Track LocalMods as part of monolith

This commit is contained in:
2026-06-08 18:50:16 +03:00
parent 143f2fed7c
commit 1b214b44c2
1287 changed files with 139255 additions and 1 deletions

View File

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using Barotrauma;
using Barotrauma.Networking;
namespace MoreLevelContent.Networking
{
/// <summary>
/// Client
/// </summary>
public static partial class NetUtil
{
internal static void SendServer(IWriteMessage outMsg, DeliveryMethod deliveryMethod = DeliveryMethod.Reliable)
{
if (GameMain.IsSingleplayer) return;
GameMain.LuaCs.Networking.Send(outMsg, deliveryMethod);
}
}
}