Track LocalMods as part of monolith
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<?xml version="1.0" encoding="utf-8"?>
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<sounds>
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<!--
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<music file="Content/Sounds/Music/Wartrauma.ogg" type="military"/>
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<music file="Content/Sounds/Music/The Eerie And The Unknown.ogg" type="research"/>
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<music file="Content/Sounds/Music/Space Miner's Song.ogg" type="mine"/>
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<music file="Content/Sounds/Music/Layer 2 - In The Ruins.ogg" type="ruins"/>
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<music file="Content/Sounds/Music/Layer 5 - Submarine Flooded.ogg" type="flooded"/>
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<music file="Content/Sounds/Music/Layer 11 - Crush Depth.ogg" type="deep"/>
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<music file="Content/Sounds/Music/Layer 12 - Objective Complete.ogg" type="levelend"/>
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<music file="Content/Sounds/Music/Look Behind The Watery Shadows.ogg" type="wreck"/>
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<music file="Content/Sounds/Music/All But Systematic Chaos.ogg" type="ending"/>
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<music file="Content/Sounds/Music/Moribund In An Underwater Coffin.ogg" type="abandoned"/>
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-->
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<alienbroadcast file="%ModDir:2532991202%/Sounds/Events/AlienBroadcast.ogg" volume="1" range="500" />
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<coalitionbroadcast file="%ModDir:2532991202%/Sounds/Events/CoalitionBroadcast.ogg" volume="1" range="500" />
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<piratebroadcast file="%ModDir:2532991202%/Sounds/Events/PirateBroadcast.ogg" volume="1" range="500" />
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<monsterbroadcast file="%ModDir:2532991202%/Sounds/Events/MonsterBroadcast.ogg" volume="1" range="500" />
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<monsterbroadcast file="%ModDir:2532991202%/Sounds/Events/SOSBroadcast.ogg" volume="1" range="500" />
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<footstep_divingsuit_ducky file="%ModDir:2532991202%/Sounds/Impact/Rubberduck1.ogg" volume="1.0" range="700" />
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<footstep_divingsuit_ducky file="%ModDir:2532991202%/Sounds/Impact/Rubberduck2.ogg" volume="1.0" range="700" />
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<footstep_divingsuit_ducky file="%ModDir:2532991202%/Sounds/Impact/Rubberduck3.ogg" volume="1.0" range="700" />
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<footstep_divingsuit_ducky file="%ModDir:2532991202%/Sounds/Impact/Rubberduck4.ogg" volume="1.0" range="700" />
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<footstep_divingsuit_ducky file="%ModDir:2532991202%/Sounds/Impact/Rubberduck5.ogg" volume="1.0" range="700" />
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<damagesound file="%ModDir:2532991202%/Sounds/Impact/NovevaSqueak.ogg" damagerange="0.0,100.0" damagesoundtype="LimbDucky" />
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<footstep_armor_exosuit file="%ModDir:2532991202%/Sounds/Footsteps/Armor/FootstepExosuit1.ogg" volume="1.5" range="700" />
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<footstep_armor_exosuit file="%ModDir:2532991202%/Sounds/Footsteps/Armor/FootstepExosuit2.ogg" volume="1.5" range="700" />
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<footstep_armor_exosuit file="%ModDir:2532991202%/Sounds/Footsteps/Armor/FootstepExosuit3.ogg" volume="1.5" range="700" />
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<footstep_armor_exosuit file="%ModDir:2532991202%/Sounds/Footsteps/Armor/FootstepExosuit4.ogg" volume="1.5" range="700" />
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<impact_rubberduck file="%ModDir:2532991202%/Sounds/Impact/RubberDuck1.ogg" range="800" />
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<impact_rubberduck file="%ModDir:2532991202%/Sounds/Impact/RubberDuck2.ogg" range="800" />
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<impact_rubberduck file="%ModDir:2532991202%/Sounds/Impact/RubberDuck3.ogg" range="800" />
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<impact_rubberduck file="%ModDir:2532991202%/Sounds/Impact/RubberDuck4.ogg" range="800" />
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<impact_rubberduck file="%ModDir:2532991202%/Sounds/Impact/RubberDuck5.ogg" range="800" />
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</sounds>
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