdcard(instance, spawnPoint, character)
|
||||
if spawnPoint ~= nil and spawnPoint.IdCardDesc ~= nil then
|
||||
if string.find(spawnPoint.IdCardDesc, "%S") then
|
||||
obj = instance.item
|
||||
obj.Description = obj.Description .. " " .. idcardsuffixes[ClientLanguage]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function UpdateIdCards()
|
||||
-- retuns empty string if unsupported localization
|
||||
local idcard_suffix = idcardsuffixes[ClientLanguage]
|
||||
if idcard_suffix == nil or idcard_suffix == "" then
|
||||
return
|
||||
end
|
||||
|
||||
-- characterInfos = Game.GameSession.CrewManager.characterInfos
|
||||
|
||||
-- for info in characterInfos do
|
||||
-- print(info.Name)
|
||||
-- end
|
||||
|
||||
-- mainSubSpawnPoints = WayPoint.SelectCrewSpawnPoints(characterInfos, Submarine.MainSub)
|
||||
|
||||
for item in Item.ItemList do
|
||||
if item.Prefab.Identifier.Value == "idcard" then
|
||||
OriginalDescription = TextManager.Get("EntityDescription." .. item.Prefab.Identifier.Value)
|
||||
if item.Description ~= OriginalDescription then
|
||||
item.Description = tostring(item.Description) .. " " .. idcard_suffix
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function CleanUpIdCards()
|
||||
local description
|
||||
for item in Item.ItemList do
|
||||
if item.Prefab.Identifier.Value == "idcard" then
|
||||
OriginalDescription = TextManager.Get("EntityDescription." .. item.Prefab.Identifier.Value)
|
||||
if item.Description ~= OriginalDescription then
|
||||
description = tostring(item.Description)
|
||||
for suffix in idcardsuffixes do
|
||||
description = string.gsub(description, " " .. suffix, "")
|
||||
end
|
||||
item.Description = description
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function LanguageChanged()
|
||||
ClientLanguage = tostring(GameSettings.currentConfig.Language)
|
||||
if ClientLanguage ~= prev_language then
|
||||
prev_language = ClientLanguage
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function ReloadNTID()
|
||||
if pkg == nil then
|
||||
print("Package not found.")
|
||||
return
|
||||
end
|
||||
|
||||
UnloadPatches()
|
||||
|
||||
ClientLanguage = tostring(GameSettings.currentConfig.Language)
|
||||
modconfig = {}
|
||||
modconfig = dofile(NTID.Path .. "/Lua/modconfig.lua")
|
||||
LoadPatches()
|
||||
CleanUpIdCards()
|
||||
UpdateIdCards()
|
||||
end
|
||||
|
||||
function ReloadIdCards()
|
||||
CleanUpIdCards()
|
||||
UpdateIdCards()
|
||||
end
|
||||
|
||||
|
||||
function EnableNTID()
|
||||
if pkg == nil then
|
||||
print("Package not found.")
|
||||
return
|
||||
end
|
||||
|
||||
ClientLanguage = tostring(GameSettings.currentConfig.Language)
|
||||
modconfig = {}
|
||||
modconfig = dofile(NTID.Path .. "/Lua/modconfig.lua")
|
||||
LoadPatches()
|
||||
CleanUpIdCards()
|
||||
UpdateIdCards()
|
||||
end
|
||||
|
||||
function DisableNTID()
|
||||
if pkg == nil then
|
||||
print("Package not found.")
|
||||
return
|
||||
end
|
||||
|
||||
UnloadPatches()
|
||||
--ReloadModsLocalization()
|
||||
CleanUpIdCards()
|
||||
end
|
||||
|
||||
|
||||
Hook.Add("stop", "NTIDCleanUp", function ()
|
||||
UnloadPatches()
|
||||
--ReloadModsLocalization()
|
||||
end)
|
||||
|
||||
|
||||
Hook.Patch("Barotrauma.GameSettings", "SaveCurrentConfig", function(instance, ptable)
|
||||
if LanguageChanged() then
|
||||
ReloadIdCards()
|
||||
end
|
||||
end, Hook.HookMethodType.After)
|
||||
|
||||
|
||||
Hook.Patch("Barotrauma.Items.Components.IdCard", "Initialize", function(instance, ptable)
|
||||
AppendIdcard(instance, ptable["spawnPoint"], ptable["character"])
|
||||
end, Hook.HookMethodType.After)
|
||||
|
||||
-- Hook.Patch("Barotrauma.Items.Components.IdCard", "OnItemLoaded", function(instance, ptable)
|
||||
-- print("id card testing 2")
|
||||
-- AppendIdcard(instance)
|
||||
-- end, Hook.HookMethodType.After)
|
||||
|
||||
|
||||
|
||||
|
||||
Game.AddCommand("reloadNTID", "Reloads NT Informative Descriptions.", function()
|
||||
ReloadNTID()
|
||||
print("NTID reloaded.")
|
||||
end, GetValidArguments)
|
||||
|
||||
if not pkg then
|
||||
print("NTID couldn't find its own folder to load texts, report to mod author")
|
||||
return
|
||||
end
|
||||
|
||||
ContentPackageManager.EnabledPackages.regular.Remove(pkg)
|
||||
ContentPackageManager.EnabledPackages.regular.Insert(0, pkg)
|
||||
|
||||
if config:Get("Enabled",true) then
|
||||
EnableNTID()
|
||||
else
|
||||
DisableNTID()
|
||||
end
|
||||
--ContentPackageManager.ReloadContentPackage(pkg)
|
||||
|
||||
Game.AddCommand("ntid_debug", "Shows various debug info", function()
|
||||
print("###TEST1###")
|
||||
for pack in TextManager.TextPacks[GameSettings.CurrentConfig.Language] do print(pack.ContentFile.Path) end
|
||||
print("\n###TEST2###")
|
||||
for k, v in pairs(modconfig) do
|
||||
print(k, " > ", v)
|
||||
for k1, v1 in pairs(v) do
|
||||
print(k1, " >> ", v1)
|
||||
if type(v1) == "table" then
|
||||
for k2, v2 in pairs(v1) do
|
||||
print(k2, " >>> ", v2)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end, GetValidArguments)
|
||||
Reference in New Issue
Block a user