Track LocalMods as part of monolith

This commit is contained in:
2026-06-08 18:50:16 +03:00
parent 143f2fed7c
commit 1b214b44c2
1287 changed files with 139255 additions and 1 deletions
@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<!--OVERRIDES-->
<Override>
<Item name="" identifier="op_cafeteriawindow" width="600" height="217" scale="0.5" tags="cafeteria,donttakeitems,dontsellitems" linkable="true" allowedlinks="medcabinet,locker" noninteractable="false" category="Machine,Decorative" damagedbyexplosions="false">
<sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="2,2,600,217" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<!-- countertop to hide part of the items-->
<DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="2,183,600,34" depth="0.96" offset="0,-90" origin="0.5,0.5" />
<Fabricator canbeselected="true" powerconsumption="0.0" msg="ItemMsgInteractSelect" createbuttontext="campaignstoretab.buy">
<GuiFrame relativesize="0.4,0.5" style="ItemUI" anchor="Center" />
<sound file="%ModDir:2532991202%/Integrations/Hungry Europans/Content/Sounds/Items/Fabricators/Cafeteria.ogg" type="OnActive" range="600.0" loop="true" volume="3.0" />
</Fabricator>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
<ItemContainer capacity="1" canbeselected="true" hideitems="false" slotsperrow="1" drawinventory="true" itempos="480,-166" itemrotation="0" containedspritedepth="0.965" uilabel="" allowuioverlap="true" />
</Item>
</Override>
<Override>
<Item name="" identifier="op_vendingmachine1" tags="vendingmachinedrinks,vendingmachine" width="238" height="396" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="1,497,238,396" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<Fabricator canbeselected="true" powerconsumption="0.0" msg="ItemMsgInteractSelect" createbuttontext="campaignstoretab.buy">
<GuiFrame relativesize="0.4,0.5" style="ItemUI" anchor="Center" />
<sound file="%ModDir:2532991202%/Sounds/Items/Fabricators/Vendingmachine.ogg" type="OnActive" range="200.0" loop="true" />
</Fabricator>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="241,497,238,396" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
</Override>
<Override>
<Item name="" identifier="op_vendingmachine2" nameidentifier="op_vendingmachine1" tags="vendingmachinefood,vendingmachine" width="238" height="396" texturescale="1.0,1.0" scale="0.5" category="Decorative">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="481,497,238,396" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<Fabricator canbeselected="true" powerconsumption="0.0" msg="ItemMsgInteractSelect" createbuttontext="campaignstoretab.buy">
<GuiFrame relativesize="0.4,0.5" style="ItemUI" anchor="Center" />
<sound file="%ModDir:2532991202%/Sounds/Items/Fabricators/Vendingmachine.ogg" type="OnActive" range="200.0" loop="true" />
</Fabricator>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="721,497,238,396" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
</Override>
</Items>