Track LocalMods as part of monolith

This commit is contained in:
2026-06-08 18:50:16 +03:00
parent 143f2fed7c
commit 1b214b44c2
1287 changed files with 139255 additions and 1 deletions
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<levelobjects>
<!-- a series of background chunks that spawn along walls -->
<BackgroundChunks identifier="thalamuscavebackgroundchunks" spawnpos="Wall" minsurfacewidth="0" minsize="2" maxsize="3" randomrotation="-180,180" commonness="0" depthrange="1200,2000" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" swingamount="0" swingfrequency="0" scaleoscillation="0.2,0.2" scaleoscillationfrequency="0.1" sonardisruption="0" maxcount="2000" randomoffset="100,500">
<Sprite texture="%ModDir%/Map/Biomes/ThalamusCave/BackgroundChunks.png" sourcerect="0,261,353,359" origin="0.5,0.5" />
<Sprite texture="%ModDir%/Map/Biomes/ThalamusCave/BackgroundChunks.png" sourcerect="0,620,400,404" origin="0.5,0.5" />
<Sprite texture="%ModDir%/Map/Biomes/ThalamusCave/BackgroundChunks.png" sourcerect="400,663,362,361" origin="0.5,0.5" />
<overridecommonness leveltype="thalamuscave" commonness="100" />
</BackgroundChunks>
</levelobjects>