Track LocalMods as part of monolith
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Executable
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<?xml version="1.0" encoding="utf-8"?>
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<style>
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<!-- General Settings -->
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<SettingsMenuTab.General color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="SettingsMenuTab.General" texture="Content/UI/InventoryUIAtlas.png" sourcerect="435,540,64,64" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</SettingsMenuTab.General>
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<!-- Pirate Settings -->
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<SettingsMenuTab.PirateOutpost color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="SettingsMenuTab.PirateOutpost" texture="Content/UI/InventoryUIAtlas.png" sourcerect="369,606,64,64" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</SettingsMenuTab.PirateOutpost>
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<!-- Debug Settings -->
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<SettingsMenuTab.Debug color="169,212,187,255" hovercolor="220,220,220,255" selectedcolor="255,255,255,255" pressedcolor="100,100,100,255" disabledcolor="125,125,125,125">
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<Sprite name="SettingsMenuTab.Debug" texture="Content/UI/SettingsMenuAtlas.png" sourcerect="128,130,64,64" tile="false" maintainaspectratio="true" origin="0.5,0.5" />
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</SettingsMenuTab.Debug>
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</style>
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