Track LocalMods as part of monolith
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using Barotrauma.Networking;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MoreLevelContent.Missions
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{
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// Server
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partial class DistressSubmarineMission : DistressMission
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{
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public override void ServerWriteInitial(IWriteMessage msg, Client c)
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{
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base.ServerWriteInitial(msg, c);
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missionNPCs.Write(msg);
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foreach (var character in rewardLookup.Keys)
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{
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msg.WriteUInt16((ushort)rewardLookup[character]);
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}
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}
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}
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}
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