Track LocalMods as part of monolith
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<?xml version="1.0" encoding="utf-8"?>
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<CaveGenerationParameters>
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<Cave identifier="thalamuscave" minwidth="1000" maxwidth="5000" minheight="2000" maxheight="5000" commonness="0" minbranchcount="0" maxbranchcount="0" levelobjectamount="200" destructiblewallratio="0">
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<WallEdge texture="%ModDir%/Map/Biomes/ThalamusCave/LevelWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestructibleWall.png" premultiplyalpha="false" />
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<Wall texture="%ModDir%/Map/Biomes/ThalamusCave/LevelWall.png" premultiplyalpha="false" />
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</Cave>
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</CaveGenerationParameters>
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