Track LocalMods as part of monolith
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using Barotrauma;
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using MoreLevelContent.Shared.Generation;
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using MoreLevelContent.Shared;
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using System.Linq;
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using System.Xml.Linq;
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using Barotrauma.Extensions;
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using System;
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using Barotrauma.Items.Components;
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using Microsoft.Xna.Framework;
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using MoreLevelContent.Shared.Utils;
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using System.Collections.Generic;
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namespace MoreLevelContent.Missions
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{
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// Shared
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// partial class PirateOutpostMission : Mission
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// {
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// public override bool DisplayAsCompleted => throw new NotImplementedException();
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//
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// public override bool DisplayAsFailed => throw new NotImplementedException();
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//
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// public override bool DetermineCompleted() => throw new NotImplementedException();
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// }
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}
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